Turn and round done.
Germany may proceed…
Godspeed :)
full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from France to Spain
Germans take Spain from Americans
1 fighter moved from France to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from France to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
7 bombers moved from France to 91 Sea Zone
5 mech_infantrys moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Western Germany to Greece
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Bessarabia
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 fighter and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Greece from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 11 bombers, 4 fighters and 2 tactical_bombers
British defend with 3 fighters; Americans defend with 8 destroyers and 3 transports
Germans win with 11 bombers remaining. Battle score for attacker is 53
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for British: 3 fighters
Casualties for Americans: 8 destroyers and 3 transports
Non Combat Move - Germans
7 bombers moved from 91 Sea Zone to Western Germany
4 bombers moved from 91 Sea Zone to France
2 mech_infantrys moved from Western Germany to France
4 mech_infantrys moved from Germany to France
1 infantry moved from Eastern Poland to Baltic States
2 aaGuns, 11 artilleries and 17 infantry moved from Eastern Poland to Poland
7 mech_infantrys moved from Bulgaria to Romania
1 fighter moved from Greece to Albania
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
6 armour and 22 mech_infantrys moved from Novgorod to Poland
Place Units - Germans
2 fighters placed in France
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
2 fighters placed in Western Germany
3 mech_infantrys placed in France
3 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,6,4,1,2,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
2 artilleries and 7 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Volgograd to Samara
1 armour moved from Russia to Samara
1 armour moved from Belarus to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 infantry
Russians win, taking Evenkiyskiy from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
3 artilleries and 5 infantry moved from Bryansk to Belarus
2 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters moved from Baltic States to Bryansk
6 aaGuns, 3 armour, 28 artilleries, 50 infantry and 2 mech_infantrys moved from Belarus to Baltic States
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
4 mech_infantrys moved from Sikang to Kazakhstan
12 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
3 mech_infantrys moved from Yunnan to Burma
1 fighter moved from Java to 41 Sea Zone
2 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from 20 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangtung to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Java
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
2 bombers moved from Burma to French Indo China
2 carriers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 fighter and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to Philippines
2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Yenisey to Timguska
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers placed in 20 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total
oh wait, sorry, few NCM things to stop China spawn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
4 mech_infantrys moved from Sikang to Kazakhstan
12 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
3 mech_infantrys moved from Yunnan to Burma
1 fighter moved from Java to 41 Sea Zone
2 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from 20 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangtung to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Java
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
2 bombers moved from Burma to French Indo China
2 carriers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 fighter and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to Philippines
2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Yenisey to Timguska
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers placed in 20 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Gibraltar to Spain
3 bombers moved from Gibraltar to Spain
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Spain from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
EDIT: Turning off Edit Mode
3 bombers moved from Spain to Gibraltar
3 fighters moved from Eastern United States to Morocco
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 armour moved from Morocco to Rio de Oro
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 infantry, 2 marines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 bombers moved from 55 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
1 airfield placed in Morocco
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Turkey to Greece
1 infantry moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Greece
9 artilleries, 20 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Greece
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British win, taking Greece from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Burma
British attack with 9 artilleries, 20 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
British win, taking Burma from Japanese with 9 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - British
3 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from West India to India
3 aaGuns and 2 armour moved from India to Burma
1 artillery and 2 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Eastern Persia
3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Turkey
3 infantry and 1 tactical_bomber moved from Trans-Jordan to Syria
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 aaGun, 2 armour, 2 artilleries and 3 mech_infantrys moved from Turkey to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Syria to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from India to Syria
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Greece to Syria
Place Units - British
1 fighter placed in United Kingdom
1 airfield placed in Syria
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Combat - ANZAC
any kamikaze?
yeah…use 4 on destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 2,4,1,4
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 destroyers
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from India to Burma
1 fighter moved from India to Caucasus
Place Units - ANZAC
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
4 bombers moved from France to 91 Sea Zone
7 bombers and 3 fighters moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
scramble fighters near gib from those 2 air bases?
full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
4 bombers moved from France to 91 Sea Zone
7 bombers and 3 fighters moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 11 bombers and 3 fighters
British defend with 1 destroyer and 3 fighters; Americans defend with 3 fighters and 2 transports
Germans win with 10 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 bomber and 3 fighters
Casualties for British: 1 destroyer and 3 fighters
Casualties for Americans: 3 fighters and 2 transports
Non Combat Move - Germans
6 armour and 22 mech_infantrys moved from Poland to Romania
11 artilleries moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Germany to Romania
7 infantry moved from Germany to Slovakia Hungary
8 infantry moved from Poland to Slovakia Hungary
7 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
2 aaGuns moved from Poland to Slovakia Hungary
4 aaGuns moved from Western Germany to Germany
1 infantry moved from Sweden to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_True
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
2 infantry moved from Normandy Bordeaux to Spain
5 mech_infantrys moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Albania to Spain
4 mech_infantrys moved from France to Spain
5 mech_infantrys moved from France to Greater Southern Germany
1 infantry moved from Poland to Slovakia Hungary
10 bombers moved from 91 Sea Zone to France
Place Units - Germans
9 infantry placed in Germany
3 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 4 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 aaGuns and 3 fighters
EDIT: Adding units owned by Germans to France: 4 aaGuns and 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,6,1,4,4,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Samara to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Urals
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 artillery and 5 infantry moved from Evenkiyskiy to Urals
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Baltic States to Poland
1 fighter moved from Bryansk to Poland
3 armour, 28 artilleries, 49 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
3 artilleries and 5 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Novgorod
Combat - Russians
Battle in Timguska
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 armour, 1 artillery and 5 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Eastern Poland
Russians attack with 3 armour, 31 artilleries, 55 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 3 armour, 31 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
2 artilleries and 6 infantry moved from Russia to Bryansk
1 aaGun moved from Baltic States to Eastern Poland
Place Units - Russians
1 tactical_bomber placed in Novgorod
1 artillery and 1 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 9 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
17 mech_infantrys moved from Kazakhstan to Samara
1 mech_infantry moved from Kansu to Vologda
1 mech_infantry moved from Tsinghai to Samara
1 infantry and 1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
2 bombers moved from French Indo China to Kweichow
Combat - Japanese
Battle in Vologda
Japanese attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Japanese attack with 18 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 17 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Kweichow to Sikang
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to French Indo China
2 tactical_bombers moved from French Indo China to Sikang
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
7 fighters and 2 tactical_bombers moved from Japan to Suiyuyan
1 aaGun moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to French Indo China
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Suiyuyan: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Suiyuyan: 7 fighters
EDIT: Adding units owned by Japanese to Hunan: 7 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Hunan: 7 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Anhwe: 7 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 72 PUs; end with 72 PUs total