Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
17L Talleyrand19(X) vs AldoRaine(L) - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 infantry moved from Southern France to Spain
3 mech_infantrys moved from Northern Italy to Spain
2 fighters moved from Southern Italy to SpainCombat - Italians
Battle in Spain
Italians attack with 1 armour, 2 fighters, 3 infantry and 3 mech_infantrys
Americans defend with 1 aaGun, 4 infantry and 2 mech_infantrys
Italians win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for Americans: 1 aaGun, 4 infantry and 2 mech_infantrysNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Spain to France
1 artillery and 7 infantry moved from Northern Italy to Southern France
2 artilleries and 3 infantry moved from Yugoslavia to Albania
4 aaGuns moved from Southern Italy to Northern Italy
1 mech_infantry moved from Baltic States to Poland
1 infantry moved from Poland to Eastern PolandPlace Units - Italians
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,5,4,6,2
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 fighter
EDIT: Adding units owned by Italians to Spain: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Spain from Americans to Italians
EDIT: Turning off Edit Mode -
tried to change casualties (lose the fighter, keep the tank, capture spain) but it wouldn’t let me because spain was at the “start of a pending move”…so I had to do it at the end…I didn’t adjust Italian IPC’s because you have blockade there anyway, let me know if that works for you
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actually screw it, I didn’t even see you had bought 4 more british fighters (sorry, I’m rushing through this move)…just going to leave the casualties as they were…one second
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 armour
EDIT: Changing ownership of Spain from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 armour
EDIT: Changing ownership of Spain from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 1 fighter
EDIT: Turning off Edit Mode
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to SyriaCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Spain
Germans take Spain from Americans
1 fighter moved from France to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from France to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
7 bombers moved from France to 91 Sea Zone
5 mech_infantrys moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Western Germany to Greece
1 submarine moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
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scramble near Gib?
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full scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Spain
Germans take Spain from Americans
1 fighter moved from France to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from France to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
7 bombers moved from France to 91 Sea Zone
5 mech_infantrys moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Western Germany to Greece
1 submarine moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Bessarabia
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 fighter and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Greece from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 11 bombers, 4 fighters and 2 tactical_bombers
British defend with 3 fighters; Americans defend with 8 destroyers and 3 transports
Germans win with 11 bombers remaining. Battle score for attacker is 53
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for British: 3 fighters
Casualties for Americans: 8 destroyers and 3 transportsNon Combat Move - Germans
7 bombers moved from 91 Sea Zone to Western Germany
4 bombers moved from 91 Sea Zone to France
2 mech_infantrys moved from Western Germany to France
4 mech_infantrys moved from Germany to France
1 infantry moved from Eastern Poland to Baltic States
2 aaGuns, 11 artilleries and 17 infantry moved from Eastern Poland to Poland
7 mech_infantrys moved from Bulgaria to Romania
1 fighter moved from Greece to Albania
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
6 armour and 22 mech_infantrys moved from Novgorod to PolandPlace Units - Germans
2 fighters placed in France
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
2 fighters placed in Western Germany
3 mech_infantrys placed in France
3 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,6,4,1,2,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
2 artilleries and 7 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Volgograd to Samara
1 armour moved from Russia to Samara
1 armour moved from Belarus to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Baltic StatesCombat - Russians
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 infantry
Russians win, taking Evenkiyskiy from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Samara
3 artilleries and 5 infantry moved from Bryansk to Belarus
2 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters moved from Baltic States to Bryansk
6 aaGuns, 3 armour, 28 artilleries, 50 infantry and 2 mech_infantrys moved from Belarus to Baltic StatesPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
4 mech_infantrys moved from Sikang to Kazakhstan
12 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
3 mech_infantrys moved from Yunnan to Burma
1 fighter moved from Java to 41 Sea Zone
2 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from 20 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangtung to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Java
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
2 bombers moved from Burma to French Indo China
2 carriers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 fighter and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to Philippines
2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Yenisey to TimguskaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total -
oh wait, sorry, few NCM things to stop China spawn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
4 mech_infantrys moved from Sikang to Kazakhstan
12 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
3 mech_infantrys moved from Yunnan to Burma
1 fighter moved from Java to 41 Sea Zone
2 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from 20 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangtung to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Java
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
2 bombers moved from Burma to French Indo China
2 carriers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 fighter and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to Philippines
2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Yenisey to TimguskaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Gibraltar to Spain
3 bombers moved from Gibraltar to SpainCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Spain from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans
EDIT: Turning off Edit Mode
3 bombers moved from Spain to Gibraltar
3 fighters moved from Eastern United States to Morocco
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 armour moved from Morocco to Rio de Oro
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 infantry, 2 marines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 bombers moved from 55 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
1 airfield placed in Morocco
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Turkey to Greece
1 infantry moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Greece
9 artilleries, 20 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Greece
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British win, taking Greece from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Burma
British attack with 9 artilleries, 20 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
British win, taking Burma from Japanese with 9 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - British
3 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from West India to India
3 aaGuns and 2 armour moved from India to Burma
1 artillery and 2 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Eastern Persia
3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Turkey
3 infantry and 1 tactical_bomber moved from Trans-Jordan to Syria
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 aaGun, 2 armour, 2 artilleries and 3 mech_infantrys moved from Turkey to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Syria to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from India to Syria
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Greece to SyriaPlace Units - British
1 fighter placed in United Kingdom
1 airfield placed in Syria
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea ZoneCombat - ANZAC
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any kamikaze?
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yeah…use 4 on destroyer
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 2,4,1,4
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 destroyers
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from India to Burma
1 fighter moved from India to CaucasusPlace Units - ANZAC
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs





