Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
40 global 2e Colt vs gazza(+8)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Alaska to Eastern United States
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Alaska to Eastern United States
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Dutch New Guinea
6 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber moved from Malta to Southern Italy
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Belgian Congo to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 carriers, 1 submarine and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Southern Italy
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Belgian Congo to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to KenyaCombat - British
Air Battle in Southern Italy
British attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Southern Italy to MaltaPlace Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
1 carrier placed in 81 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
gazza, you need to ask me if I want to intercept, not just assume I want to.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 15 PUs;
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Baltic States to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun and 2 artilleries
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Belarus : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun and 1 bomber
Bessarabia : 2 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 27 / 30
Japanese : 64 / 70
Americans : 52 / 72
Chinese : 1 / 1
British : 31 / 41
UK_Pacific : 6 / 6
Italians : 17 / 21
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
sorry about that I’d already gone ahead with the attack I would of put your fighter back on if you had lost it .
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
-
Although it now seems hypocritical after my last comment, I will strat bomb without asking you if you want to send one intercepter vs 3 bombers, hope you don’t mind
-
yep scamble
-
I’ve never seen someone want to intercept 1 vs 3 so I went ahead with raid. I will roll on forum dice here to save if there would have been a difference.
-
no its okay I was thinking you was attacking the uk
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Eastern Poland to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,3,8 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
4 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries placed in Novgorod
Germans undo move 1.
3 artilleries placed in France
4 infantry and 4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 3 tactical_bombers
Poland : 2 mech_infantrys
Germany : 1 factory_major and 1 mech_infantry
Belarus : 5 infantry
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 3 bombers and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 12 armour, 12 artilleries, 22 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 3 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
126 Sea Zone : 1 transport
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 24 / 30
Japanese : 64 / 70
Americans : 52 / 72
Chinese : 1 / 1
British : 31 / 41
UK_Pacific : 6 / 6
Italians : 17 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
1 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Belarus from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
11 infantry moved from Bryansk to Russia
9 infantry moved from Bryansk to Russia
7 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
4 artilleries moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Russia
1 aaGun and 10 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Yenisey to Timguska
6 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Bryansk to TambovPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kweichow to Sikang
3 mech_infantrys moved from Szechwan to Sikang
4 fighters and 6 tactical_bombers moved from French Indo China to Sikang
2 bombers moved from French Indo China to Sikang
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour, 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 43 Sea Zone to 45 Sea Zone
1 carrier moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to Dutch New Guinea
1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; Americans defend with 1 bomber
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber
Casualties for ANZAC: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 3 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Sikang
Japanese attack with 2 bombers, 4 fighters, 6 mech_infantrys and 6 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 5 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Japanese
4 fighters and 6 tactical_bombers moved from Sikang to Szechwan
2 bombers moved from Sikang to Szechwan
1 armour moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from French Indo China to Yunnan
3 artilleries moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
3 artilleries, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 37 Sea Zone
3 artilleries moved from 37 Sea Zone to Shan State
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 2 carriers, 1 fighter, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 32 Sea Zone
2 bombers moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 6 Sea Zone to 32 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to French Indo China
1 infantry moved from Kansu to TsinghaiPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Marshall Islands : 2 bombers
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 bombers, 4 fighters and 6 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
32 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers
37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 60
Russians : 26 / 28
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 1
British : 31 / 41
UK_Pacific : 5 / 6
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I will edit one korean infantry to amur in my Italian turn as a non-com. I didn’t want to repost just for that.