L17 G40 Ktylu (L+21) vs AetV (X)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Libya

    Non Combat Move - Italians
                1 infantry moved from Bulgaria to Albania

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_39058_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from India to Malaya
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking Borneo from Japanese, taking 37 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Siam

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_39058_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_39058_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 104 PUs;
                Germans buy 3 armour, 2 bombers, 1 destroyer, 2 fighters, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Burma to Shan State
                      Germans take Shan State from UK_Pacific
                2 armour moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                8 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
                2 fighters moved from 97 Sea Zone to Egypt
                6 bombers moved from Southern Italy to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 fighter moved from Western Germany to Tunisia
                1 armour moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                      Germans take French Equatorial Africa from French

    Combat - Germans
                Battle in Yunnan
                    Germans attack with 2 armour
                    ANZAC defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Tunisia
                    Germans attack with 1 armour and 1 fighter
                    British defend with 1 armour and 1 mech_infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Egypt
                    Germans attack with 9 armour, 6 bombers, 4 fighters and 5 mech_infantrys
                    French defend with 3 infantry; British defend with 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys; Americans defend with 3 bombers and 4 fighters
                    retreated to Egypt
                    British win with 4 fighters remaining. Battle score for attacker is -55
                    Casualties for French: 3 infantry
                    Casualties for Germans: 9 armour, 4 bombers, 4 fighters and 5 mech_infantrys
                    Casualties for British: 1 aaGun, 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                    Casualties for Americans: 3 bombers

    Non Combat Move - Germans
                2 bombers moved from Egypt to Greece
                1 armour, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Russia to Kazakhstan
                1 mech_infantry moved from Soviet Far East to Amur
                1 fighter moved from Tunisia to Libya
                1 aaGun moved from Albania to Greece
                2 tactical_bombers moved from Albania to 97 Sea Zone
                2 fighters moved from 110 Sea Zone to Southern Italy
                2 submarines moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 armour placed in Iraq
                3 mech_infantrys placed in Volgograd
                3 transports placed in 97 Sea Zone
                2 bombers placed in Western Germany
                1 destroyer and 2 fighters placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,5,6
                Germans collect 81 PUs (2 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_39058_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                4 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 bombers and 1 fighter moved from Philippines to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                1 armour moved from Burma to Yunnan
                      Japanese take Yunnan from Chinese
                2 armour moved from Burma to Siam
                1 infantry moved from French Indo China to Siam

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 2 armour and 1 infantry
                    ANZAC defend with 1 fighter
                    Japanese win, taking Siam from UK_Pacific with 2 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 4 carriers, 3 destroyers, 6 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer and 2 transports; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for ANZAC: 1 destroyer and 2 transports
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports
                    Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters and 1 submarine

    Non Combat Move - Japanese
                2 bombers moved from 33 Sea Zone to Marianas
                3 fighters moved from 33 Sea Zone to Marianas
                2 tactical_bombers moved from 33 Sea Zone to Marianas
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Kiangsu to Hunan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                4 infantry moved from Manchuria to Korea
                1 infantry moved from Amur to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 52 PUs; end with 52 PUs total

    triplea_39058_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 battleship moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Western United States to Mexico
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                1 submarine moved from 90 Sea Zone to 86 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                4 fighters moved from 101 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Mexico
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Mexico from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Brazil
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 96 Sea Zone to Egypt

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39058_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    triplea_39058_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Nigeria to French Central Africa
                      British take French Central Africa from Germans
                1 armour moved from French Central Africa to French Equatorial Africa
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Alexandria to Egypt
                1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Germans
                1 mech_infantry moved from India to Burma
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking French Equatorial Africa from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British

    Place Units - British
                1 aaGun and 2 armour placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    triplea_39058_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from British
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from French
                      Italians take Alexandria from British
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 104 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                    Italians win, taking 97 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 carrier, 2 destroyers and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_39058_Ita15.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                      ANZAC take 44 Sea Zone from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Jehol
                Battle in Philippines
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    ANZAC win, taking Jehol from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber

    triplea_39058_ANZ15.tsvg


  • sub hit in sz 33

    damage delegation please sir


  • Sink the DD.

    If your DD hit,  sink the tipped CV.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                      ANZAC take 44 Sea Zone from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Jehol
                Battle in Philippines
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    ANZAC win, taking Jehol from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Jehol : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery and 1 infantry
        Java : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 transports
        19 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 78 / 109
        Russians : 0 / 0
        Japanese : 49 / 52
        Americans : 52 / 71
        Chinese : 1 / 0
        British : 32 / 34
        UK_Pacific : 13 / 13
        Italians : 21 / 31
        ANZAC : 18 / 29
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39058_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 78 / 109
        Russians : 0 / 0
        Japanese : 49 / 52
        Americans : 52 / 71
        Chinese : 1 / 0
        British : 32 / 34
        UK_Pacific : 13 / 13
        Italians : 21 / 31
        ANZAC : 18 / 29
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39058_Fre15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                3 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 armour and 3 infantry moved from 98 Sea Zone to Egypt
                4 armour and 2 mech_infantrys moved from Iraq to Egypt
                2 bombers moved from Greece to Egypt
                1 bomber moved from Western Germany to Egypt
                1 bomber moved from Western Germany to 98 Sea Zone
                1 fighter moved from Libya to Egypt
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Amur to Jehol

    triplea_39058_Ger16.tsvg


  • Scramble off of Egypt?

    sz98


  • no scramble sir


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                3 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 armour and 3 infantry moved from 98 Sea Zone to Egypt
                4 armour and 2 mech_infantrys moved from Iraq to Egypt
                2 bombers moved from Greece to Egypt
                1 bomber moved from Western Germany to Egypt
                1 bomber moved from Western Germany to 98 Sea Zone
                1 fighter moved from Libya to Egypt
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Amur to Jehol

    Combat - Germans
                Battle in Egypt
                    Germans attack with 7 armour, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
                    British defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys; Americans defend with 4 fighters
                    Germans win, taking Egypt from British with 3 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Germans: 4 armour, 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 4 fighters
                Battle in Northwest Persia
                    Germans attack with 1 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Jehol
                    Germans attack with 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters moved from 98 Sea Zone to Iraq
                1 fighter moved from Egypt to 98 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 bombers moved from Egypt to Southern Italy
                1 bomber moved from Egypt to Alexandria
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                2 infantry moved from Iraq to Trans-Jordan

    Place Units - Germans
                1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone
                2 armour and 1 infantry placed in Iraq
                3 mech_infantrys placed in Volgograd
                2 destroyers and 1 submarine placed in 97 Sea Zone
                2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 80 PUs; end with 80 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

    triplea_39058_Ger16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Marianas to 26 Sea Zone
                6 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Marianas to 35 Sea Zone
                1 bomber moved from Marianas to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 2 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
                    Americans defend with 2 submarines and 1 transport
                    Japanese win, taking 26 Sea Zone from Americans with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 submarines and 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 6 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 aaGun and 1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 19 Sea Zone to Hunan
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                1 carrier moved from 33 Sea Zone to 31 Sea Zone
                1 carrier moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from 42 Sea Zone to Celebes
                1 bomber moved from 35 Sea Zone to Hunan
                1 armour moved from Yunnan to Hunan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_39058_Jap16.tsvg


  • Warning!

    Euro Axis holding 8 VC’s right now.

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