c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
XDAP WB Final: JDOW+ME1945 Axis vs nerqueen+Elrood Allies+35
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No intercept. May the bomber die miserably under German Gun fire:D
That didnt work out relieved!!
;)
In SZ6 the 8 US Figs are on US Carriers, leaving the Anzac Carrier empty for now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries and 14 infantry moved from Chahar to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries and 14 infantry
Japanese defend with 7 artilleries and 9 infantry
2 artilleries owned by the Chinese retreated to Chahar
Japanese win with 7 artilleries and 1 infantry remaining. Battle score for attacker is -22
Casualties for Chinese: 1 artillery and 14 infantry
Casualties for Japanese: 8 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 fighter and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 bomber moved from India to French Indo China
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 fighter and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 bomber moved from India to French Indo China
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to NorwayCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 4 carriers, 1 destroyer, 4 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Germans -
Hi
I need SZ112 OOL
UK sub hit … and i flipped an AC… hope thats ok
now 9 more hits incoming
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Max defense.
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Cruiser before tac of course.
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Oh, the cruiser isn’t there anymore, sorry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 bomber moved from India to French Indo China
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to NorwayCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 4 carriers, 1 destroyer, 4 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the British
1 battleship owned by the British retreated to 110 Sea Zone
Germans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 4 carriers, 1 destroyer, 2 submarines and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Battle in French Indo China
British attack with 1 bomber
Japanese defend with 1 factory_minor and 2 tactical_bombers
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 2 tactical_bombers
Battle in Norway
1 tactical_bomber owned by the Germans and 4 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - British
3 fighters moved from Chahar to Korea
1 fighter moved from Rostov to Eastern Persia
1 aaGun moved from United Kingdom to Scotland
1 bomber moved from French Indo China to India
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from 112 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
2 fighters placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 bomber moved from India to French Indo China
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to NorwayCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 4 carriers, 1 destroyer, 4 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the British
1 battleship owned by the British retreated to 110 Sea Zone
Germans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 4 carriers, 1 destroyer, 2 submarines and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Battle in French Indo China
British attack with 1 bomber
Japanese defend with 1 factory_minor and 2 tactical_bombers
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 2 tactical_bombers
Battle in Norway
1 tactical_bomber owned by the Germans and 4 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - British
3 fighters moved from Chahar to Korea
1 fighter moved from Rostov to Eastern Persia
1 aaGun moved from United Kingdom to Scotland
1 bomber moved from French Indo China to India
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from 112 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
2 fighters placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode -
Wow, what a comeback in 110 and what nasty outcome in FIC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
1 bomber moved from Southern Italy to Ethiopia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ethiopia
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 2 artilleries and 2 infantry
Italians win, taking Ethiopia from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
1 bomber moved from Ethiopia to British Somaliland
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 3 armour and 1 mech_infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 fighter moved from Holland Belgium to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
Wow, what a comeback in 110 and what nasty outcome in FIC.
Well yes… could have been better… at least FiC gave some remedy… :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
2 fighters moved from Chahar to 6 Sea Zone
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from United Kingdom to 112 Sea Zone
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Battle in 112 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 54 PUs;
Germans buy 1 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 126 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
2 armour moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
5 fighters moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to NorwayCombat - Germans
Battle in Novgorod
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 5 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 fighters moved from Norway to Western Germany
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from 126 Sea Zone to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter moved from Belarus to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 armour and 14 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 54 PUs;
Germans buy 1 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 126 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
2 armour moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
5 fighters moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to NorwayCombat - Germans
Battle in Novgorod
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 5 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 fighters moved from Norway to Western Germany
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from 126 Sea Zone to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter moved from Belarus to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 armour and 14 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 airfield, 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Volgograd to Tambov
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Kazakhstan to Samara
1 aaGun and 16 infantry moved from Amur to Korea
1 infantry moved from Korea to 6 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - Russians
1 airfield placed in Yakut S.S.R.
1 armour, 1 infantry and 1 mech_infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
Me1945, are you aware it is your turn now?
Guys, what about we agree that if one of us cannot make a move within 72 hours then at least post a sign of life that you are aware it is your turn and ideally also with an estimated time of when the other opponents can expect the move to be posted? This game is going on for 5 months already. I’ve never played such a long game before. I know both sides had their share of long moves. But could we possibly try to speed it up a bit? At this pace I am worried XDAP2 is not going to be finished before 2019 :-(
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Well, this Tournament already lasts for 2+ years, I’d say it does not matter anymore^^
I’ll try for my part, but I have 2 other playoff games running with very little time at the moment.
And in the end it’s all your fault! Simply stop posting good, creative moves and stop putting Axis under pressure. Just accept the fate of Allies being defeated sooner or later and this game goes much faster :mrgreen:





