Oh you’re right. Delete the mech in Egypt.
16L G40 Balanced Mod 2.0 Giallo(axis) vs -Pete(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 3 aaGuns
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns
EDIT: Turning off Edit Mode
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to 42 Sea Zone
2 bombers moved from French Indo China to Sumatra
6 fighters moved from 35 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to Paulau Island
7 fighters moved from 35 Sea Zone to Celebes
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 fighter and 2 tactical_bombers moved from French Indo China to Suiyuyan
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 6 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese win, taking Borneo from ANZAC with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Paulau Island
Japanese attack with 3 fighters
Americans defend with 1 marine
Japanese win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 marine
Casualties for Japanese: 1 fighter
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 marine
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 7 fighters
ANZAC defend with 1 artillery and 1 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is -13
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 fighters
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
5 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from Paulau Island to 35 Sea Zone
6 fighters moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 bombers moved from Sumatra to India
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 2 tactical_bombers moved from Suiyuyan to Chahar
2 carriers and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Southern Italy
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Persia from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters moved from Gibraltar to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 battleship, 8 carriers, 12 fighters, 1 marine, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 22 Sea Zone
4 fighters moved from 16 Sea Zone to 22 Sea Zone
1 bomber moved from 16 Sea Zone to Marianas
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 bomber moved from 41 Sea Zone to Northern Territory
1 bomber moved from 43 Sea Zone to Northern Territory
1 bomber moved from Southern Italy to SyriaPlace Units - Americans
1 harbour placed in Marianas
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 40 PUs;
British buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Novgorod
2 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Trans-Jordan to West IndiaCombat - British
Battle in Novgorod
British attack with 1 bomber
Germans defend with 1 aaGun, 1 airfield, 14 artilleries, 1 factory_minor, 1 harbour and 26 infantry
Germans win with 14 artilleries and 26 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun
Casualties for British: 1 bomber
Battle in West India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
EDIT: Changing ownership of Northwest Persia from Germans to British
EDIT: Turning off Edit Mode
4 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 aaGuns, 4 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Gibraltar
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
2 aaGuns, 6 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Persia to Persia
7 artilleries and 15 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 destroyer and 2 submarines placed in 110 Sea Zone
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
3 infantry moved from Baltic States to Belarus
2 armour moved from Archangel to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
9 infantry moved from Northern Italy to France
6 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,6,2,3,4,2,3,3
Italians collect 3 PUs (15 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Baltic States: 1 aaGun
EDIT: Adding units owned by Italians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to South Australia
1 artillery and 1 infantry moved from Northern Territory to South Australia
1 tactical_bomber moved from New South Wales to South Australia
1 fighter moved from Northern Territory to South Australia
1 fighter moved from South Australia to Northern Territory
1 tactical_bomber moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 25 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from Germany to Caucasus
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Germany to Ukraine
5 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
9 artilleries and 22 infantry moved from Novgorod to Belarus
11 artilleries and 20 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
9 armour and 24 mech_infantrys moved from Kazakhstan to Novosibirsk
4 armour and 4 mech_infantrys moved from Kazakhstan to Tsinghai
1 bomber moved from Western Germany to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Norway from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 9 armour and 24 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 9 armour and 23 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Germans attack with 4 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Bessarabia
1 bomber moved from Ukraine to Bessarabia
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber moved from Norway to Germany
1 fighter moved from Germany to Southern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in France
3 armour and 3 mech_infantrys placed in Germany
1 artillery placed in Germany
9 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Smolensk to Archangel
1 artillery and 5 infantry moved from Vologda to Archangel
2 fighters moved from Finland to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Finland to Norway
2 artilleries and 10 infantry moved from Finland to KareliaCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 5 artilleries and 7 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Vologda
Italians win with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Russians: 5 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 3 artilleries and 13 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in Archangel and were removed
1 aaGun and 5 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
10 artilleries and 29 infantry moved from Bryansk to Russia
2 aaGuns, 13 artilleries and 45 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Finland to Karelia
1 infantry moved from Russia to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
my figs from finland took the long way to reach archangel. hope you don’t mind me editing their ncm.
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my figs from finland took the long way to reach archangel. hope you don’t mind me editing their ncm.
Never a problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from India to West India
1 mech_infantry moved from India to West India
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
11 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
3 battleships, 10 carriers and 1 marine moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 cruiser, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 11 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from West India to French Indo China
1 bomber moved from 80 Sea Zone to India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
10 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Philippines to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 destroyer moved from 18 Sea Zone to 17 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
4 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in French Indo China
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 10 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Syria to Western Germany
2 fighters and 1 tactical_bomber moved from United Kingdom to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 18 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
2 fighters moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from Northern Territory to 34 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 18 Sea Zone
1 bomber moved from Marianas to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
3 fighters moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from ItaliansCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 tactical_bomber killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 17 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 18 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 21 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Iwo Jima to 22 Sea Zone
4 fighters moved from 17 Sea Zone to 22 Sea Zone
1 bomber moved from Iwo Jima to Marianas
5 fighters and 1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone
5 fighters moved from 21 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
2 fighters moved from Hawaiian Islands to 22 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 bombers moved from Western United States to Marianas
2 fighters moved from Western United States to Midway
2 bombers moved from 34 Sea Zone to Marianas
1 bomber and 5 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 tactical_bombers moved from 22 Sea Zone to MarianasPlace Units - Americans
10 infantry placed in Eastern United States
2 artilleries placed in Central United States
5 transports placed in 101 Sea Zone
1 factory_minor placed in Persia
1 airfield placed in MarianasTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - British
6 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea ZoneCombat - British
Battle in 113 Sea Zone
British attack with 8 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British win with 5 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 3 fightersNon Combat Move - British
5 fighters moved from 113 Sea Zone to Norway
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 2 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
2 aaGuns, 6 artilleries, 25 infantry and 1 mech_infantry moved from Persia to Eastern Persia
7 artilleries and 15 infantry moved from Iraq to Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Syria to Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 3 mech_infantrys moved from Volgograd to Ukraine
2 submarines moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
2 artilleries and 8 infantry placed in United Kingdom
3 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
2 infantry moved from France to Southern France
2 armour moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Belarus to Eastern PolandCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Belarus to Eastern Poland
1 fighter moved from Southern France to Northern Italy
1 artillery and 8 infantry moved from France to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,3,3,2,6
Italians collect 8 PUs (11 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from Northern Territory to 22 Sea Zone
2 fighters moved from 22 Sea Zone to Marianas
1 destroyer and 3 transports moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Queensland
3 artilleries and 3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 55 PUs;
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
7 armour and 21 mech_infantrys moved from Novosibirsk to Kazakhstan
4 armour and 4 mech_infantrys moved from Tsinghai to Kazakhstan
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Bessarabia to Vologda
1 bomber moved from Bessarabia to Vologda
2 infantry moved from Archangel to Vologda
1 bomber moved from Germany to Western Ukraine
1 mech_infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 11 armour and 25 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 11 armour and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Novgorod
5 artilleries moved from Archangel to Novgorod
2 aaGuns, 20 artilleries and 42 infantry moved from Belarus to Novgorod
1 armour and 10 mech_infantrys moved from Bessarabia to Yugoslavia
1 infantry moved from Bulgaria to Romania
5 armour and 15 mech_infantrys moved from Germany to Western Germany
10 infantry moved from Western Germany to Germany
1 bomber moved from Western Ukraine to Germany
1 aaGun moved from France to Western Germany
2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 55 PUs;
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
7 armour and 21 mech_infantrys moved from Novosibirsk to Kazakhstan
4 armour and 4 mech_infantrys moved from Tsinghai to Kazakhstan
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Bessarabia to Vologda
1 bomber moved from Bessarabia to Vologda
2 infantry moved from Archangel to Vologda
1 bomber moved from Germany to Western Ukraine
1 mech_infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 11 armour and 25 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 11 armour and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Novgorod
5 artilleries moved from Archangel to Novgorod
2 aaGuns, 20 artilleries and 42 infantry moved from Belarus to Novgorod
1 armour and 10 mech_infantrys moved from Bessarabia to Yugoslavia
1 infantry moved from Bulgaria to Romania
5 armour and 15 mech_infantrys moved from Germany to Western Germany
10 infantry moved from Western Germany to Germany
1 bomber moved from Western Ukraine to Germany
1 aaGun moved from France to Western Germany
2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 aaGun and 10 infantry moved from Ukraine to Bessarabia
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 aaGun, 3 artilleries and 13 infantry moved from Karelia to Finland
1 artillery and 3 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
5 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 aaGuns, 13 artilleries and 45 infantry moved from Tambov to Volgograd
13 artilleries and 32 infantry moved from Russia to SmolenskPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs