@pacifiersboard proud that I stuck on my plan for Japan. Let’s see how long… ;-)
took Ceylon via edit, hope it’s ok…
16L G40 BM 2.0 VonAlba (allies) vs cyanight(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Trans-Jordan to Southern Italy
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,4,1,3,2
Italians collect 5 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 factory_minors, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Eastern Persia to Northwest Persia
ANZAC take Northwest Persia from Germans
2 armour moved from Eastern Persia to Turkmenistan
2 fighters moved from West India to French Madagascar
2 infantry moved from West India to Eastern Persia
1 artillery moved from India to West India
1 infantry moved from India to West India
2 fighters moved from Shensi to Novosibirsk
1 armour moved from Yenisey to Evenkiyskiy
ANZAC take Evenkiyskiy from Germans
1 armour moved from Evenkiyskiy to Urals
ANZAC take Urals from Germans
1 armour moved from Yakut S.S.R. to Timguska
1 armour moved from Tsagaan Olom to Novosibirsk
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 bomber moved from Shensi to Kansu
2 infantry moved from Manchuria to Buyant-Uhaa
2 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Soviet Far East to Sakha
1 bomber moved from Malaya to Sikang
1 fighter moved from Malaya to India
1 fighter moved from New South Wales to Western Australia
1 transport moved from 56 Sea Zone to 61 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 aaGuns, 2 artilleries, 3 infantry and 4 transports moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
2 aaGuns, 2 artilleries and 3 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 factory_minor placed in Persia
1 factory_minor placed in Queensland
1 armour and 2 mech_infantrys placed in Korea
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor, 6x factory_major, 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;Combat Move - Germans
4 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 bombers moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 fighters and 3 tactical_bombers moved from Iraq to Northwest Persia
1 mech_infantry moved from Russia to Vologda
1 bomber moved from Caucasus to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Caucasus to Samara
1 bomber moved from Caucasus to Vologda
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Samara
3 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
15 armour moved from Iraq to Persia
2 fighters moved from Caucasus to Samara
3 bombers moved from Iraq to Kazakhstan
5 bombers moved from Southern Italy to Normandy BordeauxCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 9 bombers, 1 fighter and 4 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 8 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 2 infantry
Battle in Persia
Germans attack with 15 armour and 6 mech_infantrys
British defend with 2 aaGuns and 6 infantry; Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 factory_minor
Germans win, taking Persia from ANZAC with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 aaGuns and 6 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 armour
Germans win, taking Northwest Persia from ANZAC with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 armour
Battle in Kazakhstan
Germans attack with 3 bombers and 2 mech_infantrys
Americans defend with 2 artilleries and 1 mech_infantry
Germans win, taking Kazakhstan from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Samara from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Germans win, taking Vologda from Americans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
2 fighters moved from Samara to Russia
1 armour and 12 mech_infantrys moved from Caucasus to Iraq
3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
1 fighter moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from France to Western Germany
1 infantry moved from Ukraine to Rostov
3 bombers moved from Kazakhstan to Iraq
1 bomber moved from Samara to Iraq
1 bomber moved from Vologda to Russia
1 bomber moved from Vologda to Russia
5 bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 armour placed in Iraq
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Caucasus
Germans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 aaGun
EDIT: Adding units owned by Germans to Northwest Persia: 1 aaGun
EDIT: Turning off Edit Mode
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,6,1,5,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,6,5
Germans collect 57 PUs (14 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian SudanCombat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber
Americans defend with 4 infantry
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -11
Casualties for Americans: 4 infantry
Casualties for Japanese: 1 bomber and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
6 fighters moved from Trans-Jordan to PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2,5,4,2,6,3,5,1,6,5,6,6,5
Japanese collect 2 PUs (9 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 8 artilleries and 16 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
2 infantry moved from Central United States to Southeast Mexico
5 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Western United States to Central United States
3 armour, 8 artilleries, 21 infantry and 16 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 bombers moved from United Kingdom to Western Germany
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 mech_infantrys moved from Tunisia to Tobruk
2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 bomber moved from Egypt to Iraq
14 fighters moved from Egypt to Iraq
1 bomber moved from India to Persia
2 armour moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 armour moved from Tsinghai to Vologda
1 mech_infantry moved from Tsinghai to Vologda
1 bomber moved from Tsinghai to Vologda
1 bomber moved from Shensi to Vologda
1 fighter moved from Shensi to Vologda -
scrambles?
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6 fighters intercept in Persia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
3 infantry placed in Tsinghai
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
3 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Turkmenistan to Caucasus
British take Caucasus from Germans
2 armour moved from Turkmenistan to Samara
1 bomber moved from Kansu to Samara
1 bomber moved from Eastern Persia to Samara
1 armour, 1 artillery and 1 mech_infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West IndiaCombat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
British win, taking Normandy Bordeaux from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Battle in Samara
British attack with 2 armour and 2 bombers
Germans defend with 2 mech_infantrys
British win, taking Samara from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armourNon Combat Move - British
1 bomber moved from Samara to Tsinghai
1 bomber moved from Samara to Sikang
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Egypt to Cyprus
2 aaGuns moved from Eastern Persia to West India
1 aaGun moved from India to West India
4 infantry moved from India to West India
1 aaGun moved from India to West IndiaPlace Units - British
1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 aaGun, 1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 aaGun, 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Southern Italy to Western Germany
3 fighters moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Southern Italy
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Holland Belgium to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,5,6,4,2,2
Italians collect 6 PUs (9 lost to blockades); end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 armour moved from Urals to Russia
1 armour moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to Russia
1 bomber moved from Kansu to Russia
1 bomber moved from Sikang to Russia
2 fighters moved from French Madagascar to Egypt
2 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from West India to Eastern Persia
1 artillery moved from India to West India
1 infantry moved from India to West India
1 fighter moved from India to Tsinghai
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 fighter moved from Western Australia to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 armour moved from Urals to Russia
1 armour moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to Russia
1 bomber moved from Kansu to Russia
1 bomber moved from Sikang to Russia
2 fighters moved from French Madagascar to Egypt
2 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from West India to Eastern Persia
1 artillery moved from India to West India
1 infantry moved from India to West India
1 fighter moved from India to Tsinghai
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 fighter moved from Western Australia to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Russia
ANZAC attack with 2 armour, 2 bombers and 2 fighters
Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 3 mech_infantrys -
ool from moscow? 5 hits
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I’m going to concede sir. Thank you, it was a very fun game. Very well played.
Good Game
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thank you, you too, when you take moscow i think i’ve lost.
by





