@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
16L G40 BM 2.0 VonAlba (allies) vs cyanight(axis)
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Scramble in seazone 98?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber and 1 fighter moved from Iraq to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 4 transports
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 28
Casualties for British: 4 transportsNon Combat Move - Italians
4 fighters moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,4,3,1,4
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 mech_infantry moved from Siberia to Soviet Far East
ANZAC take Soviet Far East from Japanese
1 armour moved from Korea to Sakha
ANZAC take Sakha from Japanese
1 armour moved from Korea to Buryatia
ANZAC take Buryatia from Japanese
1 armour moved from Korea to Buyant-Uhaa
ANZAC take Buyant-Uhaa from Japanese
2 fighters moved from Manchuria to Shensi
1 bomber moved from Shensi to Caucasus
2 armour moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
5 fighters moved from West India to Ethiopia
1 armour moved from India to West India
2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 armour moved from West India to Eastern Persia
2 transports moved from 39 Sea Zone to 56 Sea Zone
2 transports moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to IndiaCombat - ANZAC
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.Non Combat Move - ANZAC
1 bomber moved from Caucasus to ShensiPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in Korea
1 artillery, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 6 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
9 bombers moved from Southern Italy to Southern France
2 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Syria
1 mech_infantry moved from Northwest Persia to Syria
2 fighters and 2 tactical_bombers moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Syria
2 mech_infantrys moved from Kazakhstan to Turkmenistan
1 bomber moved from Iraq to 72 Sea Zone
5 bombers moved from Iraq to TurkmenistanCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 72 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans win, taking Persia from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Turkmenistan
Germans attack with 5 bombers and 2 mech_infantrys
British defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
retreated to Turkmenistan
Americans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Syria from French with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 9 bombers, 2 fighters and 12 infantry
Americans defend with 2 aaGuns, 6 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans win, taking Southern France from Americans with 8 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber, 2 fighters and 8 infantry
Casualties for Americans: 2 aaGuns, 6 armour and 4 mech_infantrysNon Combat Move - Germans
8 bombers moved from Southern France to Southern Italy
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 tactical_bomber moved from Syria to Trans-Jordan
5 bombers moved from Turkmenistan to Iraq
6 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 armour moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
4 armour moved from Volgograd to Northwest Persia
1 aaGun moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
3 mech_infantrys moved from Belarus to Rostov
2 fighters moved from Syria to Iraq
1 fighter moved from Syria to Trans-Jordan
1 bomber moved from 72 Sea Zone to IraqPlace Units - Germans
1 fighter placed in Western Germany
3 armour placed in Iraq
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,6,3,3,6,4,2,6,2,3,6,5,4,3,6,4,1,1,6,3,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,5,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,1,1
Germans collect 64 PUs (10 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 artilleries, 5 infantry and 2 mech_infantrys moved from Shantung to KiangsuCombat - Japanese
Battle in Kiangsu
Japanese attack with 3 artilleries, 5 infantry and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese win, taking Kiangsu from Chinese with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters moved from Kazakhstan to Trans-JordanPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,2,5,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,3,3,4,6,4,1,3,1,4,3,3,3,4
Japanese collect 4 PUs (14 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 artilleries and 5 infantry moved from Jehol to AnhweCombat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 battleships, 1 carrier, 3 cruisers and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 bomber moved from India to Volgograd
1 mech_infantry moved from Eastern Persia to Persia
2 artilleries and 6 infantry moved from West India to Eastern Persia
2 armour moved from India to Eastern PersiaCombat - British
Battle in Persia
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Persia from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - British
1 bomber moved from Volgograd to Sikang
2 aaGuns moved from India to West India
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
3 infantry placed in Egypt
3 armour placed in Union of South Africa
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Persia
4 fighters moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber, 4 fighters and 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Italians win, taking Persia from British with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Persia to Trans-Jordan
4 fighters moved from Persia to Trans-Jordan
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,4,4,4,3
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
1 armour moved from Sakha to Yakut S.S.R.
ANZAC take Yakut S.S.R. from Japanese
1 armour moved from Buryatia to Yenisey
ANZAC take Yenisey from Japanese
1 armour moved from Buyant-Uhaa to Tsagaan Olom
ANZAC take Central Mongolia from Japanese
ANZAC take Tsagaan Olom from Japanese
1 mech_infantry moved from Korea to Ulaanbaatar
ANZAC take Ulaanbaatar from Japanese
2 infantry moved from Korea to Manchuria
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Western Australia to Malaya
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 transports moved from 56 Sea Zone to 62 Sea Zone
1 bomber moved from New South Wales to Malaya
1 mech_infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
2 fighters moved from India to Persia
5 fighters moved from Ethiopia to Egypt
1 infantry moved from Jehol to Chahar
1 transport moved from 42 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Persia
ANZAC attack with 1 artillery, 2 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
ANZAC win, taking Persia from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Persia to West IndiaPlace Units - ANZAC
2 armour and 1 mech_infantry placed in Korea
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 38 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
1 cruiser and 2 destroyers moved from 93 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 4 armour, 1 bomber, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Russia to Kazakhstan
3 bombers moved from Iraq to KazakhstanCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Kazakhstan
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Iraq to Caucasus
3 fighters moved from Trans-Jordan to Iraq
3 tactical_bombers moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Syria to Trans-Jordan
4 armour moved from Northwest Persia to Trans-Jordan
3 infantry moved from Iraq to Trans-Jordan
3 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 bombers moved from Kazakhstan to Caucasus
6 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Russia to Vologda
1 aaGun and 4 infantry moved from Southern France to France
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Ukraine
2 infantry placed in Russia
Germans undo move 4.
Germans undo move 4.
1 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Ukraine
1 bomber placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,2,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,1,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,1,6
Germans collect 59 PUs (12 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 20:37:57
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Timguska to NovosibirskTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
4 mech_infantrys moved from Morocco to Tunisia
2 mech_infantrys moved from French Equatorial Africa to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
16 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 83 Sea Zone to 88 Sea Zone
3 bombers moved from United Kingdom to Western Germany
2 bombers moved from Eastern United States to United Kingdom
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 87 Sea Zone
11 infantry moved from Central United States to Eastern United States
2 infantry moved from French Central Africa to French Equatorial Africa
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to Iraq
14 fighters moved from Egypt to Iraq
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Turkmenistan to Kazakhstan
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Kansu to Samara
Americans take Samara from Italians
2 armour moved from Kansu to Vologda
1 mech_infantry moved from Shensi to Kazakhstan
1 bomber moved from Shensi to Volgograd
1 fighter moved from Shensi to Kazakhstan
2 bombers moved from Eastern Persia to Caucasus
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Eastern Persia to Persia
2 armour moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
2 armour moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone -
some place to decide for scramble
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Intercept with 2 fighters in Caucasus.





