TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 6 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
9 bombers moved from Southern Italy to Southern France
2 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Syria
1 mech_infantry moved from Northwest Persia to Syria
2 fighters and 2 tactical_bombers moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Syria
2 mech_infantrys moved from Kazakhstan to Turkmenistan
1 bomber moved from Iraq to 72 Sea Zone
5 bombers moved from Iraq to Turkmenistan
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 72 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans win, taking Persia from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Turkmenistan
Germans attack with 5 bombers and 2 mech_infantrys
British defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
retreated to Turkmenistan
Americans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Syria from French with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 9 bombers, 2 fighters and 12 infantry
Americans defend with 2 aaGuns, 6 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans win, taking Southern France from Americans with 8 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber, 2 fighters and 8 infantry
Casualties for Americans: 2 aaGuns, 6 armour and 4 mech_infantrys
Non Combat Move - Germans
8 bombers moved from Southern France to Southern Italy
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 tactical_bomber moved from Syria to Trans-Jordan
5 bombers moved from Turkmenistan to Iraq
6 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 armour moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
4 armour moved from Volgograd to Northwest Persia
1 aaGun moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
3 mech_infantrys moved from Belarus to Rostov
2 fighters moved from Syria to Iraq
1 fighter moved from Syria to Trans-Jordan
1 bomber moved from 72 Sea Zone to Iraq
Place Units - Germans
1 fighter placed in Western Germany
3 armour placed in Iraq
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,6,3,3,6,4,2,6,2,3,6,5,4,3,6,4,1,1,6,3,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,5,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,1,1
Germans collect 64 PUs (10 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
triplea_38681_Ger18.tsvg