Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
16L G40 Balanced Mod 2.0 Giallo(axis) vs -Pete(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 26 Sea Zone to 11 Sea Zone
1 carrier moved from 26 Sea Zone to 28 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Midway
Battle in Wake IslandNon Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
4 artilleries moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 battleship, 2 carriers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
2 bombers moved from Japan to Philippines
1 bomber moved from Hawaiian Islands to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
4 submarines moved from 13 Sea Zone to 16 Sea Zone
1 submarine moved from 12 Sea Zone to 8 Sea Zone
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 4 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Japanese undo move 1.
2 artilleries and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea Zone
1 submarine moved from 10 Sea Zone to 11 Sea Zone
4 bombers moved from Western United States to 28 Sea Zone
6 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 bomber moved from Western United States to 31 Sea ZoneCombat - Americans
Battle in 11 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 28 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 31 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 marines moved from Southeast Mexico to 64 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 infantry moved from Southeast Mexico to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
1 infantry moved from Samoa to 51 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 64 Sea Zone to 63 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 bomber moved from 31 Sea Zone to Line Islands
1 bomber moved from 25 Sea Zone to Aleutian Islands
6 fighters and 1 tactical_bomber moved from 11 Sea Zone to 10 Sea Zone
4 bombers moved from 28 Sea Zone to New Zealand
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Egypt to IraqPlace Units - Americans
2 carriers, 1 submarine and 3 transports placed in 10 Sea Zone
3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 3 fighters
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Algeria
1 armour moved from Morocco to Algeria
1 bomber and 2 fighters moved from Gibraltar to Algeria
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to AlgeriaCombat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
British attack with 1 armour, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British win, taking Algeria from Italians with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
1 bomber and 2 fighters moved from Algeria to Gibraltar
2 fighters and 1 tactical_bomber moved from Algeria to Morocco
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 aaGun, 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Eastern Persia to Turkmenistan
1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from West India to Turkmenistan
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Iraq
1 destroyer and 2 submarines placed in 98 Sea Zone
British undo move 1.
British undo move 2.
1 fighter placed in Egypt
1 destroyer and 1 submarine placed in 98 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
3 fighters moved from Northern Italy to 94 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Archangel
1 artillery moved from Belarus to ArchangelCombat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 4 fighters
British defend with 1 destroyer and 2 transports
Italians win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Italians
3 fighters moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Belarus to BryanskPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Changing PUs for Italians from 2 to 5
EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Italians from 26 to 23
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun and 2 infantry moved from Western Australia to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 armour and 3 fighters moved from Western Australia to New South Wales
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 marine placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 3 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Tambov
1 destroyer moved from 98 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 111 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
7 mech_infantrys moved from Ukraine to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
10 armour, 9 artilleries, 39 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win, taking Scotland from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to 111 Sea Zone
3 aaGuns moved from Belarus to Bryansk
2 bombers moved from Belarus to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Bryansk
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 111 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
7 mech_infantrys moved from Ukraine to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
10 armour, 9 artilleries, 39 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win, taking Scotland from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to 111 Sea Zone
3 aaGuns moved from Belarus to Bryansk
2 bombers moved from Belarus to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Bryansk
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Northern Italy: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
Russians win, taking Archangel from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
3 fighters moved from Rostov to Russia
2 aaGuns and 18 infantry moved from Samara to Russia
4 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 aaGuns, 20 artilleries and 22 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Tambov to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 2 carriers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shensi to Kansu
1 armour moved from Kweichow to Shensi
1 armour moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from Philippines to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
3 bombers moved from Philippines to SuiyuyanCombat - Japanese
Battle in Line Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Line Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Suiyuyan
Japanese attack with 1 armour, 3 bombers and 2 infantry
Chinese defend with 1 fighter and 3 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Hunan to Kwangsi
3 mech_infantrys moved from Kwangtung to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 8 Sea Zone to 6 Sea Zone
4 submarines moved from 16 Sea Zone to 24 Sea Zone
1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from Philippines to Java
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from Philippines to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
3 bombers moved from Suiyuyan to HopeiPlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 mech_infantry placed in Kiangsu
1 battleship and 2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 56 Sea Zone to 46 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
3 bombers moved from New Zealand to 46 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hawaiian Islands
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win, taking Hawaiian Islands from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Wake Island from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 29 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 29 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry and 2 marines moved from New Zealand to 63 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 7 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 submarine moved from 28 Sea Zone to 30 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Brazil to British Guiana
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Johnston Island
1 bomber moved from 45 Sea Zone to Queensland
3 bombers moved from 46 Sea Zone to QueenslandPlace Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 38 PUs;
British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from Gibraltar to Scotland
4 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour and 3 mech_infantrys moved from Caucasus to Ukraine
1 fighter moved from Egypt to Ukraine
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Ukraine
British attack with 1 armour, 1 fighter and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British win, taking Ukraine from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Scotland
British attack with 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries and 2 infantry
British win, taking Scotland from Germans with 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to British
EDIT: Removing units owned by British from Algeria: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Libya: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to India
2 infantry moved from India to Burma
1 aaGun, 2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Turkmenistan to Samara
4 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Morocco to Tobruk
1 infantry moved from Libya to Tobruk
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Ukraine to Rostov
1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from United Kingdom to Scotland
1 bomber and 2 fighters moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bryansk to Western Ukraine
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 1 marine placed in Northern Italy
Italians undo move 2.
1 fighter placed in Northern Italy
1 marine placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bryansk to Western Ukraine
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 1 marine placed in Northern Italy
Italians undo move 2.
1 fighter placed in Northern Italy
1 marine placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 18 PUs; end with 18 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 61 Sea Zone
1 marine moved from 61 Sea Zone to South Australia
1 armour moved from New South Wales to Queensland
3 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Queensland to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 armour moved from Queensland to New South Wales
2 infantry moved from South Australia to New South Wales
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
French take 79 Sea Zone from JapaneseCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 fighter moved from Tambov to RostovTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
14 armour and 34 mech_infantrys moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
9 artilleries and 35 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 104 Sea Zone to 109 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Ukraine
Germans attack with 9 artilleries and 35 infantry
British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 9 artilleries and 34 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Rostov
Germans attack with 14 armour, 3 infantry and 34 mech_infantrys
British defend with 1 fighter; French defend with 1 fighter; Russians defend with 1 aaGun and 7 infantry
Germans win, taking Rostov from Russians with 14 armour and 31 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 3 infantry and 3 mech_infantrys
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
8 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Bryansk to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 bomber moved from Holland Belgium to Northern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
1 armour, 1 bomber and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 49 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 21 artilleries and 80 infantry moved from Russia to Bryansk
4 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 21 artilleries and 84 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 armour, 21 artilleries and 84 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Tambov
4 aaGuns moved from Russia to Bryansk
1 infantry moved from Volgograd to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 24 Sea Zone to 31 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from AmericansCombat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine; ANZAC defend with 1 submarine and 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
3 bombers moved from Hopei to Philippines
3 submarines moved from 24 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Suiyuyan to Kweichow
2 mech_infantrys moved from Kwangsi to Szechwan
1 fighter moved from French Indo China to Java
1 fighter moved from 35 Sea Zone to Java
1 transport moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs