• 2007 AAR League

    In response to Zosimas strategy:

    It´s flawed becuse you can only put 4 Units in cauccasusu not 8.

    I go Belorussia and west russia, best and easiet in my opinion


  • @Nix:

    In response to Zosimas strategy:

    It´s flawed becuse you can only put 4 Units in cauccasusu not 8.

    I go Belorussia and west russia, best and easiet in my opinion

    I mentioned that, but I guess “green” is not the easiest color to read.  Lolz.

    Anyways, I gather that zosima is mostly a Classic player.  That’s what my squirrels tell me anyways.


  • its true, I am new to revised.
    but in revised, putting 4 units int he Caucusus, is STILL enough to slow the germany army down for at least a turn.  or at least make it so expensive that counter-attacking should be hard.

  • 2007 AAR League

    Axis win on a russia all out attack since germany can “handle” it and you got japan comming down your back door


  • Russia should try to keep most attacks on Germany to the Middle and Southern territories allowing Brittain to come in and fight from the North. (Never over-extend your supply lines and always keep troops within one movement to Cacaucus)
    That being said, I see no reason for Russia to capture Findland/Norway unless it’s later in the game.


  • @zosima:

    wow…new paint brush has an attitude.

    Pipe down on Old Woodsy. He’s been “Keeping America Clean” for years.  :-D

    Squirecam


  • I think that if you are able to consilidate your forces in the east of russia, you should be able to do some significant damage to germany while only losing a slight amount in the east.  I am at work so can’t look at the bored right now.


  • If Russia attacked 3 territories, let’s say Belo, WR and Ukraine, and managed to take all three with a few units remaining, would you as the German player look on that with a big smile or thoughtful frown?  Because Russia is not stacked too heavily in any one area, would that work out for the German player advantage-wise in the long-run, since Russia has to slowly continually build while Germany can in one or two quick turns build up the Ukraine with a fair amount of guys and threaten both WR and the Cauc.  Any thoughts on this?


  • @General_D.Fox:

    If Russia attacked 3 territories, let’s say Belo, WR and Ukraine, and managed to take all three with a few units remaining, would you as the German player look on that with a big smile or thoughtful frown?  Because Russia is not stacked too heavily in any one area, would that work out for the German player advantage-wise in the long-run, since Russia has to slowly continually build while Germany can in one or two quick turns build up the Ukraine with a fair amount of guys and threaten both WR and the Cauc.  Any thoughts on this?

    Well, seeing the Russian player attack 3 territories would plaster a big confident grin on my face, because I’d think he’d very probably fail somewhere and take heavy casualties.

    If the Russian player WON all three, I’d call in the cat.  (Yeah, that’s right, jump up on the table!  Haahahahahaha!).  LOSING all three battles is not cool for Germany at all.

    Russia doesn’t need to slowly build if it makes that hypothetical three territory grab.  Initial territory advantage translates into funds for tanks.  Russia can always fall back, and Germany still has to deal with the loss of its units on Germany’s eastern front.


  • With low luck dice on it is actually pretty likely to take Belorussia, West Russia, and Ukraine.  The closest battle is probably Belorussia with 3 inf and a fighter vs. 3 inf.  But early on I would trade units with Germ if I am Russia because I typically play the KGF strategy for the allies.


  • @Stalebrew:

    With low luck dice on it is actually pretty likely to take Belorussia, West Russia, and Ukraine.  The closest battle is probably Belorussia with 3 inf and a fighter vs. 3 inf.  But early on I would trade units with Germ if I am Russia because I typically play the KGF strategy for the allies.

    That’s why I don’t like low luck.  Frankly, it doesn’t play out anywhere close to a game uysing regular luck.


  • :|
    Regular luck?!?c Sounds like a box full of  those mixed chocolates, you never know exactly what your gonna get.
    Recently as the Axis, I placed a Panzer in the Ukraine, and an inf in West Russia from my bid pre-buy. I maintained control of both territories! I had a tank left in West Russia and a fighter in the Ukraine. I think that my opponent didn’t catch where I had placed my bid buys, and attacked too lite.
    Anyway, I usually attack those two territories myself, for the Motherland ya know.
        Crazy Ivan  :roll:


  • How important is it to take out a German fighter on R1?  If you don’t attack the Ukraine then that leaves Germany with all 6 of its fighters.  I’ve also seen a lot of differnet unit combinations purchased on R1 based on a couple of games I’ve been looking at:

    8 Inf; or
    5 Inf, 1 Art, 1 Arm; or
    4 Inf, 1 Fig, save 2 IPC; or
    3 Inf, 3 Arm; etc.

    I guess it all depends on what you plan to do on R2 and what your strategery is…


  • @OneShot187:

    How important is it to take out a German fighter on R1?  If you don’t attack the Ukraine then that leaves Germany with all 6 of its fighters.

    I don’t think it’s important to kill a German fighter on R1.


  • I send enough units to take WRus with enough to defend it, and I send in enough units to Ukraine to kill everything but the fighter.  I dont like taking it, because that involves leaving armor on the front without any fodder.


  • It is actually an ILLEGAL strategy.  You can only place a territory’s IPC value of units at an IC each turn, and Caucuses has a limit of 4.

    And being totally honest… if Russia does not take either West Russia or Ukraine on R1…  RUSSIA IS TOAST.


  • I would go one further Switch and say that, if Russia doesn’t take W.Russia and at least strafe Ukraine, Russia is (or should be) toast.


  • I attack Ukraine and Western Russia. Ukraine is more important I feel. From our experience its game over Russia in 4 turns if Ukraine is not taken turn 1. I bring 3 inf, 1 art from Caucus, 3 arm, 2 fig. For Western Russia I crash 8 inf, 1 art, 1 arm from Russia-Karelia-Archangel leaving 1 inf in Archangel so Germany doesnt get a free territory. Makes Western Russia resistant to counter attack and allows russia some R2 attack flexibility. I’m rather aggressive with Russia if no strategic bombing
    R1 4 arm, 1 inf - save 1 ipc
    R2 6 arm
    R3 depends on oppenent but I buy armour until The germans/Japan are knocking on the door. I let the UK bring in infantry on their transports.

  • '18 '17 '16 '11 Moderator

    @Gamer:

    I would go one further Switch and say that, if Russia doesn’t take W.Russia and at least strafe Ukraine, Russia is (or should be) toast.

    I agree.  But if Ukraine is too strong, I might pile everything and the AA gun from Caucasus in W. Russia and then retake Caucasus on the next round.  Trick here is remembering you can only purchase 8 units next round.

    Anyway, I’ve never been a fan of Low Luck.  3 Submarines should not automatically be a hit. According to frood, they only have an 85% chance of winning a battle against a solitary, defending aircraft carrier, and the carrier has a 28% chance of surviving all three of the submarines.  But in low luck, the submarines have a 100% chance of sinking the carrier without casualty.

    I also find that low luck takes longer to play then traditional.  This is because you rely on the calculators instead of trying to mentally calculate that you’ll want that extra fighter instead of opening another battle with it, just to be safe. :P


  • I usually attach for conquering West Russia with 9 INF, 1 ART and 1 TANK.
    Then I strafe Ukraine with 3 INF, 1 ART, 3 TANK and 2 FIG usually losing all the INFs and ART and saving TANK (and FIG!), but killing all German Infantry.
    In my opinion this is the minimun and more conservative opening move allowed to Russia on R1. Being more conservative than this may create early problem on the russian western front.
    For purchasing usually I go for 5 INF, 1 ART and 1 TANK.
    Deployement is 3 INF and 1 ART in Caucasus and 2 inf and 1 TANK in Moscow.

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