Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 9 armour, 13 artilleries, 24 infantry and 21 mech_infantrys moved from Western Ukraine to Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Poland to Romania
6 artilleries and 6 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour and 7 mech_infantrys moved from Germany to Romania
2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
3 infantry placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,4,6,2,3,5,3,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Olgiy to Kansu
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Kazakhstan to Volgograd
1 aaGun, 1 artillery and 15 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from 39 Sea Zone to India
2 tactical_bombers moved from French Indo China to India
1 bomber moved from Philippines to 46 Sea Zone
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 bomber moved from Philippines to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from French Indo China to Shensi
1 fighter moved from French Indo China to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking Aleutian Islands from Americans, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from 46 Sea Zone to French Indo China
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 79 Sea Zone to 37 Sea Zone
3 marines moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 marines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
3 marines moved from 37 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 aaGun moved from Amur to Ulaanbaatar
1 artillery moved from Sakha to Buryatia
1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Amur to Ulaanbaatar
1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Amur to Ulaanbaatar
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 aaGun moved from Korea to Manchuria
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 79 Sea Zone to 37 Sea Zone
1 fighter moved from India to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from French Indo China to 38 Sea Zone
1 fighter moved from French Indo China to 38 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 carrier and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 bomber moved from Shensi to Kweichow
Place Units - Japanese
3 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 airfield placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Marianas
Battle in Marshall Islands
Battle in Paulau Island
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Marianas from Japanese, taking Marshall Islands from Japanese, taking Paulau Island from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 submarines moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour moved from Persia to West India
1 bomber moved from Queensland to West India
1 fighter moved from 99 Sea Zone to Persia
1 tactical_bomber moved from 99 Sea Zone to Persia
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Queensland to Caroline Islands
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 44 PUs;
British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 battleship moved from 80 Sea Zone to 79 Sea Zone
2 cruisers moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from 80 Sea Zone to 79 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Eastern Persia to India
Combat - British
Battle in 79 Sea Zone
British attack with 1 battleship, 2 cruisers and 2 fighters
Japanese defend with 1 destroyer
British win, taking 79 Sea Zone from Japanese with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in India
British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Morocco
1 infantry moved from Alexandria to Egypt
3 armour moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 artillery and 3 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 bomber, 5 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from Greece to Eastern Persia
Place Units - British
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 bomber moved from Western Germany to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Bulgaria to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,4,3,4,4,4,4,4
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Java
Non Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from New South Wales to South Australia
2 infantry moved from South Australia to Queensland
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to Tsinghai
1 infantry moved from Eastern Persia to West India
1 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Romania to Greece
1 fighter and 2 tactical_bombers moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 artilleries and 7 infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Germans win, taking Greece from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 9 artilleries and 9 infantry
Russians defend with 1 aaGun and 10 infantry
6 infantry owned by the Germans and 9 artilleries owned by the Germans retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Non Combat Move - Germans
1 armour and 6 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
6 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from 114 Sea Zone to Poland
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Greece to Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 carrier placed in 110 Sea Zone
3 infantry placed in Novgorod
1 artillery placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 3.
1 artillery placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,1,1,2,4,1,3,1
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
going to make a quick noncom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Romania to Greece
1 fighter and 2 tactical_bombers moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 artilleries and 7 infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Germans win, taking Greece from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 9 artilleries and 9 infantry
Russians defend with 1 aaGun and 10 infantry
6 infantry owned by the Germans and 9 artilleries owned by the Germans retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Non Combat Move - Germans
1 armour and 6 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
6 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from 114 Sea Zone to Poland
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Greece to Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 carrier placed in 110 Sea Zone
3 infantry placed in Novgorod
1 artillery placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 3.
1 artillery placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,1,1,2,4,1,3,1
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun, 2 artilleries and 2 infantry
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Removing units owned by Germans from 114 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
can you use the latest post?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
made a noncom that you missed. is that ok or will it alter your turn?
nvm i’ll just go with it as is
Have to head out, will resume later tonight
hey sorry missed that post about a non com. I’ll leave it up to you but if you don’t think it changes russia too much then please go ahead and edit it.
hey sorry missed that post about a non com. I’ll leave it up to you but if you don’t think it changes russia too much then please go ahead and edit it.
no prob, i’ll just leave it as it was originally.