@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
16L G40 Ktylu (Allies+21) vs AetV (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Eastern United States to 101 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to ShensiNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 battleship moved from 109 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
4 mech_infantrys moved from India to West India
4 mech_infantrys moved from West India to Eastern Persia
3 infantry moved from Shan State to Burma
2 artilleries and 2 infantry moved from Ethiopia to British Somaliland
1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 bomber moved from Cyprus to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 79 Sea Zone to 76 Sea Zone
4 infantry moved from Burma to India
1 infantry moved from Burma to India
1 fighter moved from Java to IndiaCombat - British
Battle in British Somaliland
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 cruiser, 1 submarine and 1 transport
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 25
Casualties for Italians: 1 cruiser, 1 submarine and 1 transportNon Combat Move - British
1 bomber and 1 fighter moved from 96 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 fighter
Battle in Libya
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to Celebes
1 fighter moved from Queensland to Java
1 fighter moved from Shan State to IndiaNon Combat Move - ANZAC
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern PolandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
11 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 armour moved from Greece to Romania
2 fighters and 1 tactical_bomber moved from Tobruk to Western Germany
1 submarine moved from 90 Sea Zone to 86 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 112 Sea Zone
1 armour placed in Western Germany
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 artillery and 9 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
4 infantry moved from Belarus to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Karelia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Karelia to Russia
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
6 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 bomber moved from Kwangsi to Szechwan
1 armour moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Shensi
1 infantry moved from Kwangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 3 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber and 5 infantry
Chinese defend with 5 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 bomber moved from Szechwan to Kwangsi
1 bomber moved from Shensi to Kwangsi
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 artillery moved from Kwangsi to French Indo China
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Korea to ManchuriaPlace Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Guam to 43 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 86 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 3 transports
Germans defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from 43 Sea Zone to CelebesPlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
4 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 battleship moved from 88 Sea Zone to 91 Sea Zone
3 armour moved from Egypt to Tobruk
British take Tobruk from Italians
3 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from British Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 mech_infantrys moved from India to Eastern Persia
5 infantry moved from India to Burma
1 armour moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Iraq to EgyptPlace Units - British
1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,1,4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Baltic States
1 fighter moved from Greece to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Southern Italy to Baltic States
1 armour and 1 artillery moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 3 armour
1 armour owned by the Italians retreated to Libya
British win with 3 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Slovakia Hungary
2 infantry moved from Romania to Eastern Poland
1 aaGun and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 fighters moved from Tobruk to LibyaPlace Units - Italians
1 submarine placed in 95 Sea Zone
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Celebes to 55 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
1 fighter moved from 41 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
ANZAC collect 13 PUs (4 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 6 infantry moved from Finland to Karelia
4 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom -
Sramble?
-
good ole sea lion…. only chance i got it to hope my planes can hit.
fire em all! :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 6 infantry moved from Finland to Karelia
4 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles to create a battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 3 transports
British defend with 1 fighter; French defend with 1 fighter
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the British, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
Germans win with 3 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Battle in United Kingdom
Germans attack with 2 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry; French defend with 2 infantry; Americans defend with 1 bomber
AA fire in United Kingdom : 3/9 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in United Kingdom, round 2 : 4/12 hits
British roll dice for 5 aaGuns, 1 artillery, 1 bomber and 6 infantry in United Kingdom, round 2 : 3/8 hits
4 aaGuns owned by the British and 3 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 3 : 3/9 hits
British roll dice for 1 aaGun, 1 artillery, 1 bomber and 6 infantry in United Kingdom, round 3 : 1/8 hits
1 bomber owned by the Americans, 1 aaGun owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 : 6/8 hits
British roll dice for 1 artillery and 5 infantry in United Kingdom, round 4 : 3/6 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in United Kingdom
Germans captures 40PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery and 4 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 bomber
Battle in Karelia
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 4 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 21 infantry in Western Ukraine, round 2 : 7/25 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
4 armour and 2 mech_infantrys moved from Germany to Baltic States
3 armour moved from Romania to Western Ukraine
2 aaGuns, 12 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 97 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 107 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Germany : 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 artillery and 6 infantry
Baltic States : 4 armour and 2 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 aaGun
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 15 armour, 4 artilleries, 20 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 57 / 107
Russians : 27 / 44
Japanese : 52 / 55
Americans : 50 / 70
Chinese : 4 / 3
British : 29 / 0
UK_Pacific : 7 / 7
Italians : 14 / 14
ANZAC : 17 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3,427
Median : 3,000
Variance : 0,088
Standard Deviation : 0,297
Total rolls : 103Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3,470
Median : 4,000
Variance : 0,154
Standard Deviation : 0,392
Total rolls : 66British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,353
Median : 3,000
Variance : 0,424
Standard Deviation : 0,651
Total rolls : 34Russians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3,333
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Archangel to Novgorod
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
3 infantry moved from Smolensk to Russia
5 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
8 infantry moved from Archangel to Vologda
17 infantry moved from Amur to BuryatiaCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
2 aaGuns moved from Archangel to Vologda
2 aaGuns moved from Amur to BuryatiaPlace Units - Russians
1 armour, 7 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total





