ACGTO 270 BC Balladeer (Romans) v DizzKneeLand33 (Anti-Romans)

  • 18 16 15

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - GreekCityStates
                3 cavalrys, 13 hoplites and 13 slingerss moved from Attalia to Tavium
                5 cavalrys moved from Halicarnassus to Tavium
                4 hoplites and 3 slingerss moved from Sparta to SZ 53
                4 hoplites and 3 slingerss moved from SZ 53 to Cydonia
                3 slingerss moved from Athens to SZ 68
                3 slingerss and 1 trireme moved from SZ 68 to SZ 67
                3 slingerss moved from SZ 67 to Cydonia

    Purchase Units - GreekCityStates
                Turning on Edit Mode
                EDIT: Removing units owned by GreekCityStates from Pella: 2 hoplites and 4 slingerss
                EDIT: Adding units owned by GreekCityStates to Sardica: 2 hoplites and 4 slingerss
                EDIT: Turning off Edit Mode
                GreekCityStates buy 5 cavalrys, 2 hoplites, 16 slingerss and 1 trireme; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                GreekCityStates creates battle in territory Sardica
                Battle in Tavium
                    GreekCityStates attack with 8 cavalrys, 13 hoplites and 13 slingerss
                    Neutral defend with 1 cavalry and 3 spearmen
                    GreekCityStates loses 0 PUs for violating Taviums neutrality.
                    GreekCityStates win, taking Tavium from Neutral with 8 cavalrys, 13 hoplites and 10 slingerss remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 cavalry and 3 spearmen
                    Casualties for GreekCityStates: 3 slingerss
                Battle in Sardica
                    GreekCityStates attack with 2 hoplites and 4 slingerss
                    Neutral defend with 3 barbarians and 2 swordmen
                    Neutral win with 1 barbarian and 2 swordmen remaining. Battle score for attacker is -14
                    Casualties for Neutral: 2 barbarians
                    Casualties for GreekCityStates: 2 hoplites and 4 slingerss
                Battle in Cydonia
                    GreekCityStates attack with 4 hoplites and 6 slingerss
                    Neutral defend with 2 archers and 2 spearmen
                    GreekCityStates loses 0 PUs for violating Cydonias neutrality.
                    GreekCityStates win, taking Cydonia from Neutral with 4 hoplites and 3 slingerss remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 archers and 2 spearmen
                    Casualties for GreekCityStates: 3 slingerss

    Non Combat Move - GreekCityStates
                6 slingerss moved from Athens to Corinth
                2 hoplites and 21 slingerss moved from Halicarnassus to Attalia
                1 slingers moved from Sardis to Attalia

    Place Units - GreekCityStates
                1 trireme placed in SZ 53
                5 cavalrys placed in Halicarnassus
                2 hoplites and 3 slingerss placed in Sparta
                7 slingerss placed in Athens
                5 slingerss placed in Tarsus
                1 slingers placed in Rhodos

    Turn Complete - GreekCityStates
                GreekCityStates collect 81 PUs; end with 81 PUs total

    triplea_38538_Gre10.tsvg

  • 18 16 15

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - Egypt
                10 archers, 8 axemen, 6 chariots and 13 spearmen moved from Jerusalem to Sidon
                      Egypt take Sidon from Seleucid

    Purchase Units - Egypt
                Egypt buy 1 chariot and 10 spearmen; Remaining resources: 2 PUs;

    Combat - Egypt

    Non Combat Move - Egypt
                9 spearmen moved from Alexandria to Paraetonium
                1 bireme and 3 triremes moved from SZ 63 to SZ 64
                1 bireme moved from SZ 59 to SZ 63

    Place Units - Egypt
                9 spearmen placed in Alexandria
                1 chariot and 1 spearman placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 49 PUs total

    triplea_38538_Egy10.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Purchase Units - Seleucid
                Seleucid buy 11 peltastss; Remaining resources: 11 PUs;

    Place Units - Seleucid
                11 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 11 PUs; end with 22 PUs total

    Territory Summary for Seleucid :

    Antioch : 5 cataphracts, 11 cavalrys, 1 city, 36 hoplites, 2 legionaires and 26 peltastss

    Production/PUs Summary :

    Carthage : 84 / 90
        RomanRepublic : 106 / 106
        GreekCityStates : 81 / 81
        Macedonia : 0 / 0
        Egypt : 47 / 49
        Seleucid : 11 / 22
        Parthia : 85 / 87
        Numidia : 33 / 34

    triplea_38538_Sel10.tsvg

  • 18 16 15

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - Parthia
                8 archers, 8 cataphracts, 38 cavalrys, 4 horsearchers and 16 spearmen moved from Edessa to Antioch
                1 cavalry and 5 spearmen moved from Emesa to Antioch
                1 spearman moved from Damascus to Antioch
                7 cavalrys moved from Amida to Antioch
                6 cavalrys moved from Hatra to Antioch
                7 cavalrys moved from Ctesiphon to Nexuana

    Purchase Units - Parthia
                Parthia buy 18 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Nexuana
                    Parthia attack with 7 cavalrys
                    Neutral defend with 3 archers and 1 spearman
                    Parthia loses 0 PUs for violating Nexuanas neutrality.
                    Parthia win, taking Nexuana from Neutral with 3 cavalrys remaining. Battle score for attacker is -1
                    Casualties for Neutral: 3 archers and 1 spearman
                    Casualties for Parthia: 4 cavalrys
                Battle in Antioch
                    Parthia attack with 8 archers, 8 cataphracts, 52 cavalrys, 4 horsearchers and 22 spearmen
                    Seleucid defend with 5 cataphracts, 11 cavalrys, 1 city, 36 hoplites, 2 legionaires and 26 peltastss
                    Parthia captures 22PUs while taking Seleucid capital
                    Parthia win, taking Antioch from Seleucid with 8 cataphracts, 12 cavalrys and 4 horsearchers remaining. Battle score for attacker is 61
                    Casualties for Parthia: 8 archers, 40 cavalrys and 22 spearmen
                    Casualties for Seleucid: 5 cataphracts, 11 cavalrys, 36 hoplites, 2 legionaires and 26 peltastss

    Non Combat Move - Parthia
                1 cavalry moved from Seleucia to Gazaca

    Place Units - Parthia
                1 city placed in Artaxata
                5 cavalrys placed in Edessa
                5 cavalrys placed in Hatra
                7 cavalrys placed in Ctesiphon
                1 cavalry placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 99 PUs; end with 121 PUs total

    triplea_38538_Par10.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Purchase Units - Numidia
                Numidia buy 8 archers; Remaining resources: 2 PUs;

    Non Combat Move - Numidia
                2 biremes and 2 triremes moved from SZ 52 to SZ 42
                4 cavalrys, 4 spearmen and 4 swordmen moved from Paliurus to Cyrene
                6 cavalrys and 4 swordmen moved from Berenice to Paliurus
                4 archers moved from Cyrene to Paliurus
                4 archers moved from Leptis Magna to Berenice
                1 archer, 3 spearmen and 3 swordmen moved from Thenae to Sabrata

    Place Units - Numidia
                4 archers placed in Cyrene
                4 archers placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 33 PUs; end with 35 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siwa : 1 spearman
        Siga : 1 flag
        Thenae : 1 flag
        Berenice : 4 archers
        Cartenna : 1 flag
        Sabrata : 1 flag, 1 archer, 3 spearmen and 3 swordmen
        Banasa : 1 flag
        Cyrene : 1 flag, 4 archers, 4 cavalrys, 1 city, 4 spearmen and 4 swordmen
        Auzia : 1 flag
        SZ 42 : 2 biremes and 2 triremes
        Leptis Magna : 4 archers and 1 city
        Paliurus : 8 archers, 6 cavalrys, 30 spearmen and 24 swordmen
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 84 / 90
        RomanRepublic : 106 / 106
        GreekCityStates : 81 / 81
        Macedonia : 0 / 0
        Egypt : 47 / 49
        Seleucid : 0 / 0
        Parthia : 99 / 121
        Numidia : 33 / 35

    triplea_38538_Num10.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 11

    Combat Move - Carthage
                2 units repaired.
                1 hoplite, 5 spearmen and 1 swordman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                2 hoplites, 8 swordmen and 2 warelephants moved from Pompaelo to Cesaraugusta
                4 cavalrys, 3 hoplites, 1 spearman, 3 swordmen and 3 warelephants moved from Barcino to Narbo

    Purchase Units - Carthage
                Carthage buy 3 biremes, 5 cavalrys, 1 city, 2 hoplites, 4 spearmen and 1 trireme; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Narbo
                    Carthage attack with 4 cavalrys, 3 hoplites, 1 spearman, 3 swordmen and 3 warelephants
                    Neutral defend with 1 cavalry and 2 swordmen
                    Carthage loses 0 PUs for violating Narbos neutrality.
                    Carthage win, taking Narbo from Neutral with 4 cavalrys, 3 hoplites, 1 spearman, 3 swordmen and 3 warelephants remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                Battle in Syracuse
                    Carthage attack with 1 hoplite, 6 spearmen and 1 swordman
                    RomanRepublic defend with 2 legionaires and 3 velitess
                    Carthage win, taking Syracuse from GreekCityStates with 1 hoplite, 2 spearmen and 1 swordman remaining. Battle score for attacker is 5
                    Casualties for Carthage: 4 spearmen
                    Casualties for RomanRepublic: 2 legionaires and 3 velitess
                Battle in Cesaraugusta
                    Carthage attack with 2 hoplites, 8 swordmen and 2 warelephants
                    Neutral defend with 3 cavalrys and 2 swordmen
                    Carthage loses 0 PUs for violating Cesaraugustas neutrality.
                    Carthage win, taking Cesaraugusta from Neutral with 2 hoplites, 8 swordmen and 2 warelephants remaining. Battle score for attacker is 20
                    Casualties for Neutral: 3 cavalrys and 2 swordmen

    Non Combat Move - Carthage
                1 hoplite, 1 spearman, 1 swordman and 1 warelephant moved from Tarraco to Barcino
                5 cavalrys moved from Valentia to Barcino
                1 hoplite, 1 spearman, 1 swordman and 1 warelephant moved from Valentia to Tarraco
                5 cavalrys moved from Corduba to Valentia

    Place Units - Carthage
                5 cavalrys placed in Corduba
                1 city placed in Barcino
                2 hoplites and 3 spearmen placed in Lilybaeum
                1 spearman placed in Carthago
                3 biremes and 1 trireme placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 94 PUs; end with 94 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 5 cavalrys, 1 city, 1 hoplite, 1 spearman, 1 swordman and 1 warelephant
        Brigantium : 1 flag
        Pax Julia : 1 flag
        Salmantica : 1 flag
        Palantia : 1 flag
        Cale : 1 flag
        Tarraco : 1 flag, 1 hoplite, 1 spearman, 1 swordman and 1 warelephant
        Castulo : 1 flag
        Narbo : 1 flag, 4 cavalrys, 3 hoplites, 1 spearman, 3 swordmen and 3 warelephants
        Toletum : 1 flag
        Carthago : 1 city and 1 spearman
        Syracuse : 1 flag, 1 hoplite, 2 spearmen and 1 swordman
        SZ 36 : 10 biremes and 8 triremes
        SZ 32 : 10 biremes and 2 triremes
        Pompaelo : 1 flag
        Lilybaeum : 3 cavalrys, 1 city, 7 hoplites, 14 spearmen, 2 swordmen and 5 warelephants
        Olisipo : 1 flag
        Valentia : 1 flag, 5 cavalrys
        Emerita Augusta : 1 flag
        Cesaraugusta : 1 flag, 2 hoplites, 8 swordmen and 2 warelephants
        Corduba : 5 cavalrys and 1 city
        Lucus Augusti : 1 flag
        Scallabis : 1 flag

    Production/PUs Summary :

    Carthage : 94 / 94
        RomanRepublic : 106 / 106
        GreekCityStates : 75 / 81
        Macedonia : 0 / 0
        Egypt : 47 / 49
        Seleucid : 0 / 0
        Parthia : 99 / 121
        Numidia : 33 / 35

    triplea_38538_Car11.tsvg

  • 18 16 15

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 11

    Combat Move - RomanRepublic
                1 legionaire and 5 velitess moved from Capua to SZ 34
                1 legionaire and 5 velitess moved from SZ 34 to Lilybaeum
                17 legionaires and 29 velitess moved from Messana to Lilybaeum
                13 cavalrys moved from Olbia to Tanais

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 3 cavalrys, 5 legionaires, 2 triremes and 12 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Tanais
                    RomanRepublic attack with 13 cavalrys
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic loses 0 PUs for violating Tanaiss neutrality.
                    RomanRepublic win, taking Tanais from Neutral with 11 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 2 cavalrys
                Battle in Lilybaeum
                    RomanRepublic attack with 18 legionaires and 34 velitess
                    Carthage defend with 3 cavalrys, 1 city, 7 hoplites, 14 spearmen, 2 swordmen and 5 warelephants
                    Units damaged: 5 warelephants owned by the Carthage
                    RomanRepublic win, taking Lilybaeum from Carthage with 18 legionaires and 4 velitess remaining. Battle score for attacker is 77
                    Casualties for Carthage: 3 cavalrys, 7 hoplites, 14 spearmen, 2 swordmen and 5 warelephants
                    Casualties for RomanRepublic: 30 velitess

    Non Combat Move - RomanRepublic
                1 bireme moved from SZ 35 to SZ 34
                1 bireme and 1 trireme moved from SZ 34 to SZ 28
                6 velitess moved from Arretium to Genua
                3 ballistas and 8 velitess moved from Patavium to Verona
                5 velitess moved from Ariminum to Genua
                5 velitess moved from Roma to Arretium

    Place Units - RomanRepublic
                2 biremes and 2 triremes placed in SZ 28
                4 velitess placed in Messana
                5 legionaires placed in Ariminum
                8 velitess placed in Patavium
                3 cavalrys placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 115 PUs; end with 115 PUs total

    triplea_38538_Rom11.tsvg

  • 18 16 15

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 11

    Combat Move - GreekCityStates
                5 cavalrys moved from Halicarnassus to Nicaea
                2 hoplites and 8 slingerss moved from Tarsus to Melitene
                2 cavalrys moved from Tavium to Nicaea
                6 cavalrys, 13 hoplites and 10 slingerss moved from Tavium to Sinope

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 bireme, 1 city, 3 hoplites, 4 slingerss and 3 triremes; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Sinope
                    GreekCityStates attack with 6 cavalrys, 13 hoplites and 10 slingerss
                    Neutral defend with 3 archers, 1 axeman and 5 spearmen
                    GreekCityStates loses 0 PUs for violating Sinopes neutrality.
                    GreekCityStates win, taking Sinope from Neutral with 6 cavalrys, 13 hoplites and 4 slingerss remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
                    Casualties for GreekCityStates: 6 slingerss
                Battle in Melitene
                    GreekCityStates attack with 2 hoplites and 8 slingerss
                    Neutral defend with 2 archers and 3 spearmen
                    GreekCityStates loses 0 PUs for violating Melitenes neutrality.
                    GreekCityStates win, taking Melitene from Neutral with 2 hoplites and 3 slingerss remaining. Battle score for attacker is 7
                    Casualties for Neutral: 2 archers and 3 spearmen
                    Casualties for GreekCityStates: 5 slingerss
                Battle in Nicaea
                    GreekCityStates attack with 7 cavalrys
                    Neutral defend with 4 spearmen
                    GreekCityStates loses 0 PUs for violating Nicaeas neutrality.
                    GreekCityStates win, taking Nicaea from Neutral with 6 cavalrys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 spearmen
                    Casualties for GreekCityStates: 1 cavalry

    Non Combat Move - GreekCityStates
                2 hoplites and 22 slingerss moved from Attalia to Tavium
                3 slingerss moved from Athens to SZ 67
                3 slingerss and 1 trireme moved from SZ 67 to SZ 53
                3 slingerss moved from SZ 53 to Cydonia
                6 slingerss moved from Corinth to Sparta
                4 slingerss moved from Athens to Corinth

    Place Units - GreekCityStates
                1 bireme and 3 triremes placed in SZ 53
                2 hoplites placed in Sparta
                1 city placed in Cydonia
                1 hoplite and 4 slingerss placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 88 PUs; end with 88 PUs total

    triplea_38538_Gre11.tsvg

  • 18 16 15

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 11

    Purchase Units - Egypt
                Egypt buy 10 axemen and 3 chariots; Remaining resources: 1 PUs;

    Non Combat Move - Egypt
                9 spearmen moved from Alexandria to Paraetonium
                6 chariots moved from Sidon to Pharan
                1 chariot moved from Jerusalem to Memphis
                1 spearman moved from Jerusalem to Pharan
                10 archers, 8 axemen and 13 spearmen moved from Sidon to Jerusalem
                1 bireme and 3 triremes moved from SZ 64 to SZ 56
                1 bireme moved from SZ 63 to SZ 64

    Place Units - Egypt
                9 axemen placed in Alexandria
                1 axeman and 3 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 48 PUs total

    triplea_38538_Egy11.tsvg

  • 20 16 15 14

    Yeah, this one is over after the battle in the boot – GG!

    I was thinking that Carthage needs to hold that at all costs.  I’m thinking differently about that now.

    Oh well, I won’t get to test that out until next tourney.  :)

  • 18 16 15

    Yep, seems over. I wonder if Spain is worth all the Carthage investment, what if you just throw everything into boats / sicily? Would it stop Rome from going Macedonia?

    GG, thx for playing.

T-shirts, Hats, and More

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

18.0k

Users

40.8k

Topics

1.8m

Posts