Welcome! If you're a returning member of the forums, please reset your password. If you don't receive an email within minutes, it means your account is listed under another, likely older, email address. Contact webmaster@axisandallies.org for help.

Lets talk Trucks!



  • This is also kind of a carry over from the Field Marshal Games Pieces Project.

    As you know, FMG will be coming out with high quality A&A pieces for all 6 major powers, including some new units.

    This thread is for talking about what rules will apply to the truck pieces: Attack-Defense? Cost? Movement? Abilities?



  • Well i have no idea what these units represent and think FMG would spend its time better producing a new air or naval peice or maybe even a cavalry peice

    in BOTB they were just transports however in a grand strategy game like AA50 all land movement is done my rail so it does not makes sence for these truck to be ferrying equipment around.

    they could represent motroized infantry, that is infantry with dedicated un-armored vehicles transporting them, however then it is a major unit in the game as most infantry of the western armies were motorized.

    i think if you want a realistic motorized infantry units( i would only add new units if they added realism) you would also have to the change the stats of the other land units signifigantly.


  • 2017 2016 2015 Organizer '14 Customizer '13 '12 '11 '10

    these are 2-2 units that move 2 can blitz like tanks and cost 4 IPC

    They are considered infantry for transport purposes.

    simple



  • i thought those were the rules for mechanized infantry?

    arnt those usually represented by halftracks and other APCs?



  • I’m hoping that the reference to truck will actually end up being a halftrack/apc unit, which I could see calling a truck…  (fingers crossed)



  • In FMG’s original post they said there would be both trucks and half-tracks


  • 2017 2016 2015 Organizer '14 Customizer '13 '12 '11 '10

    I was doing Mech infantry ( half tracks)

    Trucks? what are they gonna be used for? The game has no logistics.



  • @Imperious:

    I was doing Mech infantry ( half tracks)

    Trucks? what are they gonna be used for? The game has no logistics.

    right, so FMG is  wasting six molds


  • 2017 2016 2015 Organizer '14 Customizer '13 '12 '11 '10

    well perhaps the idea of mech infantry is in some cases to show a truck and in other to have a halftrack?

    Japan should be a truck, probably Italy too. The other 4 could be with halftracks.

    The idea of APC is post WW2 for the most part. Id expect to see them if they were doing ww3 pieces.



  • In BOTB, each truck had six “slots” in which you could have either infantry, artillery, or supply tokens.  A&A generally has no supply tokens.  How about simply using them like a land transport, carrying two inf + towing 1 art?



  • cost still 4 IPCs?  Would a “land transport” be worth that much?



  • I just had a brain storm.  What if the trucks WERE the “supply tokens”?  Every turn, each player gets a certain amount of supply trucks.  They have no combat value.  They just supply the troops and move at 2.  Each truck can supply x amount of units.  Could that work?



  • wait, wouldn’t you then have to have a naval supply unit?  😞 man…


  • 2017 2016 2015 Organizer '14 Customizer '13 '12 '11 '10

    If you give the trucks the ability to transport men 2 spaces the cost must go up at least 1-2 IPC.

    here is a new idea:

    trucks:  considered like land transports and if attacked are removed and cant be soakers…

    during NCM they can transport 2 infantry or 1 infantry and one Artillery TWO SPACES if they start in the same space.

    the cost of these units is 4 IPC and again they dont attack or defend.



  • @Imperious:

    If you give the trucks the ability to transport men 2 spaces the cost must go up at least 1-2 IPC.

    here is a new idea:

    trucks:  considered like land transports and if attacked are removed and cant be soakers…

    during NCM they can transport 2 infantry or 1 infantry and one Artillery TWO SPACES if they start in the same space.

    the cost of these units is 4 IPC and again they dont attack or defend.

    trucks do not move soldiers thousands of miles. lets try to only add new units if it is realistic



  • @Emperor_Taiki:

    @Imperious:

    If you give the trucks the ability to transport men 2 spaces the cost must go up at least 1-2 IPC.

    here is a new idea:

    trucks:  considered like land transports and if attacked are removed and cant be soakers…

    during NCM they can transport 2 infantry or 1 infantry and one Artillery TWO SPACES if they start in the same space.

    the cost of these units is 4 IPC and again they dont attack or defend.

    trucks do not move soldiers thousands of miles. lets try to only add new units if it is realistic

    They don’t?  If they have gas, they do.

    I’m still thinking that maybe trucks could count as supply.  How would fleets work?…Nah, supply would probably add more complication.

    Trucks 0-0-2-4.  I agree.



  • @Upside-down_Turtle:

    @Emperor_Taiki:

    @Imperious:

    If you give the trucks the ability to transport men 2 spaces the cost must go up at least 1-2 IPC.

    here is a new idea:

    trucks:  considered like land transports and if attacked are removed and cant be soakers…

    during NCM they can transport 2 infantry or 1 infantry and one Artillery TWO SPACES if they start in the same space.

    the cost of these units is 4 IPC and again they dont attack or defend.

    trucks do not move soldiers thousands of miles. lets try to only add new units if it is realistic

    They don’t?  If they have gas, they do.

    I’m still thinking that maybe trucks could count as supply.  How would fleets work?…Nah, supply would probably add more complication.

    Trucks 0-0-2-4.  I agree.

    all major movement in world war two is done by train, trucks only take crap from the nearest railhead to the front. If you moved all the equipment by trucks you would destroy all the roads and the maintence on the trucks would not be worth it
    plus railroads are so much cheaper


  • 2017 2016 2015 Organizer '14 Customizer '13 '12 '11 '10

    trucks in this are also trains. Thats also including horses.

    it just represents the behind the scenes movement of material to the front. we choose to use the truck as the icon to convey that, but a horse or train PIECE would be less than satisfactory.



  • @Emperor_Taiki:

    trucks do not move soldiers thousands of miles. lets try to only add new units if it is realistic

    Trucks and jeeps were what helped the Soviets win the war… that is exactly what trucks do, move infantry thousands of miles so they don’t have to walk - they also move their supplies to maintain rapid advances.

    The Germans used horses - the Russians and Allies used trucks.

    TRUCKS were a war winner…



  • @templeton:

    @Emperor_Taiki:

    trucks do not move soldiers thousands of miles. lets try to only add new units if it is realistic

    Trucks and jeeps were what helped the Soviets win the war… that is exactly what trucks do, move infantry thousands of miles so they don’t have to walk - they also move their supplies to maintain rapid advances.

    your wrong, not one truck in the whole history of World War Two transported infantry or supplies single handedly a thousand miles. If you have ever looked at a map of Europe or the Pacific ocean this would be pretty obvious. Certainly you dont think their were trucks driving from the Factories in the Urals to the Kursk salient! All strategic movement of land units was done by trains.


  • 2017 2016 2015 Organizer '14 Customizer '13 '12 '11 '10

    All strategic movement of land units was done by trains.

    represented by trucks because trucks also were used and many more of them were around than trains to move logistics around the front. Trains didn’t work too well in the Soviet Union when the gauge was a different size. What did they do then? They used horses and trucks.



  • @Imperious:

    All strategic movement of land units was done by trains.

    represented by trucks because trucks also were used and many more of them were around than trains to move logistics around the front. Trains didn’t work too well in the Soviet Union when the gauge was a different size. What did they do then? They used horses and trucks.

    sure, all tranporation in the soveit union was hard. But the germans i belive had both european and russian gauge trains so the major movement represented in axis and allies is done my trains. Trucks were useful at the front, but movement at the front is not represented in axis and allies except by attacking and retreating



  • I consider the truck as representing a significant investment in logistics support.  The moter vehicles present help get material where it needed to be.  Even the trains used in Europe needed an investment to keep them running so invensting in transportation should have a benefit.

    Giving a truck a cost of 2 IPC and allowing it to move one infantry or one artillery 2 spaces in non-combat is a reasonable value to me.  It would take two trucks to maintain the chain from Germany to West Russia, so I think a cost of more than 2 IPC would be too much.  I also agree they should not have any combat value and thereby not be allowed to soak up hits.  They should be lost if the territory falls to the enemy.  On the other hand, I don’t think they should be vulnerable unless the enemy’s attack includes ground units.  Since a fighter can’t “capture” a territiry, I don’t think the trucks should be vulnerable to air-only attacks.

    On the other hand, I would be happy not to use trucks in the world wide campaign games of the AA genre.



  • @dinosaur:

    I consider the truck as representing a significant investment in logistics support.  The moter vehicles present help get material where it needed to be.  Even the trains used in Europe needed an investment to keep them running so invensting in transportation should have a benefit.

    Giving a truck a cost of 2 IPC and allowing it to move one infantry or one artillery 2 spaces in non-combat is a reasonable value to me.  It would take two trucks to maintain the chain from Germany to West Russia, so I think a cost of more than 2 IPC would be too much.  I also agree they should not have any combat value and thereby not be allowed to soak up hits.  They should be lost if the territory falls to the enemy.  On the other hand, I don’t think they should be vulnerable unless the enemy’s attack includes ground units.  Since a fighter can’t “capture” a territiry, I don’t think the trucks should be vulnerable to air-only attacks.

    On the other hand, I would be happy not to use trucks in the world wide campaign games of the AA genre.

    I agree, that is probalby the best way to represent them. excpet i dont see what is wrong with having to defend your truck from air attacks.



  • @dinosaur:

    I consider the truck as representing a significant investment in logistics support.  The moter vehicles present help get material where it needed to be.  Even the trains used in Europe needed an investment to keep them running so invensting in transportation should have a benefit.

    Giving a truck a cost of 2 IPC and allowing it to move one infantry or one artillery 2 spaces in non-combat is a reasonable value to me.  It would take two trucks to maintain the chain from Germany to West Russia, so I think a cost of more than 2 IPC would be too much.  I also agree they should not have any combat value and thereby not be allowed to soak up hits.  They should be lost if the territory falls to the enemy.  On the other hand, I don’t think they should be vulnerable unless the enemy’s attack includes ground units.  Since a fighter can’t “capture” a territiry, I don’t think the trucks should be vulnerable to air-only attacks.

    On the other hand, I would be happy not to use trucks in the world wide campaign games of the AA genre.

    Thinking it over, perhaps trucks @ 2 IPCs would be reasonable, since they can’t attack, and therefore can’t take territory.  In BOTB trucks could be “hijacked”, replacing the other player’s truck w/ yours.  Perhaps that would be a good rule.


Log in to reply
 

Welcome to the new forums! For security and technical reasons, we did not migrate your password. Therefore to get started, please reset your password. You may use your email address or username. Please note that your username is not your display name.

If you're having problems, please send an email to webmaster@axisandallies.org

T-shirts, Hats, and More

Suggested Topics

  • 2
  • 122
  • 10
  • 17
  • 5
  • 4
  • 27
  • 8
I Will Never Grow Up Games

89
Online

13.0k
Users

33.1k
Topics

1.3m
Posts