a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
PTV Over the Board Continued
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 34 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 34 Sea Zone to 25 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 47 Sea Zone to 64 Sea Zone Japanese take 55 Sea Zone from Americans 1 artillery and 2 infantry moved from Malaya to 132 Sea Zone 1 infantry moved from Shan State to 132 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 40 Sea Zone 1 artillery and 3 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Yenisey to Yakut S.S.R. 1 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from Shan State to Eastern India 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 infantry moved from Kiangsi to Hunan 2 bombers moved from Shan State to Hunan Combat - Japanese Battle in 32 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Midway Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 3 battleships and 1 cruiser in Midway, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 26 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Eastern India Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Eastern India Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 4/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British and 3 infantry owned by the British lost in Eastern India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 aaGun and 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 25 Sea Zone 2 bombers moved from Hunan to Borneo 1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 fighter moved from Kwangsi to 132 Sea Zone 2 armour and 1 mech_infantry moved from Southern Manchuria to Anhwe 2 artilleries moved from Kiangsi to Anhwe 1 aaGun, 2 armour and 5 infantry moved from Honan to Anhwe 12 artilleries and 14 infantry moved from Shan State to Burma Place Units - Japanese 1 battleship, 1 carrier and 1 submarine placed in 132 Sea Zone 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Southern Manchuria Turn Complete - Japanese Japanese collect 69 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -0.33 British AA : 0.50 UK_Pacific regular : -1.00
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TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Honan 7 artilleries and 22 infantry moved from Szechwan to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 7 artilleries and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 23 infantry in Hunan, round 2 : 7/30 hits, 7.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 7 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Honan to Tsinghai Place Units - Chinese 1 infantry placed in Hopei 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 battleships, 3 carriers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour and 1 infantry moved from New South Wales to Queensland 3 infantry moved from Queensland to Northern Australia 1 infantry moved from South Australia to Western Australia 1 infantry moved from Queensland to South Australia 2 fighters moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Gorky to Vologda 1 armour and 1 mech_infantry moved from Gorky to Novgorod 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Smolensk to Vologda 5 artilleries and 17 infantry moved from Smolensk to Novgorod 1 infantry moved from Yaroslavl to Vologda 2 artilleries and 3 infantry moved from Yaroslavl to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Ukraine 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry in Novgorod, round 2 : 10/29 hits, 7.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Yaroslavl 1 artillery moved from Urals to Timguska 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Kazakhstan 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad 3 fighters moved from Rostov to Iraq 3 armour and 3 mech_infantrys moved from Baluchistan to Iraq 1 infantry moved from Iraq to 82 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan 2 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 8 infantry moved from Burma to Eastern India 5 artilleries moved from Burma to Shan State 5 artilleries and 7 infantry moved from Burma to Yunnan Japanese take Yunnan from Chinese 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Marshall Islands 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to Marshall Islands 3 battleships, 4 carriers, 1 cruiser and 6 destroyers moved from 25 Sea Zone to 32 Sea Zone 2 bombers moved from Borneo to Caroline Islands 1 artillery moved from Yakut S.S.R. to Buryatia 2 infantry moved from Northern Manchuria to Buryatia 1 tactical_bomber moved from Shan State to 132 Sea Zone 1 destroyer moved from 132 Sea Zone to 40 Sea Zone 2 fighters moved from Shan State to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Davao 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Anhwe to Honan 1 infantry moved from Shansi to Anhwe 1 armour and 2 mech_infantrys moved from Southern Manchuria to Shansi Combat - Japanese Japanese creates battle in territory 64 Sea Zone Battle in 32 Sea Zone Japanese attack with 3 battleships, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 battleships, 4 carriers, 1 cruiser, 6 destroyers and 2 transports in 32 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 3 battleships, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 40 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 40 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 64 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 64 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Wake Island Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Wake Island 1 infantry owned by the Americans lost in Wake Island Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Wake Island, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Wake Island 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Marshall Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Marshall Islands, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Marshall Islands 2 infantry owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Honan Japanese attack with 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Honan, round 2 : 3/17 hits, 6.33 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Eastern India Japanese attack with 2 artilleries and 8 infantry British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries and 8 infantry in Eastern India, round 2 : 4/10 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Eastern India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Eastern India 1 artillery owned by the British and 3 infantry owned by the British lost in Eastern India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Anhwe to Honan 2 fighters moved from 40 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from Marshall Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone EDIT: 2 bombers moved from Caroline Islands to Guam Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Southern Manchuria 1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -0.83 UK_Pacific regular : -0.33 ANZAC regular : -1.00
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TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kwangtung Chinese take Kwangtung from Japanese 7 artilleries and 25 infantry moved from Hunan to Kiangsi 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 7 artilleries and 26 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 26 infantry in Kiangsi, round 2 : 1/33 hits, 7.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 7 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 3 infantry moved from Tsinghai to Eastern Sinkiang 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -8.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 2 battleships, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Eire to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland 1 bomber moved from Morocco to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 marine and 1 transport moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 destroyer moved from 55 Sea Zone to 64 Sea Zone Americans take 55 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone 2 battleships moved from 11 Sea Zone to 27 Sea Zone 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone Combat - Americans Battle in Solomon Islands Battle in 27 Sea Zone Americans attack with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/15 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking Solomon Islands from Japanese, taking 27 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 115 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 64 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 64 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 64 Sea Zone Americans win, taking 64 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to Eire 1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 93 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 93 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Eire 2 carriers, 1 cruiser and 4 transports moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 1 marine moved from Algeria to Morocco 2 infantry moved from Western United States to 11 Sea Zone 3 carriers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Gilbert Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 4 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 3 fighters moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Queensland 1 destroyer moved from 82 Sea Zone to 74 Sea Zone Place Units - Americans 1 harbour placed in Morocco 2 battleships, 3 destroyers and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kwangtung Chinese take Kwangtung from Japanese 7 artilleries and 25 infantry moved from Hunan to Kiangsi 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 7 artilleries and 26 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 26 infantry in Kiangsi, round 2 : 1/33 hits, 7.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 7 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 3 infantry moved from Tsinghai to Eastern Sinkiang 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Combat Move - British Non Combat Move - British 1 artillery and 2 infantry moved from Western India to Baluchistan 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 2 infantry moved from Baluchistan to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 battleship and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 cruiser moved from 82 Sea Zone to 74 Sea Zone 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 destroyer and 2 transports moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to Morocco 1 fighter and 1 tactical_bomber moved from Malta to 112 Sea Zone 1 aaGun moved from Hunan to Kiangsi 1 aaGun moved from Hunan to Kiangsi Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -8.00 Americans regular : -2.17 Japanese regular : -0.83 Germans regular : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Southern Italy to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,6,5,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 74 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Germans from 63 to 64 EDIT: Changing ownership of Northern Belarus from Russians to Germans EDIT: Turning off Edit Mode Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from 74 Sea Zone to French Madagascar 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in French Madagascar Non Combat Move - Russians 1 artillery and 7 infantry moved from Russia to Smolensk 1 infantry moved from Smolensk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Iraq 1 fighter and 1 tactical_bomber moved from Stalingrad to Iraq 1 infantry moved from Kazakhstan to Northern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Rostov 3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Novgorod to Russia 1 artillery and 2 infantry moved from Yaroslavl to Smolensk 7 artilleries and 20 infantry moved from Novgorod to Smolensk 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq 1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq 1 artillery and 1 infantry moved from Timguska to Yenisey Place Units - Russians 3 infantry placed in Southern Persia 2 artilleries and 1 infantry placed in Stalingrad Russians undo move 2. 3 artilleries and 4 infantry placed in Russia 3 infantry placed in Stalingrad Russians undo move 2. Russians undo move 2. 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 1 infantry placed in Urals 1 infantry placed in Urals 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Japanese repair damage of 6x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 harbour, 14 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Eastern India to Central India Japanese take Central India from UK_Pacific 2 artilleries and 6 infantry moved from Eastern India to Western India Japanese take Western India from UK_Pacific 5 artilleries and 2 infantry moved from Shan State to 132 Sea Zone 3 infantry moved from Malaya to 132 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 132 Sea Zone to 37 Sea Zone 5 artilleries and 5 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Honan to Inner Mongolia 1 armour and 2 mech_infantrys moved from Shansi to Tsinghai 1 infantry moved from Honan to Shansi 6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Honan to Tsinghai 2 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Southern Manchuria to Jehol 2 artilleries and 4 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 bombers moved from Guam to Kwangtung 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Kwangsi 7 artilleries and 7 infantry moved from Yunnan to Kwangsi 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 submarine moved from 132 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 132 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to Caroline Islands 2 carriers, 1 destroyer and 2 submarines moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from Shan State to 35 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Gilbert Islands 1 artillery, 3 battleships, 4 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport moved from 32 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Gilbert Islands Battle in Kwangsi Japanese attack with 15 artilleries and 16 infantry Chinese defend with 1 infantry Japanese roll dice for 15 artilleries and 16 infantry in Kwangsi, round 2 : 15/31 hits, 10.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Gilbert Islands from UK_Pacific, taking Kwangsi from Chinese with 15 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Tsinghai, round 2 : 3/15 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kwangtung to Guam 1 submarine moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 40 Sea Zone to 132 Sea Zone Place Units - Japanese 1 harbour and 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Eastern India 2 transports placed in 6 Sea Zone 8 infantry placed in Japan 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.83