@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 fighter and 1 submarine; Remaining resources: 12 PUs; 
    Combat Move - Italians
        2 armour moved from Romania to Ukraine
              Italians take Ukraine from Russians
        1 mech_infantry moved from Romania to Ukraine
        1 infantry moved from French Equatorial Africa to French Central Africa
              Italians take French Central Africa from French
        1 artillery moved from Ethiopia to British Somaliland
              Italians take British Somaliland from British
        1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    Combat - Italians
        Battle in Tobruk
            Italians attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
            French defend with 1 infantry
                Italians roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/8 hits, 2,83 expected hits
                French roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Tobruk
                1 infantry owned by the French lost in Tobruk
            Italians win, taking Tobruk from French with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
    Non Combat Move - Italians
        1 bomber and 2 fighters moved from Tobruk to Southern Italy
        2 infantry moved from Greece to Bulgaria
        1 armour moved from Yugoslavia to Bessarabia
        1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    Place Units - Italians
        1 fighter placed in Southern Italy
        1 submarine placed in 95 Sea Zone
    Turn Complete - Italians
        Italians collect 19 PUs; end with 31 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              ANZAC take Ethiopia from Italians
        1 infantry moved from Anglo Egyptian Sudan to Kenya
              British take Kenya from Italians
        1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    Combat - ANZAC
        Battle in 21 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 21 Sea Zone
            ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 2 infantry moved from Northern Territory to Queensland
        1 artillery moved from New South Wales to Queensland
        3 fighters moved from Burma to India
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              ANZAC take Ethiopia from Italians
        1 infantry moved from Anglo Egyptian Sudan to Kenya
              British take Kenya from Italians
        1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    Combat - ANZAC
        Battle in 21 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 21 Sea Zone
            ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 2 infantry moved from Northern Territory to Queensland
        1 artillery moved from New South Wales to Queensland
        3 fighters moved from Burma to India
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    Combat Move - French
        1 infantry moved from Nigeria to French Central Africa
    Combat - French
        Battle in French Central Africa
            French attack with 1 infantry
            Italians defend with 1 infantry
                French roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in French Central Africa
            French win, taking French Central Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - French
        1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
        2 infantry moved from 98 Sea Zone to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : 0,83
ANZAC & France done.
Germany on the move.
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone
        1 mech_infantry moved from Bessarabia to Rostov
              Germans take Rostov from Russians
        8 infantry moved from Karelia to Novgorod
              Germans take Novgorod from Russians
        1 infantry moved from Vyborg to Novgorod
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
        Battle in 86 Sea Zone
            Germans attack with 1 tactical_bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 86 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
    Non Combat Move - Germans
        2 aaGuns moved from Southern France to Northern Italy
        3 aaGuns, 1 armour, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine
        4 infantry moved from Romania to Bessarabia
        9 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
        1 mech_infantry moved from Baltic States to Bessarabia
        1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
        2 mech_infantrys moved from Western Germany to Poland
        1 cruiser moved from 91 Sea Zone to 94 Sea Zone
        1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
        1 tactical_bomber moved from 91 Sea Zone to Southern Italy
        1 fighter moved from Southern Italy to 91 Sea Zone
        2 bombers moved from Southern Italy to Ukraine
        1 fighter moved from Alexandria to Ukraine
        1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
    Place Units - Germans
        1 submarine placed in 110 Sea Zone
        10 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
        Germans collect 48 PUs; end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
@Amon-Sul had some edits
EDIT: Removing units owned by Germans from Ukraine: 2 bombers and 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
        7 infantry moved from Bryansk to Rostov
        1 artillery moved from Volgograd to Rostov
        2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Kweichow
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
        Battle in Kweichow
            Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Kweichow
                Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1,83 expected hits
                Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Kweichow
                1 artillery owned by the Japanese lost in Kweichow
            Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for Russians: 1 mech_infantry
        Battle in Rostov
            Russians attack with 1 artillery and 7 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 artillery and 7 infantry in Rostov, round 2 : 1/8 hits, 1,67 expected hits
                Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 infantry moved from Western Ukraine to Bryansk
        6 artilleries moved from Russia to Tambov
        1 infantry moved from Olgiy to Timguska
        1 infantry moved from Yenisey to Timguska
        2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
        2 fighters and 1 tactical_bomber moved from Kweichow to Kazakhstan
        1 aaGun moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Rostov
        2 aaGuns, 17 artilleries and 12 infantry moved from Bryansk to Tambov
    Place Units - Russians
        1 infantry and 6 mech_infantrys placed in Russia
        3 infantry placed in Volgograd
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Belarus: 1 infantry
        EDIT: Adding units owned by Russians to Tambov: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Russians
        Russians collect 24 PUs; end with 24 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,33
Russians regular : -1,33
i think u ll understand ncm edit
1 inf belarus to bryansks
1  inf bryansk to tambov
japan can go
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
i think u ll understand ncm edit
sure, undercover mech ;-)
I’m sry for the euro game yesterday… I don’t like italy… wasting time from the first minute of the game and than this end…
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 airfield, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
        1 artillery moved from Malaya to Shan State
        1 infantry moved from French Indo China to Shan State
        1 destroyer moved from 37 Sea Zone to 43 Sea Zone
        2 fighters moved from French Indo China to Shan State
        1 tactical_bomber moved from French Indo China to Shan State
        1 tactical_bomber moved from Anhwe to Shan State
        1 fighter moved from 37 Sea Zone to 43 Sea Zone
        1 fighter moved from French Indo China to Hunan
        1 fighter and 2 tactical_bombers moved from Anhwe to Hunan
        1 artillery and 1 infantry moved from Anhwe to Hunan
        1 infantry moved from Anhwe to Kweichow
        1 bomber moved from Anhwe to Kwangsi
        1 infantry moved from French Indo China to Kwangsi
        1 infantry moved from French Indo China to Kwangsi
        1 fighter moved from 35 Sea Zone to 45 Sea Zone
        1 submarine moved from 6 Sea Zone to 21 Sea Zone
        3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
        1 bomber moved from French Indo China to 43 Sea Zone
        1 infantry moved from Yakut S.S.R. to Yenisey
              Japanese take Yenisey from Russians
    Combat - Japanese
        Battle in Sumatra
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 21 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Japanese lost in 21 Sea Zone
                1 destroyer owned by the ANZAC lost in 21 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer
        Battle in Hunan
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            British defend with 2 mech_infantrys
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 3,00 expected hits
                Chinese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Hunan
                2 mech_infantrys owned by the British lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 mech_infantrys
        Battle in Shan State
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            British defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3,00 expected hits
                UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Shan State
                2 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Kwangsi
            Japanese attack with 1 bomber and 2 infantry
            British defend with 1 mech_infantry
                Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
                Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kwangsi
                1 mech_infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 mech_infantry
        Battle in 43 Sea Zone
            Japanese attack with 1 bomber, 1 destroyer and 1 fighter
            Americans defend with 1 submarine
                Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
    Non Combat Move - Japanese
        2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
        1 fighter moved from 45 Sea Zone to Philippines
        1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
        1 marine moved from Philippines to 35 Sea Zone
        1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
        1 bomber and 1 fighter moved from 43 Sea Zone to French Indo China
        2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
        1 bomber moved from Kwangsi to French Indo China
        2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
        1 artillery moved from Anhwe to Shantung
        1 infantry moved from Kiangsu to Anhwe
        1 mech_infantry moved from Manchuria to Shantung
        1 aaGun moved from Anhwe to Shantung
        1 infantry moved from Kiangsu to Shantung
        1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
        1 armour moved from Sakha to Buyant-Uhaa
        1 infantry moved from Amur to Manchuria
        3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
        1 fighter moved from Japan to Philippines
        1 transport moved from 35 Sea Zone to 21 Sea Zone
        1 infantry moved from Guam to 21 Sea Zone
        1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
        1 fighter moved from Japan to Philippines
    Place Units - Japanese
        1 factory_minor placed in Shantung
        1 airfield placed in French Indo China
        3 infantry placed in French Indo China
        1 infantry and 2 mech_infantrys placed in Kiangsu
        1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 58 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,17
Japanese regular : 2,17
UK_Pacific regular : 0,33
ANZAC regular : 0,67
Busy now
Will try to play in the afternoon
But its a big move
I have to see the map first
I think in the evening is more realistic
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
i think u ll understand ncm edit
sure, undercover mech ;-)
I’m sry for the euro game yesterday… I don’t like italy… wasting time from the first minute of the game and than this end…
Italy is ok , they deserved the draw. We should have won Albania. Its just we received a goal in 98th minute, so, its hard.
Japan is building ICs with no time to loose :D
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
Japan is building ICs with no time to loose
Need ground units for the Yunnan Stack. First I wanted one in Malaya, but that was to risky
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I think in the evening is more realistic
Take your time. I’ve only 4 games ongoing with daily action… ;-) Yes that escalated quickly
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I think in the evening is more realistic
Take your time. I’ve only 4 games ongoing with daily action… ;-) Yes that escalated quickly
only four games? isnt that much ? :D
escalated quicky, u mean ITtaly Croatia game or ?
@Amon-Sul the 4 games. 2 started very slow so I had to start new games…
Football also… 8min extra time was quite a lot, but nowadays unfortunately not unusal. I miss the time without VAR…
I Like turqoise color in Ethiopia :)
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I Like turqoise color in Ethiopia :)
unfortunately it’s not worth enough o build a factory there ;-)
had i mind to try to kill the anzac guys with italy, but i wanted my bomber (i would have used because normaly i don’t like 50/50 battles) in position and not anywhere with low range (again)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 43 Sea Zone
        1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    Combat - Americans
        Battle in 43 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 43 Sea Zone
                1 destroyer owned by the Japanese lost in 43 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 55 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
        1 tactical_bomber moved from Eastern United States to Iceland
        3 infantry and 1 mech_infantry moved from Brazil to British Guiana
        4 aaGuns, 1 artillery and 4 infantry moved from Eastern United States to Central United States
        1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
        1 bomber moved from 43 Sea Zone to Northern Territory
    Place Units - Americans
        1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
        1 fighter placed in Eastern United States
        1 fighter placed in Western United States
        1 destroyer and 1 submarine placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,67