@barnee
Howdy,
I replaced the leftover Elite from last round into an Infantry at the end of my UK turn. I just figured out that I can plce 2 Elites in one TT without TripleA complaining :-)
We are actually going out tonight for dinner. Maybe I can discuss with my wife the upcoming ANZAC turn. :D just kidding! She is cool with my hobby :-)
BR
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 Fortification, 2 carriers, 1 elite, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 usa_fighters moved from Hawaiian Islands to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 usa_fighters moved from Guam to 26 Sea Zone
1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - Americans
1 elite placed in Eastern United States
1 transport, 1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 Fortification placed in Hawaiian Islands
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Kansu
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body>
Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
British buy 1 artillery, 1 carrier, 1 elite, 2 infantry, 2 uk_armours, 1 uk_fighter, 1 uk_para and 1 uk_tactical_bomber; Remaining resources: 2 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
British take Celebes from Dutch
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 infantry moved from India to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 uk_fighter and 1 uk_tactical_bomber moved from Algeria to Egypt
1 bomber moved from Algeria to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 carrier placed in 39 Sea Zone
2 elites, 1 uk_fighter and 1 uk_para placed in United Kingdom
1 artillery, 1 infantry and 1 uk_armour placed in Egypt
1 uk_tactical_bomber placed in United Kingdom
1 infantry and 1 uk_armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 elite
EDIT: Removing units owned by British from United Kingdom: 1 elite
EDIT: Adding units owned by British to Scotland: 1 elite
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,1,4,3
British collect 45 PUs (8 lost to blockades); end with 47 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
Trigger British Liberates Celebes Turn2: British met a national objective for an additional 1 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,33
exp-game-2-stahl-us uk-2.tsvg