@Booper Scramble both fighters out of Scotland please.
L21 BM3 jkeller (Axis) vs trulpen(Allies + 22)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Bryansk to Russia 3 artilleries moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 3 aaGuns moved from Bryansk to Russia 10 infantry moved from Bryansk to Tambov 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 10 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Timguska to Urals 5 infantry moved from Timguska to Novosibirsk 2 fighters and 1 tactical_bomber moved from Yunnan to Volgograd 2 aaGuns and 12 infantry moved from Buryatia to Amur 26 infantry moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Russia to Tambov 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia 1 armour and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 5 tactical_bombers moved from Hunan to Yunnan 1 marine moved from Java to 42 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 marine moved from Kwangtung to Kwangsi 4 infantry moved from Kwangtung to Kwangsi 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Yunnan 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from Kansu to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Kweichow 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 battleships and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in Celebes Battle in French Indo China Battle in Philippines Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 1 marine in Philippines, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Philippines, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Japanese roll dice for 1 marine in Philippines, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Philippines, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 6 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Philippines Americans win, taking Celebes from Dutch, taking French Indo China from UK_Pacific with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 submarines and 1 transport British defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Battle in Kwangsi Japanese attack with 6 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 6 infantry and 1 marine in Kwangsi, round 2 : 1/7 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Sumatra from UK_Pacific, taking Kwangsi from Chinese with 5 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 2 bombers, 11 fighters, 11 infantry and 8 tactical_bombers British defend with 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 12 infantry British roll AA dice in Yunnan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/35 hits, 15.50 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : -6.33 British AA : 1.50 UK_Pacific regular : 0.67 British regular : -0.33
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3 aa, 1 aussie inf and 9 chinese inf.
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of course one again…coin flip battle i end up -56 ipc I cant keep playing if every game is going to be like this it just crazy. I dont think I have had even one battle go this far in my favor since I started playing here and I can’t even count the number of battles that have went like this against me
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 5 tactical_bombers moved from Hunan to Yunnan 1 marine moved from Java to 42 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 marine moved from Kwangtung to Kwangsi 4 infantry moved from Kwangtung to Kwangsi 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Yunnan 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from Kansu to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Kweichow 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 battleships and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in Celebes Battle in French Indo China Battle in Philippines Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 1 marine in Philippines, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Philippines, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Japanese roll dice for 1 marine in Philippines, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Philippines, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 6 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Philippines Americans win, taking Celebes from Dutch, taking French Indo China from UK_Pacific with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 submarines and 1 transport British defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Battle in Kwangsi Japanese attack with 6 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 6 infantry and 1 marine in Kwangsi, round 2 : 1/7 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Sumatra from UK_Pacific, taking Kwangsi from Chinese with 5 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 2 bombers, 11 fighters, 11 infantry and 8 tactical_bombers British defend with 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 12 infantry British roll AA dice in Yunnan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/35 hits, 15.50 expected hits Chinese roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 24 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 9/33 hits, 12.17 expected hits 9 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 3 : 12/26 hits, 13.50 expected hits Chinese roll dice for 2 artilleries, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 11/23 hits, 8.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese, 1 artillery owned by the Chinese and 8 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 4 : 10/15 hits, 8.83 expected hits Chinese roll dice for 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 7/11 hits, 4.83 expected hits 4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Yunnan, round 5 : 4/8 hits, 4.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Yunnan Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -56 Casualties for Japanese: 1 armour, 5 artilleries, 9 fighters, 11 infantry and 5 tactical_bombers Casualties for ANZAC: 1 infantry Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 1 artillery, 1 fighter and 12 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 bomber EDIT: Adding units owned by Japanese to Yunnan: 1 fighter EDIT: Turning off Edit Mode 3 fighters moved from Yunnan to 35 Sea Zone 3 tactical_bombers moved from Yunnan to 35 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 3 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Yunnan to Kwangsi 1 aaGun moved from Hunan to Kwangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 bomber moved from Kwangsi to Hainan Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : 1.00 Japanese regular : -7.50 British AA : 1.50 UK_Pacific regular : 0.67 British regular : -0.33
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@jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):
of course one again…coin flip battle i end up -56 ipc I cant keep playing if every game is going to be like this it just crazy. I dont think I have had even one battle go this far in my favor since I started playing here and I can’t even count the number of battles that have went like this against me
I often have the same feeling.
This could very well have been a pyrrhus victory for the yellow plague. Losing a lot of air is not good news. The game is not over though.
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Expected TUV-swing was only 0 to -5, so clearly a worse outcome for the bad guys.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Java Battle in 41 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in French West Africa Americans attack with 1 armour, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 2 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 3 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 4 : 1/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone EDIT: 1 infantry moved from Java to Malaya EDIT: 1 artillery moved from 42 Sea Zone to Malaya EDIT: Americans undo move 9. EDIT: Americans undo move 8. 2 fighters moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland EDIT: 1 infantry moved from Java to Malaya EDIT: 1 artillery moved from 42 Sea Zone to Malaya EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 2 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3,1,1,3,3,2,6,3,4,3,6,2,1,1,4,4,5,1 Americans collect 57 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -4,00 Japanese regular : -0,17 Neutral_Axis regular : 0,00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Java Battle in 41 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in French West Africa Americans attack with 1 armour, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 2 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 3 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 4 : 1/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone EDIT: 1 infantry moved from Java to Malaya EDIT: 1 artillery moved from 42 Sea Zone to Malaya EDIT: Americans undo move 9. EDIT: Americans undo move 8. 2 fighters moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland EDIT: 1 infantry moved from Java to Malaya EDIT: 1 artillery moved from 42 Sea Zone to Malaya EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 2 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3,1,1,3,3,2,6,3,4,3,6,2,1,1,4,4,5,1 Americans collect 57 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 armour and 3 mech_infantrys moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Morocco to Algeria 3 fighters moved from Gibraltar to Algeria 1 armour moved from Morocco to Algeria 1 marine moved from West India to 79 Sea Zone 1 cruiser and 1 marine moved from 79 Sea Zone to 41 Sea Zone 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 marine moved from West India to 79 Sea Zone 1 battleship and 1 marine moved from 79 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland Battle in Sumatra British attack with 2 infantry and 1 marine Japanese defend with 1 infantry British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Italian Somaliland from Italians, taking Sumatra from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Algeria British attack with 1 armour, 3 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 3 fighters and 1 infantry in Algeria, round 2 : 2/5 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 armour, 3 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 5 infantry moved from India to Burma 2 infantry moved from West India to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 76 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 carrier and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 3 fighters moved from Algeria to Gibraltar 2 transports moved from 91 Sea Zone to 109 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 108 Sea Zone 1 battleship and 1 destroyer moved from 121 Sea Zone to 106 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Americans regular : -4,00 Italians regular : 1,00 Japanese regular : 0,17 Neutral_Axis regular : -0,33 British regular : -1,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Java Battle in 41 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in French West Africa Americans attack with 1 armour, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 2 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 3 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 4 : 1/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone EDIT: 1 infantry moved from Java to Malaya EDIT: 1 artillery moved from 42 Sea Zone to Malaya EDIT: Americans undo move 9. EDIT: Americans undo move 8. 2 fighters moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland EDIT: 1 infantry moved from Java to Malaya EDIT: 1 artillery moved from 42 Sea Zone to Malaya EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 2 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3,1,1,3,3,2,6,3,4,3,6,2,1,1,4,4,5,1 Americans collect 57 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 armour and 3 mech_infantrys moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Morocco to Algeria 3 fighters moved from Gibraltar to Algeria 1 armour moved from Morocco to Algeria 1 marine moved from West India to 79 Sea Zone 1 cruiser and 1 marine moved from 79 Sea Zone to 41 Sea Zone 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 marine moved from West India to 79 Sea Zone 1 battleship and 1 marine moved from 79 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland Battle in Sumatra British attack with 2 infantry and 1 marine Japanese defend with 1 infantry British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Italian Somaliland from Italians, taking Sumatra from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Algeria British attack with 1 armour, 3 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 3 fighters and 1 infantry in Algeria, round 2 : 2/5 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 armour, 3 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 5 infantry moved from India to Burma 2 infantry moved from West India to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 76 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 carrier and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 3 fighters moved from Algeria to Gibraltar 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 battleship and 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 108 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Americans regular : -4,00 Italians regular : 1,00 Japanese regular : 0,17 Neutral_Axis regular : -0,33 British regular : -1,00
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Pick 1 aa instead of 1 inf from London.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 fighters moved from Egypt to Ethiopia 1 bomber moved from Egypt to Ethiopia 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 infantry moved from Tunisia to Libya Combat - Italians Battle in Ethiopia Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Ethiopia, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Ethiopia to Egypt 3 infantry moved from Syria to Trans-Jordan 3 artilleries moved from Egypt to Trans-Jordan 5 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 2 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Ethiopia to Egypt 2 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 4 aaGuns moved from Southern Italy to Northern Italy 2 infantry moved from Albania to Greece Place Units - Italians 2 armour and 1 mech_infantry placed in Egypt 1 infantry and 1 tactical_bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 cruiser and 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 cruiser and 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 1 artillery moved from Archangel to Smolensk 7 armour, 11 artilleries, 30 infantry and 5 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 4 armour moved from Eastern Poland to Bryansk 2 armour moved from Baltic States to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 3 armour moved from Archangel to Bryansk 3 mech_infantrys moved from Archangel to Bryansk 1 mech_infantry moved from Romania to Belarus 2 mech_infantrys moved from Poland to Belarus 1 armour moved from Poland to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 2 tactical_bombers moved from Romania to Smolensk 2 fighters moved from Romania to Smolensk 3 tactical_bombers moved from Romania to Novgorod 3 fighters moved from Romania to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 2 fighters moved from Western Germany to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Smolensk 1 submarine moved from 95 Sea Zone to 98 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 6 fighters, 5 infantry and 5 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 6 fighters, 5 infantry and 5 tactical_bombers in Novgorod, round 2 : 12/16 hits, 7.17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 16 armour, 11 artilleries, 30 infantry and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 11 artilleries, 30 infantry and 14 mech_infantrys in Bryansk, round 2 : 21/71 hits, 20.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 16 armour, 11 artilleries, 30 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Smolensk, round 2 : 4/6 hits, 3.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Eastern Poland 2 aaGuns moved from Belarus to Bryansk 2 tactical_bombers moved from Smolensk to Belarus 6 fighters and 5 tactical_bombers moved from Novgorod to Belarus 1 bomber moved from Smolensk to Belarus 2 fighters moved from Smolensk to Belarus 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from 98 Sea Zone to Egypt Place Units - Germans 1 infantry placed in France 3 bombers and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 5.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Italians to Russians EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 1 armour, 3 artilleries, 36 infantry and 2 mech_infantrys moved from Tambov to Russia 1 armour moved from Volgograd to Russia 5 infantry moved from Novosibirsk to Vologda 1 infantry moved from Urals to Vologda 2 infantry moved from Volgograd to Samara 3 infantry moved from Rostov to Tambov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bessarabia Place Units - Russians 1 aaGun, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -1,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Italians to Russians EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 1 armour, 3 artilleries, 36 infantry and 2 mech_infantrys moved from Tambov to Russia 1 armour moved from Volgograd to Russia 5 infantry moved from Novosibirsk to Vologda 1 infantry moved from Urals to Vologda 2 infantry moved from Volgograd to Samara 3 infantry moved from Rostov to Tambov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bessarabia Place Units - Russians 1 aaGun, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -1,33
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Looked at our game now and saw that I forgot to move 1 aussie-fig from Queensland to Hawaii.
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Not crucial, but it was the plan.