tanios (x) vs DannyDuck716 (allies +17) BM3


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to United Kingdom
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
            2 submarines moved from 89 Sea Zone to 106 Sea Zone
            2 destroyers moved from 64 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 bomber moved from Kiangsi to India
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 artillery and 3 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            2 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 10 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Sikang to Novosibirsk
                  British take Novosibirsk from Italians
            4 infantry moved from Persia to Northwest Persia
            1 armour moved from Eastern Persia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from India to Northwest Persia
            1 bomber moved from India to Northwest Persia
            1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 5 armour
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/9 hits, 3.50 expected hits
                    Germans roll dice for 5 armour in Northwest Persia, round 2 : 1/5 hits, 2.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 4 armour in Northwest Persia, round 3 : 2/4 hits, 2.00 expected hits
                    4 armour owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 3 infantry
                Casualties for Germans: 5 armour
    
        Non Combat Move - British
            1 artillery, 1 infantry and 1 marine moved from West India to 79 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            1 aaGun moved from Persia to Iraq
            1 aaGun moved from Eastern Persia to Persia
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Kiangsi to Hunan
    
        Place Units - British
            1 artillery and 3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 bomber and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Some Units in India change ownership: 2 armour, 1 bomber and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    British regular : -1.83
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 2 fighters and 5 infantry moved from 98 Sea Zone to Egypt
            3 bombers moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 3 bombers, 2 fighters and 5 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 artillery, 3 bombers, 2 fighters and 5 infantry in Egypt, round 2 : 4/11 hits, 4.33 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Italians and 3 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 3 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 fighter
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to 98 Sea Zone
            3 bombers moved from Egypt to Greece
            1 fighter moved from Southern Italy to 98 Sea Zone
            2 infantry moved from France to Northern Italy
            1 fighter moved from Southern Italy to Greece
    
        Place Units - Italians
            3 transports placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Manchuria to Korea
                  ANZAC take Korea from Japanese
            3 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 bombers moved from Shan State to Iraq
            1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            2 bombers moved from New South Wales to Shan State
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Manchuria to Korea
                  ANZAC take Korea from Japanese
            3 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 bombers moved from Shan State to Iraq
            1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            2 bombers moved from New South Wales to Shan State
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 artilleries, 3 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 8 artilleries, 3 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 8 artilleries, 3 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 6/17 hits, 7.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 8 artilleries, 3 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            3 bombers and 2 tactical_bombers moved from Northwest Persia to Egypt
            1 fighter and 1 tactical_bomber moved from Greece to Egypt
            3 fighters moved from Western Germany to Egypt
            1 bomber moved from Germany to Egypt
            3 fighters moved from Scotland to Western Germany
            2 tactical_bombers moved from Scotland to Western Germany
            3 transports moved from 111 Sea Zone to 113 Sea Zone
            1 destroyer and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Eire to Scotland
    
        Place Units - Germans
            1 fighter placed in Russia
            1 fighter placed in Volgograd
            7 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    British regular : -0.83
    

    Savegame

  • '20

    @DannyDuck716 I got this message at the start of Germany’s turn that I won, but I’m not so sure that’s the case. The rules say I need to hold the 8 victory cities for a full round, and since I achieved it on Italy’s turn, the way I read the rules I need to hold up until Italy’s turn. You didn’t really set up to take back Egypt so I don’t think it makes a difference, but if you want to try you’re welcome to. Japan has 0 actions.

    d9d03b4d-5924-420c-9e46-2f087b89ce56-image.png


  • @tanios Yea, I guess you’re right. Again with the not paying attention. I’m always in a total war mentality. Oh well. Good game. In reality, I doubt the allies in their position would give up. Japan has been rendered completely useless and it would only be a matter of time before Russia is liberated and the Axis are fighting on 4 or 5 fronts and collapsing.


  • @tanios Really, I think the loss boiled down to one move. Russia moving some forces out of the capital to make a hopeless move to Leningrad. That caused the capital to fall and it was downhill from there.

  • '20

    @DannyDuck716 Yeah, good game. That was was fun/different than usual. If the victory conditions were total war you probably would’ve won, but also I would’ve done things differently leading up to this point in the game. I didn’t think I had a serious chance at London, but I didn’t really have anything better to do with the Germans so I decided to set up for one to prevent you from dumping everything into the middle east.


  • @tanios I’ll post the game. Thanks for the game. We will have to do it again in 2021.

  • '20

    @DannyDuck716 said in tanios (x) vs DannyDuck716 (allies +17) BM3:

    @tanios Really, I think the loss boiled down to one move. Russia moving some forces out of the capital to make a hopeless move to Leningrad. That caused the capital to fall and it was downhill from there.

    True. Trying to save Leningrad almost always seems like a mistake.

  • '20

    @DannyDuck716 said in tanios (x) vs DannyDuck716 (allies +17) BM3:

    @tanios I’ll post the game. Thanks for the game. We will have to do it again in 2021.

    Thanks, yeah fortunately 2021 isn’t very long from now.

Suggested Topics

  • 9
  • 16
  • 54
  • 151
  • 128
  • 119
  • 106
  • 146
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts