Adam514 (Axis) vs ksmckay (Allies) Pat to Victory

  • '19 '17

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Poland
            1 armour moved from Slovakia Hungary to Bulgaria
            2 infantry moved from Albania to Bulgaria
            2 infantry moved from Yugoslavia to Romania
            3 fighters moved from Southern Italy to Romania
            1 bomber moved from Southern Italy to Northwest Persia
            5 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @ksmckay Scramble Romania?

  • '19

    @Adam514 no scramble, missed the bomber, disastrous attack in Iraq, perhaps I should have stuck around.

  • '19 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Poland
            1 armour moved from Slovakia Hungary to Bulgaria
            2 infantry moved from Albania to Bulgaria
            2 infantry moved from Yugoslavia to Romania
            3 fighters moved from Southern Italy to Romania
            1 bomber moved from Southern Italy to Northwest Persia
            5 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Romania
                Italians attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Romania, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Cyprus from British, taking Romania from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 marine
                    Italians roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 marine in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Russians lost in Poland
                Italians win, taking Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 marine
            Battle in Northwest Persia
                Italians attack with 1 bomber and 5 infantry
                British defend with 2 fighters and 1 infantry
                    Italians roll dice for 1 bomber and 5 infantry in Northwest Persia, round 2 : 0/6 hits, 1.33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 bomber and 3 infantry in Northwest Persia, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 3 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters in Northwest Persia, round 4 : 2/2 hits, 1.33 expected hits
                    1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
                British win with 2 fighters remaining. Battle score for attacker is -24
                Casualties for Italians: 1 bomber and 5 infantry
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Romania to Slovakia Hungary
            1 infantry moved from Austria to Slovakia Hungary
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 1 marine placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 1.33
    Russians : 0.00
    

    Savegame

  • '19

    @ksmckay said in Adam514 (Axis) vs ksmckay (Allies) Pat to Victory:

    @Adam514 no scramble, missed the bomber, disastrous attack in Iraq, perhaps I should have stuck around.

    I mean to say, it was all part of the plan, it was a trap!

  • '19 '17

    @ksmckay Haha I feel for it!

  • '19

    was going to take Iraq and Ethiopia with Anzac since UK cant collect the income :(

  • '19

    not sure who is more likely to recover their capitol.

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 armour and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
            1 submarine moved from 59 Sea Zone to 40 Sea Zone
            2 aaGuns, 1 artillery, 4 fighters, 1 infantry and 1 marine moved from New South Wales to South Australia
            1 fighter moved from Wake Island to Hawaiian Islands
            1 cruiser moved from 32 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            1 aaGun and 1 armour placed in New South Wales
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Finland
            1 fighter moved from 116 Sea Zone to Finland
            2 infantry moved from Norway to Finland
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            4 armour, 10 artilleries, 29 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 10 armour, 10 artilleries, 29 infantry and 9 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 10 armour, 10 artilleries, 29 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 23/58 hits, 17.83 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 10 armour, 10 artilleries, 28 infantry and 9 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Finland
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 submarine moved from 107 Sea Zone to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 116 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Finland to 116 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 infantry and 9 transports moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from 116 Sea Zone to Norway
            1 bomber moved from Finland to United Kingdom
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun moved from Norway to 116 Sea Zone
            1 aaGun moved from 116 Sea Zone to Western Germany
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            1 airfield placed in Slovakia Hungary
            1 armour and 1 mech_infantry placed in Germany
            1 mech_infantry placed in Germany
            2 armour and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.83
    Russians : 0.00
    

    Savegame

  • '19

    my thinking still hasnt caught up to this game. I forget that you can do the same things I can. Assumed I could keep you out of EPol, never even crossed my mind that you could build an airbase too.

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bessarabia to Romania
            2 fighters and 2 tactical_bombers moved from Bessarabia to Romania
            1 infantry moved from Northern Belarus to Baltic States
            1 bomber moved from Russia to Baltic States
            2 fighters and 1 tactical_bomber moved from Leningrad to Finland
            1 infantry moved from Vyborg to Finland
            1 mech_infantry moved from Leningrad to Finland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Finland
                Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 bomber moved from Baltic States to Russia
            1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Northern Belarus to Smolensk
            4 armour moved from Leningrad to Smolensk
            3 armour moved from Ukraine to Kursk
            1 mech_infantry moved from Stalingrad to Southern Caucasus
            1 armour moved from Stalingrad to Kursk
            2 aaGuns, 7 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Romania to Smolensk
            2 fighters and 1 tactical_bomber moved from Romania to Russia
            2 fighters and 1 tactical_bomber moved from Finland to Vologda
            7 armour and 3 mech_infantrys moved from Ukraine to Kursk
            2 mech_infantrys moved from Russia to Smolensk
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Russia
            3 mech_infantrys placed in Stalingrad
            3 mech_infantrys placed in Urals
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.17
    

    Savegame

  • '19 '17

    @ksmckay Yes it’s an effective trick in a pinch haha.

  • '19 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Queensland to New South Wales
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Amur
            1 fighter moved from Korea to Jehol
            1 tactical_bomber moved from Kiangsi to Jehol
            2 infantry moved from Southern Manchuria to Jehol
            2 infantry moved from Malaya to Shan State
            1 bomber moved from Davao to Shan State
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            1 infantry moved from Queensland to Northern Australia
                  Japanese take Northern Australia from ANZAC
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 64 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 64 Sea Zone
                Japanese win, taking 64 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in New South Wales
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
                    AA fire in New South Wales : 2/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 2 : 4/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 armour in New South Wales, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
                Japanese captures 10PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 aaGun and 1 armour
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 55 Sea Zone to Queensland
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
            3 fighters moved from New South Wales to Queensland
            3 tactical_bombers moved from New South Wales to 55 Sea Zone
            1 fighter moved from Kiangsi to French Indo China
            4 transports moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 55 Sea Zone
            1 fighter moved from Caroline Islands to 55 Sea Zone
            2 tactical_bombers moved from Caroline Islands to Queensland
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 submarines moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 artillery moved from Siberia to Amur
            1 aaGun moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Jehol to Southern Manchuria
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 armour moved from Kweichow to Hunan
            1 fighter moved from Japan to Davao
            1 bomber moved from Shan State to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Southern Manchuria
            1 factory_minor placed in Queensland
            3 infantry placed in French Indo China
            1 infantry placed in Malaya
            1 artillery, 2 fighters and 1 infantry placed in Japan
            1 submarine placed in 7 Sea Zone
            1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Davao: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Chinese : 0.00
    AA fire in New South Wales : : 1.50
    UK_Pacific : 0.33
    Japanese : 0.33
    

    Savegame

  • '19

    wasting a lot of good luck on this game.

  • '19

    is there really any point in continuing this? I am all for continuing to get a tad more learning experience but at the same time I cant imagine a scenario where I come back.

  • '19 '17

    @ksmckay It’s worth it for the experience. And I had to use good moves to get to this point, a few rounds ago I thought the Axis would end up losing. Germans will get Leningrad but won’t be able to move further. If UK had stacked Shan State last round I would have just taken NSW and retreated the rest of my land troops and air to FIC, Japan would be in a worse shape.

  • '19

    i was worried if I moved to Shan state you would just swing a few transports toward India. Seemed like you had enough units to defend Australia and still send 4 or so transports and a carrier to 37 and then I lose India. Maybe I was wrong.

    Axis getting to EPol really hurts. I thought I had done enough there but now I need to regroup which gives you some space.

  • '19 '17

    @ksmckay I thought you could have stacked E Poland instead of retreating to Bessarabia too.

  • '19

    it was tricky. I played it out and couldnt get it to work. If you sent all your german ground all your german air, you had TUV of +60. I tried to come up with a way to make sure you couldnt do that because of US threats in west but I was able to come up with reasonable enough defenses to defend UK/Italy and annihilate the russians. I would have been able to counter what was left and clean up all your ground forces but you would still have all your air. Maybe it would have been worth it but didnt look like it to me.

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