@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Intercept in Gibraltar? Italian bomber and fighter vs US fighter.
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Southern France to Normandy Bordeaux
        3 infantry moved from Greece to Turkey
        1 fighter moved from Southern France to Gibraltar
        1 bomber moved from France to Gibraltar
        1 fighter moved from Southern Italy to Turkey
        1 bomber moved from Yugoslavia to Turkey
        2 artilleries and 1 infantry moved from Libya to Tobruk
    Combat - Italians
        Air Battle in Gibraltar
            Italians attacks with 2 units heading to Gibraltar
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Gibraltar
                AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
            Bombing raid in Gibraltar rolls: 6 and causes: 4 damage to unit: harbour
            Bombing raid in Gibraltar causes 4 damage total. 
        Battle in Tobruk
            Italians attack with 2 artilleries and 1 infantry
            British defend with 1 infantry; Russians defend with 1 mech_infantry
                Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Tobruk
                Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 0/3 hits, 1.00 expected hits
                Russians roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 4 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 mech_infantry in Tobruk, round 4 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Tobruk
            Italians win, taking Tobruk from Russians with 2 artilleries remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 mech_infantry
        Battle in Normandy Bordeaux
            Italians attack with 2 artilleries, 7 infantry and 2 mech_infantrys
            Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                Italians roll dice for 2 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/11 hits, 2.50 expected hits
                Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians roll dice for 2 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/11 hits, 2.50 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Turkey
            Italians attack with 1 bomber, 1 fighter and 3 infantry
            British defend with 2 infantry
                Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Turkey, round 2 : 2/5 hits, 1.67 expected hits
                British roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
            Italians win, taking Turkey from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for British: 2 infantry
        Cleaning up after air battles
    Non Combat Move - Italians
        2 infantry moved from Northern Italy to Southern France
        3 infantry moved from Northern Italy to Southern Italy
        1 artillery and 2 infantry moved from Bulgaria to Greece
        3 infantry moved from Yugoslavia to Bulgaria
        1 bomber moved from Turkey to Southern Italy
        1 bomber moved from Gibraltar to Southern Italy
        1 fighter moved from Gibraltar to Southern France
        1 fighter moved from Turkey to Greece
        1 aaGun moved from Ukraine to Rostov
    Place Units - Italians
        3 infantry placed in Northern Italy
        1 armour and 2 mech_infantrys placed in Southern France
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
        EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
        Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17
Italians : -1.67
British : 0.33
Americans : -1.00
Russians : -0.33
@trulpen
Hey Brother, just want to make sure you know it’s your turn… usually you’re very prompt so just checking  in case you missed it.
Thanks! I have too many games, so this slipped. I’ll try to get to it tonight.
Must’ve played when I was tired. Did a strange move with UK. Can I change the blitz from Samara to Smolensk, so the tank can stay with the russian stack?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
            EDIT: British takes Smolensk from Germans
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of Samara from British to Germans
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 armour moved from Vologda to Smolensk
        EDIT: 1 armour moved from Smolensk to Archangel
        EDIT: 1 infantry moved from New South Wales to 62 Sea Zone
        EDIT: ANZAC undo move 3.
        EDIT: 1 infantry moved from New South Wales to 62 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
        EDIT: 1 infantry moved from 66 Sea Zone to Argentina
    Combat - ANZAC
        Battle in Argentina
    Non Combat Move - ANZAC
        2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Queensland to New South Wales
        1 artillery and 2 infantry moved from South Australia to New South Wales
        2 infantry moved from Iraq to Northwest Persia
        1 fighter moved from Spain to 91 Sea Zone
    Place Units - ANZAC
        1 armour and 2 mech_infantrys placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,3,1,1,2,1,5,3,6,5,5,3,2,6,6
        ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Spain to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Spain
        2 infantry moved from Iraq to Northwest Persia
    Turn Complete - French
Combat Hit Differential Summary :
I forgot to move the french des.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
            EDIT: British takes Smolensk from Germans
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of Samara from British to Germans
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 armour moved from Vologda to Smolensk
        EDIT: 1 armour moved from Smolensk to Archangel
        EDIT: 1 infantry moved from New South Wales to 62 Sea Zone
        EDIT: ANZAC undo move 3.
        EDIT: 1 infantry moved from New South Wales to 62 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
        EDIT: 1 infantry moved from 66 Sea Zone to Argentina
    Combat - ANZAC
        Battle in Argentina
    Non Combat Move - ANZAC
        2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Queensland to New South Wales
        1 artillery and 2 infantry moved from South Australia to New South Wales
        2 infantry moved from Iraq to Northwest Persia
        1 fighter moved from Spain to 91 Sea Zone
    Place Units - ANZAC
        1 armour and 2 mech_infantrys placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,3,1,1,2,1,5,3,6,5,5,3,2,6,6
        ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Spain to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Spain
        2 infantry moved from Iraq to Northwest Persia
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
        EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Bryansk to Smolensk
              Germans take Smolensk from British
        1 armour moved from Smolensk to Bryansk
        1 infantry moved from Kazakhstan to Tsinghai
              Germans take Tsinghai from Chinese
        3 infantry moved from Volgograd to Caucasus
        1 bomber moved from Western Germany to Caucasus
        5 bombers moved from Southern Italy to Caucasus
        1 bomber moved from Yugoslavia to Caucasus
        1 fighter moved from Southern Italy to Caucasus
        15 artilleries, 13 infantry and 1 mech_infantry moved from Southern France to Spain
        12 mech_infantrys moved from Northern Italy to Spain
        1 mech_infantry moved from Northern Italy to Spain
        1 armour moved from Northern Italy to Spain
        1 mech_infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from Normandy Bordeaux to Spain
    Combat - Germans
        Battle in Caucasus
            Germans attack with 7 bombers, 1 fighter and 3 infantry
            British defend with 2 mech_infantrys
                Germans roll dice for 7 bombers, 1 fighter and 3 infantry in Caucasus, round 2 : 6/11 hits, 5.67 expected hits
                British roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
            Germans win, taking Caucasus from British with 7 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Germans: 1 infantry
            Casualties for British: 2 mech_infantrys
        Battle in Spain
            Germans attack with 1 armour, 15 artilleries, 13 infantry and 15 mech_infantrys
            British defend with 4 infantry; French defend with 2 infantry; Americans defend with 2 aaGuns, 1 airfield, 1 factory_minor and 9 infantry
                Germans roll dice for 1 armour, 15 artilleries, 13 infantry and 15 mech_infantrys in Spain, round 2 : 13/44 hits, 12.67 expected hits
                Americans roll dice for 2 aaGuns and 15 infantry in Spain, round 2 : 6/15 hits, 5.00 expected hits
                2 aaGuns owned by the Americans, 6 infantry owned by the Germans, 5 infantry owned by the Americans, 2 infantry owned by the French and 4 infantry owned by the British lost in Spain
                Germans roll dice for 1 armour, 15 artilleries, 7 infantry and 15 mech_infantrys in Spain, round 3 : 11/38 hits, 11.67 expected hits
                Americans roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Spain
            Germans win, taking Spain from Americans with 1 armour, 15 artilleries, 5 infantry and 15 mech_infantrys remaining. Battle score for attacker is 31
            Casualties for Germans: 8 infantry
            Casualties for Americans: 2 aaGuns and 9 infantry
            Casualties for British: 4 infantry
            Casualties for French: 2 infantry
    Non Combat Move - Germans
        1 armour, 4 infantry and 3 mech_infantrys moved from Novgorod to Belarus
        2 aaGuns, 15 artilleries and 26 infantry moved from Bryansk to Belarus
        11 mech_infantrys moved from Rostov to Belarus
        2 armour moved from Rostov to Belarus
        20 armour and 16 mech_infantrys moved from Rostov to Bryansk
        1 artillery and 2 infantry moved from Ukraine to Rostov
        1 fighter moved from Caucasus to Rostov
        6 bombers moved from Caucasus to Eastern Poland
        1 bomber moved from Caucasus to Bryansk
        2 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Yugoslavia to Eastern Poland
        2 fighters and 1 tactical_bomber moved from France to Belarus
        1 tactical_bomber moved from Northern Italy to Belarus
        1 tactical_bomber moved from Northern Italy to Southern Italy
        2 fighters moved from France to Southern Italy
        5 mech_infantrys moved from Northern Italy to Romania
        2 artilleries and 3 infantry moved from Western Germany to Northern Italy
        2 artilleries and 6 infantry moved from France to Southern France
        1 infantry moved from France to Northern Italy
        1 artillery moved from Western Germany to France
    Place Units - Germans
        1 artillery and 2 mech_infantrys placed in Ukraine
        3 infantry placed in Volgograd
        1 infantry placed in Novgorod
        1 fighter and 6 infantry placed in Western Germany
        1 armour and 7 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
        Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 0.33
Americans : 1.67
@trulpen
Yeah ok, I left it.
@Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
@trulpen
Yeah ok, I left it.
That was regarding changing the UK tank but I forgot to quote it.
@Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
@Tizkit said in 19L Playoff Semifinal – Trulpen (Allies +28) vs Tizkit (Axis) G40.2:
@trulpen
Yeah ok, I left it.That was regarding changing the UK tank but I forgot to quote it.
Thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        1 armour moved from Iraq to Northwest Persia
        5 aaGuns, 4 armour, 10 artilleries, 46 infantry and 1 mech_infantry moved from Archangel to Vologda
        2 fighters moved from Persia to Vologda
        3 fighters moved from Persia to Vologda
    Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 4 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 mech_infantry moved from Kazakhstan to Novosibirsk
              Japanese take Novosibirsk from Russians
        2 mech_infantrys moved from Sikang to Kansu
        4 mech_infantrys moved from Kazakhstan to Kansu
        1 mech_infantry moved from Kazakhstan to Turkmenistan
              Japanese take Turkmenistan from Russians
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 mech_infantry moved from Kweichow to Shensi
        2 mech_infantrys moved from Chahar to Hopei
        2 mech_infantrys moved from Hopei to Shensi
        1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
        1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
        2 fighters moved from India to Shensi
        1 armour, 6 artilleries, 1 bomber, 14 infantry and 8 mech_infantrys moved from West India to Eastern Persia
        1 mech_infantry moved from Afghanistan to Eastern Persia
        1 artillery, 2 infantry and 1 mech_infantry moved from Hopei to Shensi
    Combat - Japanese
        Battle in Kansu
            Japanese attack with 2 fighters, 6 mech_infantrys and 2 tactical_bombers
            Chinese defend with 1 fighter and 3 infantry
                Japanese roll dice for 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/10 hits, 3.33 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 3/4 hits, 1.67 expected hits
                3 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
            Japanese win, taking Kansu from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Japanese: 3 mech_infantrys
            Casualties for Chinese: 1 fighter and 3 infantry
        Battle in Eastern Persia
            Japanese attack with 1 armour, 6 artilleries, 1 bomber, 14 infantry and 9 mech_infantrys
            British defend with 1 infantry
                Japanese roll dice for 1 armour, 6 artilleries, 1 bomber, 14 infantry and 9 mech_infantrys in Eastern Persia, round 2 : 8/31 hits, 8.00 expected hits
                British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Eastern Persia
            Japanese win, taking Eastern Persia from British with 1 armour, 6 artilleries, 1 bomber, 14 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Shensi
            Japanese attack with 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Shensi, round 2 : 4/9 hits, 2.50 expected hits
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
            Casualties for Chinese: 3 infantry
    Non Combat Move - Japanese
        2 mech_infantrys moved from Hopei to Tsinghai
        4 mech_infantrys moved from Kazakhstan to Tsinghai
        2 fighters moved from Shensi to Tsinghai
        2 fighters and 2 tactical_bombers moved from Kansu to Tsinghai
        1 aaGun moved from West India to Eastern Persia
        1 bomber moved from Eastern Persia to India
        3 artilleries and 2 infantry moved from India to West India
        1 armour and 1 mech_infantry moved from Burma to West India
        3 mech_infantrys moved from French Indo China to Burma
        1 mech_infantry moved from Malaya to Burma
        1 infantry moved from Jehol to 19 Sea Zone
        1 infantry moved from Kiangsu to 19 Sea Zone
        2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 mech_infantry moved from Jehol to Korea
        1 fighter moved from Anhwe to Japan
        2 infantry moved from Chahar to Jehol
        1 mech_infantry moved from Kiangsu to Kweichow
        1 mech_infantry moved from Kiangsu to Jehol
        2 infantry moved from 6 Sea Zone to Korea
        1 submarine moved from 35 Sea Zone to 33 Sea Zone
        2 battleships and 2 carriers moved from 54 Sea Zone to 33 Sea Zone
        4 tactical_bombers moved from New Guinea to Caroline Islands
        2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
        3 carriers, 2 cruisers and 4 fighters moved from 54 Sea Zone to 30 Sea Zone
        1 fighter moved from New Guinea to 30 Sea Zone
        2 bombers moved from New Guinea to Marshall Islands
        1 fighter moved from Japan to 30 Sea Zone
        2 artilleries and 2 infantry moved from Java to 42 Sea Zone
        2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 46 Sea Zone
        2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
        2 destroyers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
        1 transport moved from 39 Sea Zone to 37 Sea Zone
    Place Units - Japanese
        2 artilleries and 1 infantry placed in India
        1 infantry and 2 mech_infantrys placed in Malaya
        2 mech_infantrys placed in French Indo China
        1 harbour placed in New Guinea
        2 infantry placed in Japan
        1 destroyer and 3 transports placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 73 PUs; end with 73 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 0.33
Japanese : 2.17
No, I just missed moving. I think I will lose very soon. Will try to look into it in a while.
@trulpen still to you my friend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 5 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Morocco to Tunisia
              Americans take Tunisia from Italians
    Combat - Americans
    Non Combat Move - Americans
        2 bombers moved from Morocco to Western United States
        5 infantry moved from Central United States to Western United States
        1 infantry moved from Rio de Oro to 91 Sea Zone
        4 infantry moved from Morocco to 91 Sea Zone
        5 artilleries moved from Gibraltar to 91 Sea Zone
        1 fighter moved from Gibraltar to Southeast Mexico
        5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
        5 artilleries moved from 109 Sea Zone to United Kingdom
        1 armour moved from Rio de Oro to Algeria
        3 mech_infantrys moved from Morocco to Algeria
        3 carriers, 3 destroyers, 2 fighters and 6 submarines moved from 91 Sea Zone to 109 Sea Zone
        2 transports moved from 89 Sea Zone to 101 Sea Zone
        4 fighters moved from 91 Sea Zone to Southeast Mexico
        2 fighters moved from Line Islands to 10 Sea Zone
    Place Units - Americans
        1 artillery and 1 bomber placed in Western United States
        5 submarines and 3 transports placed in 10 Sea Zone
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 5 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Morocco to Tunisia
              Americans take Tunisia from Italians
    Combat - Americans
    Non Combat Move - Americans
        2 bombers moved from Morocco to Western United States
        5 infantry moved from Central United States to Western United States
        1 infantry moved from Rio de Oro to 91 Sea Zone
        4 infantry moved from Morocco to 91 Sea Zone
        5 artilleries moved from Gibraltar to 91 Sea Zone
        1 fighter moved from Gibraltar to Southeast Mexico
        5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
        5 artilleries moved from 109 Sea Zone to United Kingdom
        1 armour moved from Rio de Oro to Algeria
        3 mech_infantrys moved from Morocco to Algeria
        3 carriers, 3 destroyers, 2 fighters and 6 submarines moved from 91 Sea Zone to 109 Sea Zone
        2 transports moved from 89 Sea Zone to 101 Sea Zone
        4 fighters moved from 91 Sea Zone to Southeast Mexico
        2 fighters moved from Line Islands to 10 Sea Zone
    Place Units - Americans
        1 artillery and 1 bomber placed in Western United States
        5 submarines and 3 transports placed in 10 Sea Zone
        1 tactical_bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Syria to Turkey
        1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
        1 infantry moved from Iraq to Turkey
        3 infantry moved from Northwest Persia to Caucasus
        3 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
        1 fighter moved from Northwest Persia to Caucasus
        3 fighters moved from Trans-Jordan to Turkey
        1 armour moved from Archangel to Smolensk
              British take Smolensk from Germans
        1 armour moved from Smolensk to Vologda
        1 infantry moved from Iraq to Turkey
    Combat - British
        Battle in Turkey
            British attack with 4 fighters, 3 infantry and 1 tactical_bomber
            Italians defend with 2 infantry
                British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 2/8 hits, 3,17 expected hits
                Italians roll dice for 2 infantry in Turkey, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Italians lost in Turkey
            British win, taking Turkey from Italians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
        Battle in Caucasus
            British attack with 4 fighters, 3 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 3,17 expected hits
                Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Caucasus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - British
        3 infantry moved from Persia to Northwest Persia
        1 carrier and 1 transport moved from 98 Sea Zone to 81 Sea Zone
        3 infantry moved from Iraq to Turkey
        1 artillery moved from Syria to Turkey
        1 aaGun moved from Northwest Persia to Turkey
        1 aaGun moved from Northwest Persia to Turkey
        3 armour and 4 mech_infantrys moved from Northwest Persia to Turkey
        1 armour and 1 mech_infantry moved from Iraq to Turkey
        2 infantry moved from Iraq to Turkey
        3 infantry moved from Saudi Arabia to Iraq
        3 infantry moved from Trans-Jordan to Iraq
        4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
        1 destroyer moved from 98 Sea Zone to 81 Sea Zone
        2 mech_infantrys moved from Egypt to Iraq
        1 mech_infantry moved from Belgian Congo to Egypt
        1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
        1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
        4 artilleries moved from Northwest Persia to Turkey
        2 infantry moved from Northwest Persia to Turkey
        3 fighters moved from Turkey to Trans-Jordan
        1 fighter and 1 tactical_bomber moved from Turkey to Northwest Persia
        6 artilleries moved from Northwest Persia to Turkey
        6 infantry moved from Northwest Persia to Turkey
        1 aaGun moved from Northwest Persia to Turkey
    Place Units - British
        1 infantry placed in Persia
        Turning on Edit Mode
        EDIT: Removing units owned by British from Egypt: 1 infantry
        EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
        EDIT: Turning off Edit Mode
        2 infantry and 1 mech_infantry placed in Egypt
        1 armour, 1 infantry and 1 mech_infantry placed in Saudi Arabia
        2 fighters placed in United Kingdom
    Turn Complete - British
        British collect 41 PUs; end with 41 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
Italians : -0,67