@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Manchuria
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Manchuria
1 marine moved from Amur to Manchuria
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 41 Sea Zone to 55 Sea Zone
2 bombers moved from Kweichow to India
1 tactical_bomber moved from 41 Sea Zone to 33 Sea Zone
1 fighter moved from 41 Sea Zone to Java
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 1/5 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries, 1 fighter and 1 marine in Java, round 3 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 marine and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 33 Sea Zone, round 2 : 10/11 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 2 transports in 33 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 33 Sea Zone, round 4 : 5/6 hits, 3.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -80
Casualties for Japanese: 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Cleaning up after air battles
3 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
2 artilleries moved from Amur to Buryatia
1 tactical_bomber moved from Manchuria to Amur
1 cruiser and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 fighter moved from Kweichow to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kansu to Kweichow
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67
ANZAC : 1.00
Americans : 7.00
Chinese : -0.67
Attackers Fire, : : -0.33
AA fire in India : : 0.83
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Marshall Islands
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Americans : 0.83
AA fire in Southern France : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Iraq to Trans-Jordan
4 artilleries, 10 infantry and 4 mech_infantrys moved from India to Burma
1 artillery and 1 infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Iraq to Syria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from India to Burma
1 fighter moved from Persia to Syria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Marshall Islands
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Iraq to Trans-Jordan
4 artilleries, 10 infantry and 4 mech_infantrys moved from India to Burma
1 artillery and 1 infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Iraq to Syria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from India to Burma
1 fighter moved from Persia to Syria
Combat - British
Battle in French West Africa
Battle in Burma
British attack with 4 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys in Burma, round 2 : 4/19 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking French West Africa from Neutral_Axis, taking Burma from Japanese with 4 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 marine
British roll dice for 1 fighter and 2 mech_infantrys in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 marine in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 marine in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Syria
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 5/6 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Syria to Iraq
2 armour moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Tanganyika Territory to Union of South Africa
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
Place Units - British
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
British : 1.17
Americans : 0.83
AA fire in Southern France : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : 1.33
@Odonis Sorry that took a while…had a lot to think about!
Yeah…terrible round for japs there…I hadn’t seen the shifting about you could do with planes and their laqnding so had thought I was safe there :relieved:
Little bit of luck went bvack your way with the failure tp retake the phillipines though
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Ukraine to Rostov
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
1 marine moved from 70 Sea Zone to South West Africa
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in South West Africa
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
Italians : 0.00
@Odonis 1 hit on each capital ship please…I do still own Gibraltar don’t I? Am answering on phone and not near computer
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Ukraine to Rostov
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
1 marine moved from 70 Sea Zone to South West Africa
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in South West Africa
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
Italians : 0.00
Americans : -1.00
@Odonis @wizmark
Yes - you still own GB. I took a DD and tipped the CV since the BB was already tipped from a previous battle.
You only hit twice in your first round so I tipped my CV and BB. Still have DD, CV 2 FTRs and the BB.
2 hits 2nd round for me - you have Cruiser, tipped CV and BB, 1 FTR,1 TAC.
OOL?
@Odonis tragic rolling by Us. Lose the cruiser and the carrier please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Ukraine to Rostov
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
1 marine moved from 70 Sea Zone to South West Africa
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in South West Africa
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Italians, 1 carrier owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 battleship and 1 fighter in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 battleship in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 92 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
1 battleship owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 battleship in 92 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
Americans win, taking South West Africa from British with 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 3 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Syria
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Syria
Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour and 1 artillery in Syria, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Syria
Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Syria, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 6 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Syria, round 6 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 cruiser moved from 72 Sea Zone to 70 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Italians undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -1.17
Americans : -2.50
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Iraq to 99 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Iraq to 99 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -3.50
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Iraq to 99 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.50
Japanese : -1.67
@Odonis I am on holiday from tomorrow for a week so will be out of action for a bit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Ukraine to Russia
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
2 tactical_bombers moved from Egypt to Tanganyika Territory
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 2/2 hits, 0.67 expected hits
2 bombers owned by the Germans lost in Russia
Air Battle is over, the attackers have all died
Battle in Archangel
Germans attack with 4 artilleries and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 4 artilleries and 2 infantry in Archangel, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Tanganyika Territory
Germans attack with 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 2 tactical_bombers in Tanganyika Territory, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 mech_infantrys in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in Tanganyika Territory
Germans roll dice for 1 tactical_bomber in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 2 mech_infantrys in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Germans roll dice for 1 tactical_bomber in Tanganyika Territory, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Tanganyika Territory to Kenya
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 artillery moved from Southern France to France
1 mech_infantry moved from Western Germany to Southern Italy
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from France to Normandy Bordeaux
Place Units - Germans
3 armour placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 artillery placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.67
Defenders Fire, : : 1.33
British : -0.67
Americans : -1.00
Attackers Fire, : : -0.33
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 35 PUs;
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Russia to Smolensk
3 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu