Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
8 infantry moved from Kweichow to Hunan
4 infantry moved from Yunnan to Hunan
Place Units - Chinese
5 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from Eastern United States to Gibraltar
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 56 Sea Zone to 42 Sea Zone
2 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 armour, 2 artilleries and 3 infantry moved from French Guiana to 88 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
8 infantry moved from Kweichow to Hunan
4 infantry moved from Yunnan to Hunan
Place Units - Chinese
5 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 battleship and 1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 12 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
5 artilleries and 3 infantry moved from India to Burma
Combat - British
Battle in Iraq
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 2 armour
British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 3 armour in Iraq, round 2 : 3/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win with 2 armour remaining. Battle score for attacker is -25
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 2/17 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Yunnan to Shan State
6 fighters moved from United Kingdom to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 70 Sea Zone to Belgian Congo
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
British undo move 1.
3 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 bomber
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2,83
Italians : 1,50
Americans : -0,33
Chinese : 0,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Yenisey to Buryatia
Italians take Yakut S.S.R. from Russians
Italians take Buryatia from Russians
1 armour moved from Iraq to Egypt
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
3 fighters moved from Libya to Egypt
3 bombers moved from Southern Italy to Egypt
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 bombers, 3 fighters and 1 marine
British defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 7 mech_infantrys; Americans defend with 7 fighters
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 armour, 3 bombers, 3 fighters and 1 marine in Egypt, round 2 : 4/9 hits, 4.83 expected hits
British roll dice for 5 artilleries, 10 fighters, 10 infantry and 7 mech_infantrys in Egypt, round 2 : 14/32 hits, 14.00 expected hits
1 marine owned by the Italians, 3 bombers owned by the Italians, 3 fighters owned by the Italians, 4 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
British win with 5 artilleries, 10 fighters, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is -71
Casualties for Italians: 2 armour, 3 bombers, 3 fighters and 1 marine
Casualties for British: 4 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Alexandria
4 aaGuns, 5 artilleries and 10 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Algeria to Libya
Place Units - Italians
2 infantry placed in Northern Italy
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Tambov to Volgograd
2 bombers moved from Tambov to Volgograd
6 bombers moved from Tambov to Egypt
18 armour moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
4 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
6 bombers moved from Western Germany to Egypt
1 infantry moved from Russia to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Egypt
Germans attack with 19 armour, 16 bombers, 2 fighters and 2 tactical_bombers
British defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 7 mech_infantrys; Americans defend with 7 fighters
Germans roll dice for 19 armour, 16 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 17/39 hits, 22.50 expected hits
British roll dice for 5 artilleries, 10 fighters, 6 infantry and 7 mech_infantrys in Egypt, round 2 : 8/28 hits, 12.67 expected hits
7 mech_infantrys owned by the British, 4 bombers owned by the Germans, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 4 artilleries owned by the British and 6 infantry owned by the British lost in Egypt
Germans roll dice for 19 armour and 12 bombers in Egypt, round 3 : 16/31 hits, 17.50 expected hits
British roll dice for 1 artillery and 10 fighters in Egypt, round 3 : 5/11 hits, 7.00 expected hits
5 bombers owned by the Germans, 7 fighters owned by the Americans, 1 artillery owned by the British and 3 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 19 armour and 7 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 9 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 5 artilleries, 3 fighters, 6 infantry and 7 mech_infantrys
Casualties for Americans: 7 fighters
Non Combat Move - Germans
2 bombers moved from Volgograd to Southern Italy
7 bombers moved from Egypt to Alexandria
2 aaGuns moved from Tambov to Volgograd
2 artilleries moved from Russia to Vologda
3 artilleries moved from Russia to Samara
4 infantry moved from Russia to Vologda
4 infantry moved from Russia to Samara
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
8 fighters and 2 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -8.17
British : -6.67
Russians : -0.67
Whew… really glad it was overwhelming force with those rolls.
I’m sure you’re aware, but I would be remiss if I didn’t point out that Axis are currently at 8 VCs on Europe side. Let’s see if it holds.
@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
Whew… really glad it was overwhelming force with those rolls.
I’m sure you’re aware, but I would be remiss if I didn’t point out that Axis are currently at 8 VCs on Europe side. Let’s see if it holds.
Ill take a better look at it tomorrow, but I think you got me. These bombers are so strong
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 artillery moved from Timguska to Kansu
1 mech_infantry moved from Timguska to Shensi
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber moved from Hunan to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
Let’s see if us and uk can do magic if not Ill call it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 11 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
2 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 5 artilleries and 12 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 12 infantry in Anhwe, round 2 : 6/17 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shantung to Anhwe
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
1 carrier and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 1.67
@Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
Let’s see if us and uk can do magic if not Ill call it
This will be quite the trick if you can pull it off. Straight to Vegas with you!!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to Southern Italy
2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
4 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
scramble?
No thanks :).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to Southern Italy
2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
4 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 4 fighters and 3 infantry
Germans defend with 2 bombers and 3 fighters; Italians defend with 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
AA fire in Southern Italy : 0/4 hits, 0,67 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 4 fighters and 3 infantry in Southern Italy, round 2 : 2/10 hits, 4,00 expected hits
Italians roll dice for 4 aaGuns, 5 artilleries, 2 bombers, 6 fighters and 10 infantry in Southern Italy, round 2 : 8/23 hits, 9,33 expected hits
3 aaGuns owned by the Italians, 1 armour owned by the Americans, 2 fighters owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Southern Italy
Americans roll dice for 2 fighters in Southern Italy, round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 aaGun, 5 artilleries, 2 bombers, 6 fighters and 10 infantry in Southern Italy, round 3 : 11/23 hits, 9,33 expected hits
2 fighters owned by the Americans lost in Southern Italy
Italians win with 1 aaGun, 5 artilleries, 2 bombers, 6 fighters and 10 infantry remaining. Battle score for attacker is -48
Casualties for Americans: 1 armour, 2 artilleries, 4 fighters and 3 infantry
Casualties for Italians: 3 aaGuns
Non Combat Move - Americans
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
3 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer and 3 submarines placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,33
AA fire in Southern Italy : : -0,67
Americans : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
5 artilleries and 12 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 5 artilleries and 12 infantry
Japanese defend with 1 aaGun, 5 artilleries and 12 infantry
Chinese roll dice for 5 artilleries and 12 infantry in Anhwe, round 2 : 5/17 hits, 4,50 expected hits
Japanese roll dice for 1 aaGun, 5 artilleries and 12 infantry in Anhwe, round 2 : 8/17 hits, 5,67 expected hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 8 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 5 artilleries and 4 infantry in Anhwe, round 3 : 3/9 hits, 3,00 expected hits
Japanese roll dice for 5 artilleries and 8 infantry in Anhwe, round 3 : 2/13 hits, 4,33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 5 artilleries and 2 infantry in Anhwe, round 4 : 3/7 hits, 2,33 expected hits
Japanese roll dice for 5 artilleries and 5 infantry in Anhwe, round 4 : 3/10 hits, 3,33 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Chinese roll dice for 4 artilleries in Anhwe, round 5 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 5 artilleries and 2 infantry in Anhwe, round 5 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
3 artilleries owned by the Chinese retreated to Hunan
Japanese win with 5 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 artilleries and 12 infantry
Casualties for Japanese: 1 aaGun and 11 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
4 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0,83
Japanese : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 bombers moved from Gibraltar to Southern Italy
1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
1 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
5 artilleries and 3 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 bomber moved from India to Kwangtung
1 destroyer moved from 118 Sea Zone to 103 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
5 fighters moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
Combat Hit Differential Summary :
scramble?
No thanks.