@j_stroyer cwglee51-v-j_stroyer ger1.tsvg
sorry missed you’d said no scramble above! been waiting for no reason!
I’m going to redo the turn I’ll just edit the combat so the results are the same.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 armour and 1 infantry
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Ok that was unnecessarily hard but I did it! =)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 armour and 1 infantry
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs;
Germans buy 3 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 8 infantry moved from Smolensk to Bryansk
1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 6 artilleries and 8 infantry
Russians defend with 3 infantry
Germans roll dice for 6 artilleries and 8 infantry in Bryansk, round 2 : 5/14 hits, 4.33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/8 hits, 4.00 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
3 armour, 12 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
2 aaGuns, 7 armour and 9 mech_infantrys moved from Smolensk to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Archangel to Novgorod
3 mech_infantrys moved from Vyborg to Belarus
1 artillery and 1 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Archangel to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
2 artilleries moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
6 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun and 2 artilleries moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
1 artillery and 1 infantry placed in Germany
2 artilleries and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,5,3,1,1,1,1,5,2,2,1,6,5,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Korea
3 artilleries, 1 infantry and 1 mech_infantry moved from Amur to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Siberia to 5 Sea Zone
1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Jehol to Korea
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
1 battleship moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 5 artilleries, 3 infantry, 1 marine and 3 mech_infantrys
Russians defend with 1 aaGun and 6 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 5 artilleries, 3 infantry, 1 marine and 3 mech_infantrys in Korea, round 2 : 6/12 hits, 3.83 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Korea, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 artilleries, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 4/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Hopei
4 artilleries and 1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 artilleries, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,3,1,2,1,4,2,4,1,4,6,6,3,4
Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -0.33
Russians : -1.00
Japanese : 1.83
That Korea battle was sad, 1 hit…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Egypt to Tobruk
1 bomber moved from Cyprus to Greece
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Algeria
Place Units - Americans
1 factory_minor placed in Greece
1 battleship, 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Egypt to Tobruk
1 bomber moved from Cyprus to Greece
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Algeria
Place Units - Americans
1 factory_minor placed in Greece
1 battleship, 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Kazakhstan to Rostov
2 mech_infantrys moved from Kazakhstan to Rostov
1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from 97 Sea Zone to Rostov
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
4 fighters moved from Yunnan to Shan State
1 artillery moved from Kazakhstan to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 armour, 1 artillery and 4 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 3 : 3/8 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 2 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
AA fire in Rostov : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Rostov
British roll dice for 2 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/10 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
British roll dice for 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Rostov, round 3 : 5/8 hits, 4.33 expected hits
Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the British and 2 armour owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 2 fighters and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Rostov to Russia
4 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Egypt to 97 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Egypt to Alexandria
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
British undo move 3.
British undo move 2.
British undo move 1.
1 fighter and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
British : -3.33
AA fire in Rostov : : 1.50
Italians : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Algeria to 95 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,4,3,6,4,6,2,6,5,2,2,5,1
Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Borneo, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Borneo, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 infantry moved from Novgorod to Archangel
2 bombers moved from Ukraine to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
2 tactical_bombers moved from Ukraine to Rostov
1 bomber and 1 tactical_bomber moved from Ukraine to Tambov
2 infantry moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Rostov to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Archangel, round 2 : 0/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Archangel, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
1 fighter moved from Archangel to Novgorod
2 bombers moved from Archangel to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 artilleries and 5 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Vyborg to Finland
6 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Romania
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
8 mech_infantrys moved from Bryansk to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Bryansk
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 1 infantry placed in Germany
3 infantry placed in Novgorod
1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,5,2,6,6,2,1,4,6,5,1,5,6,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -4.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 bomber moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 tactical_bomber moved from Chahar to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Japan to 25 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 marine moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Philippines
Battle in Iwo Jima
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Japanese roll dice for 2 artilleries and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 2 artilleries and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Philippines from Americans, taking Iwo Jima from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 1 marine and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 fighter moved from Chahar to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kansu to Kiangsu
1 infantry moved from Anhwe to Chahar
4 artilleries moved from Chahar to Anhwe
3 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kiangsu to Anhwe
3 mech_infantrys moved from Korea to Jehol
5 artilleries and 2 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : 0.33
UK_Pacific : -0.33
Japanese : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Greece to Ukraine
2 fighters moved from 97 Sea Zone to Ukraine
2 artilleries moved from Morocco to 91 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
Combat Hit Differential Summary :
sz 35 who do you want to kami if any?
One on each cruiser.