@VictoryFirst 09243b7a-509f-4163-87f2-91cb75c8b13a-German 2.tsvg
I messed up japan.
Sure, but you didn’t post the savegame?
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
3 fighters moved from Mongolia to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to West Compass Sea Zone
1 infantry and 1 transport moved from West Compass Sea Zone to South East Madagascar Sea Zone
1 infantry moved from South East Madagascar Sea Zone to Madagascar
Japanese take Madagascar from British
2 infantry and 1 transport moved from Antartic Sea Zone to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakh S.S.R.: 1 infantry
EDIT: Changing PUs for Russians from 28 to 23
EDIT: Turning off Edit Mode
2 fighters moved from Mongolia to Indian Ocean Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from Manchuria to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Mongolia to Sinkiang
2 armour moved from Manchuria to Mongolia
4 infantry moved from Manchuria to Mongolia
3 fighters moved from Kazakh S.S.R. to Mongolia
1 armour moved from Mongolia to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Manchuria to Mongolia
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 factory placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : -0.83
I attempted to reproduce your turn; please verify that I did everything correctly. I didn’t do the bombing run at all and instead just removed 5 IPCs from Russia. Also in my version of the Kazakh battle the Russian infantry didn’t hit, so I edited to remove one Japanese infantry after the fact.
I was curious though about one thing: your Non Combat move contains the line:
6 infantry moved from Manchuria to Mongolia
I could not physically do that, as there weren’t 6 infantry in Manchuria to move; from the Britain 5 turn save I started with you had 5 infantry in Manchuria, one of which moved to Yakut, so I just moved the remaining 4 to Mongolia instead. Please verify if that seems correct to you. I’m not sure how in your turn summary it indicates 6 infantry moved.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
AA fire in West Europe : 0/1 hits, 0.17 expected hits
2 infantry moved from East Europe to South Europe
1 bomber moved from Karelia S.S.R. to South Europe
2 fighters moved from East Europe to South Europe
1 bomber moved from East US to South Europe
1 battleship moved from Central Mediteranean Sea Zone to West Spain Sea Zone
1 transport moved from North Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
Combat - Americans
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 fighter and 12 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 12 infantry in West Europe, round 2 : 4/13 hits, 4.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in South Europe
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory and 5 infantry
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in South Europe, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 5 infantry in South Europe, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in South Europe
Americans roll dice for 2 bombers, 2 fighters and 1 infantry in South Europe, round 3 : 2/5 hits, 2.50 expected hits
Germans roll dice for 4 infantry in South Europe, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in South Europe
retreated to South Europe
Germans win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
2 transports moved from North Sea Zone to East Canada Sea Zone
4 infantry moved from West Canada to East Canada Sea Zone
4 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone
4 infantry moved from West Spain Sea Zone to Algeria
2 infantry moved from French Equatorial Africa to Congo
1 armour moved from French Equatorial Africa to Congo
2 fighters moved from South Europe to East Europe
2 bombers moved from South Europe to East Europe
1 bomber moved from East Europe to Russia
4 infantry moved from Finland Norway to Karelia S.S.R.
1 aaGun moved from Finland Norway to Karelia S.S.R.
1 transport moved from North Brazil Sea Zone to East US Sea Zone
1 armour moved from West US to West Canada
4 infantry moved from West US to West Canada
1 fighter moved from West US to Algeria
Place Units - Americans
1 transport placed in East US Sea Zone
1 armour and 8 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : -2.00
AA fire in West Europe : : -0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
2 infantry moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in South Europe
Russians attack with 2 armour and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 2 armour and 2 infantry in South Europe, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in South Europe
Russians win, taking South Europe from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Novosibirsk
1 fighter moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Persia to Novosibirsk
3 infantry moved from Russia to Novosibirsk
8 infantry moved from East Europe to Karelia S.S.R.
1 submarine moved from Central Mediteranean Sea Zone to West Spain Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.17
Japanese : 0.00
@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:
Sure, but you didn’t post the savegame?
I didnt do anything different
attempting to post again
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from Manchuria to Russia
3 fighters moved from Mongolia to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Japanese take Madagascar from British
2 infantry and 1 transport moved from Antartic Sea Zone to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Mongolia to Indian Ocean Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
3 fighters moved from Kazakh S.S.R. to Mongolia
1 armour moved from Mongolia to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to Mongolia
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 factory placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Russians : 0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from Manchuria to Russia
3 fighters moved from Mongolia to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Japanese take Madagascar from British
2 infantry and 1 transport moved from Antartic Sea Zone to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Mongolia to Indian Ocean Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
3 fighters moved from Kazakh S.S.R. to Mongolia
1 armour moved from Mongolia to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to Mongolia
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 factory placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Russians : 0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from Manchuria to Russia
3 fighters moved from Mongolia to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Japanese take Madagascar from British
2 infantry and 1 transport moved from Antartic Sea Zone to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Mongolia to Indian Ocean Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
3 fighters moved from Kazakh S.S.R. to Mongolia
1 armour moved from Mongolia to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to Mongolia
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 factory placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Russians : 0.67
Japanese : -0.83
i have no idea whats going on
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from Manchuria to Russia
3 fighters moved from Mongolia to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Japanese take Madagascar from British
2 infantry and 1 transport moved from Antartic Sea Zone to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Mongolia to Indian Ocean Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Mongolia to Sinkiang
6 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
3 fighters moved from Kazakh S.S.R. to Mongolia
1 armour moved from Mongolia to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to Mongolia
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 factory placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Russians : 0.67
Japanese : -0.83
@AcesWild5049
There’s still no save on that one. Is the option checked to include the save?
Regardless I reproduced your move and took both of the next two turns so please just continue with that and if anything looks incorrect about Japan’s final positions then let me know and we can edit it.
sure, just fact checking your comment about the noncombat move
this is end of your british turn as i download it…there are 7 troops in manchuria
Yes, I reloaded the save and there it is. And now I think I found the error. I accidentally loaded two of the Manchuria infantry onto a transport rather than two Japanese infantry. Can you just edit out two infantry from Japan and place two into Mongolia? I think that should handle it.
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Mongolia: 2 infantry
EDIT: Turning off Edit Mode
4 infantry moved from West Europe to South Europe
1 fighter moved from West Europe to South Europe
2 fighters moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 3 fighters and 4 infantry
Russians defend with 2 armour, 1 factory and 1 infantry
Germans roll dice for 3 fighters and 4 infantry in South Europe, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 infantry in South Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in South Europe
Germans roll dice for 3 fighters and 3 infantry in South Europe, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 armour in South Europe, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in South Europe
Germans win, taking South Europe from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 infantry
Non Combat Move - Germans
2 fighters moved from South Europe to West Europe
1 fighter moved from South Europe to Germany
7 infantry moved from Germany to West Europe
Place Units - Germans
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Karelia S.S.R. to South Europe
2 infantry moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
1 infantry moved from East Europe to South Europe
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from Baltic Sea Zone to West Europe
Combat - British
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 7/16 hits, 6.00 expected hits
1 infantry owned by the British lost in West Europe
Germans win with 2 fighters and 14 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in South Europe
British attack with 1 armour and 3 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 1 armour and 3 infantry in South Europe, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in South Europe
British roll dice for 1 armour and 3 infantry in South Europe, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in South Europe
British win, taking South Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from South Europe to Russia
6 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from East Europe to Novosibirsk
5 transports moved from Baltic Sea Zone to North Sea Zone
3 armour and 3 infantry moved from United Kingdom to North Sea Zone
3 armour, 3 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
3 armour and 3 infantry moved from Baltic Sea Zone to East Europe
1 infantry moved from French Equatorial Africa to Congo
1 carrier moved from North Sea Zone to Baltic Sea Zone
Place Units - British
1 armour and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour and 9 infantry; Remaining resources: 7 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
3 fighters moved from Mongolia to Kazakh S.S.R.
1 bomber moved from Mongolia to Evenki National Okrug
1 infantry moved from Madagascar to South Africa Sea Zone
1 infantry and 1 transport moved from South Africa Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Evenki National Okrug to Mongolia
2 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from Mongolia to Sinkiang
3 fighters moved from Kazakh S.S.R. to Mongolia
3 infantry moved from Manchuria to Mongolia
2 armour moved from Manchuria to Mongolia
1 armour moved from French Indo China to India
4 infantry moved from French Indo China to India
1 battleship moved from Indian Ocean Sea Zone to Red Sea Zone
1 carrier moved from Indian Ocean Sea Zone to Red Sea Zone
2 fighters moved from Indian Ocean Sea Zone to Red Sea Zone
1 battleship moved from French Indo China Sea Zone to Red Sea Zone
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
1 infantry and 1 transport moved from Borneo Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies Sea Zone to East Indies
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from South East Madagascar Sea Zone to Red Sea Zone
Place Units - Japanese
6 infantry placed in Japan
1 aaGun and 2 infantry placed in French Indo China
2 armour and 1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 47 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians : 0.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour and 8 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
Combat - Americans
Battle in West Europe
Americans attack with 1 infantry
Germans defend with 1 aaGun, 2 fighters and 14 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters and 14 infantry in West Europe, round 2 : 8/16 hits, 6.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Germans win with 2 fighters and 13 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 infantry moved from Algeria to French Equatorial Africa
1 fighter moved from Algeria to Anglo Sudan Egypt
1 armour and 2 infantry moved from Congo to Anglo Sudan Egypt
1 fighter moved from East Europe to Anglo Sudan Egypt
1 infantry moved from Karelia S.S.R. to Russia
2 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from East Europe to Caucasus
1 bomber moved from East Europe to Russia
2 transports moved from West Spain Sea Zone to East Canada Sea Zone
2 transports moved from East US Sea Zone to East Canada Sea Zone
2 armour and 4 infantry moved from West Canada to East Canada Sea Zone
2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
2 armour and 4 infantry moved from West Spain Sea Zone to Algeria
1 armour and 8 infantry moved from West US to West Canada
Place Units - Americans
1 armour and 8 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : 0.17
I forgot to move my US AA gun in Karelia into Moscow. I’m editing it in during Russia’s turn now.