VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I

  • '17

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Sikang
            1 infantry moved from Tsinghai to Sikang
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                 retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
            14 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,33
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 4 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 bombers moved from Persia to 97 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 2 bombers and 3 submarines
                Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                2 submarines owned by the Americans Submerged
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 2 bombers and 1 submarine
                Casualties for Italians: 1 destroyer and 2 fighters
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            7 fighters moved from Eastern United States to Morocco
            3 fighters moved from Morocco to Malta
            1 aaGun moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            1 submarine moved from 43 Sea Zone to 34 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 1 cruiser, 4 submarines and 2 transports placed in 101 Sea Zone
            4 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Sikang
            1 infantry moved from Tsinghai to Sikang
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                 retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
            14 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 37 PUs; 
            British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            3 artilleries and 13 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            6 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from United Kingdom to Scotland
            1 artillery moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Scotland
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 infantry placed in Persia
            British undo move 1.
            2 infantry and 1 mech_infantry placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            2 infantry placed in Quebec
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : -0,67
    British : 1,17
    Americans : 0,33
    Chinese : -0,17
    Japanese : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Persia
    
        Combat - Italians
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6
            Italians collect 16 PUs (1 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 bomber moved from Persia to Volgograd
    
        Combat - ANZAC
            Air Battle in Volgograd
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    @VonAlba scramble?

  • '19 '17 '16

    Yeah, I’ll intercept.

  • '17

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 bomber moved from Persia to Volgograd
    
        Combat - ANZAC
            Air Battle in Volgograd
                ANZAC attacks with 1 units heading to Volgograd
                Germans launches 1 interceptors out of Volgograd
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 bomber moved from Volgograd to Persia
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Persia to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,33
    AA fire in Volgograd : : -0,17
    Attackers Fire,  : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 88 PUs; 
            Germans buy 3 artilleries, 1 carrier, 3 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
            3 bombers moved from Western Germany to Scotland
            1 artillery moved from Eire to Scotland
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Scotland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in Scotland
                Germans attack with 1 artillery, 3 bombers, 3 fighters and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 3 fighters and 1 tactical_bomber in Scotland, round 2 : 5/8 hits, 4.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
                Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 fighter
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Scotland to Western Germany
            2 fighters and 1 tactical_bomber moved from Scotland to 112 Sea Zone
            1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone
            2 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 fighters placed in Western Germany
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.33
    AA fire in United Kingdom : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 56 PUs; 2 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kiangsu to Hopei
            2 mech_infantrys moved from Chahar to Hopei
            1 armour moved from Kweichow to Hopei
            1 artillery moved from Anhwe to Hopei
            4 armour, 6 artilleries and 3 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 17 Sea Zone from Americans
                  Japanese take 22 Sea Zone from Americans
            1 bomber moved from French Indo China to 34 Sea Zone
            1 bomber moved from French Indo China to Hopei
            1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hopei
                Japanese attack with 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Hopei, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 39 Sea Zone to India
            1 fighter moved from Sumatra to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 bomber moved from 34 Sea Zone to Philippines
            1 infantry moved from Siberia to Amur
            1 fighter moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            3 bombers moved from Hopei to Kiangsu
    
        Place Units - Japanese
            1 destroyer and 2 fighters placed in 6 Sea Zone
            3 infantry placed in India
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Chinese : -1.00
    Japanese : 0.67
    

    Savegame

  • '17

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
            3 mech_infantrys moved from Morocco to Tunisia
            6 infantry moved from Morocco to Algeria
            3 fighters moved from Malta to 97 Sea Zone
            5 mech_infantrys moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from Morocco to 91 Sea Zone
            2 bombers moved from United Kingdom to Morocco
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Caroline Islands to 34 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
    

    Savegame

  • '17

    scramble from italy?

  • '19 '17 '16

    Yeah, I think I have to. Lose DD, Ita ftr then Ger ftrs.

  • '17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
            3 mech_infantrys moved from Morocco to Tunisia
            6 infantry moved from Morocco to Algeria
            3 fighters moved from Malta to 97 Sea Zone
            5 mech_infantrys moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from Morocco to 91 Sea Zone
            2 bombers moved from United Kingdom to Morocco
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Caroline Islands to 34 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 3 fighters and 2 submarines
                Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 8 infantry, 1 marine and 5 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Northwest Persia to Kansu
            3 fighters moved from 97 Sea Zone to Tobruk
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            4 submarines placed in 101 Sea Zone
            3 bombers and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -1,67
    Japanese : 0,67
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
            3 mech_infantrys moved from Morocco to Tunisia
            6 infantry moved from Morocco to Algeria
            3 fighters moved from Malta to 97 Sea Zone
            5 mech_infantrys moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from Morocco to 91 Sea Zone
            2 bombers moved from United Kingdom to Morocco
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Caroline Islands to 34 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 3 fighters and 2 submarines
                Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 8 infantry, 1 marine and 5 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Northwest Persia to Kansu
            3 fighters moved from 97 Sea Zone to Tobruk
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            4 submarines placed in 101 Sea Zone
            3 bombers and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 44 PUs; 
            British buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 
    
        Combat Move - British
            2 infantry moved from Quebec to 106 Sea Zone
            1 transport moved from 91 Sea Zone to 107 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Morocco to Algeria
            1 transport moved from 107 Sea Zone to 106 Sea Zone
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Kansu
            1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
            6 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            6 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Germans
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Quebec
    
        Turn Complete - British
            British collect 38 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -1,67
    Japanese : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                  Italians take Eastern Persia from British
    
        Combat - Italians
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Caucasus
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from New South Wales to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Persia to India
    
        Combat - ANZAC
            Air Battle in India
                ANZAC attacks with 1 units heading to India
                Japanese launches 1 interceptors out of India
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 bomber moved from India to Persia
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,33
    Attackers Fire,  : : -0,17
    AA fire in India : : -0,17
    

    Savegame

  • '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from New South Wales to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Persia to India
    
        Combat - ANZAC
            Air Battle in India
                ANZAC attacks with 1 units heading to India
                Japanese launches 1 interceptors out of India
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 bomber moved from India to Persia
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,33
    Attackers Fire,  : : -0,17
    AA fire in India : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
            2 fighters moved from Southern Italy to 112 Sea Zone
            6 artilleries and 6 infantry moved from Western Germany to France
            1 tactical_bomber moved from Volgograd to Eastern Persia
            1 bomber moved from Volgograd to Eastern Persia
            3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Germans
            2 carriers and 3 fighters placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 2 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 3 fighters and 6 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 bomber moved from Philippines to Borneo
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            4 armour, 6 artilleries, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Java from Americans, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber moved from Borneo to French Indo China
            1 fighter moved from 41 Sea Zone to Eastern Persia
            3 artilleries and 4 infantry moved from West India to Eastern Persia
            1 carrier moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from India to 43 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Shensi
            2 artilleries and 1 infantry moved from Kweichow to Shensi
            1 armour, 1 artillery and 2 mech_infantrys moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from 6 Sea Zone to 43 Sea Zone
            3 fighters moved from Japan to Philippines
            1 marine moved from Japan to 6 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            3 infantry moved from India to West India
    
        Place Units - Japanese
            1 artillery, 1 fighter and 1 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 3 fighters, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            4 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Morocco to Trans-Jordan
            3 fighters moved from Tobruk to Iraq
            1 mech_infantry moved from Tobruk to Egypt
            3 mech_infantrys moved from Tunisia to Tobruk
            5 mech_infantrys moved from Morocco to Tunisia
            8 infantry and 1 marine moved from Morocco to Algeria
            6 infantry moved from Algeria to Tunisia
            2 bombers moved from Morocco to Northwest Persia
            2 fighters moved from Eastern United States to Morocco
            3 bombers moved from Eastern United States to Morocco
            1 artillery and 4 infantry moved from Northwest Persia to Persia
            1 fighter moved from Kansu to Persia
            1 infantry moved from Iraq to Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Caroline Islands to 33 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 42 Sea Zone
            4 fighters moved from 33 Sea Zone to 43 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 destroyers, 5 submarines and 3 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                Americans win with 1 battleship, 2 carriers, 2 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 carrier, 2 fighters and 1 transport
                    Americans roll dice for 4 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
    

    Combat Hit Differential Summary :

    Americans : 1,33
    

    Savegame

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