@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat Hit Differential Summary :
@AldoRaine Congratulations on the new edition to the family!
Scramble in SZ98?
@Ferrousgryphon Thanks,
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat - Italians
Battle in Greece
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 4 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Greece from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 mech_infantrys
EDIT: Adding units owned by Italians to Yugoslavia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.00
British : -0.33
Test summary from TripleA, engine version: 1.9, time: 5:48:47 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
2 fighters moved from Caucasus to Szechwan
1 bomber moved from Caucasus to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Szechwan to Caucasus
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat Hit Differential Summary :
@AldoRaine Scramble in SZ110?
@Ferrousgryphon no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Ukraine
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Rostov to Russia
1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Belarus to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
12 mech_infantrys moved from Western Germany to Northern Italy
9 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -4.67
British : -1.67
Americans : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Ukraine
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Rostov to Russia
1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Belarus to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
12 mech_infantrys moved from Western Germany to Northern Italy
9 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.67
British : -1.67
Americans : 0.33
@AldoRaine Had to edit a NC use 2nd file please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Caucasus to Egypt
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 infantry, 1 marine, 7 tactical_bombers and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 41 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 mech_infantry moved from Kweichow to Anhwe
1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
3 mech_infantrys moved from Buyant-Uhaa to Jehol
3 artilleries moved from Shantung to Jehol
5 mech_infantrys moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Jehol
1 bomber moved from Kiangsu to Jehol
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Jehol
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 11.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Midway
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber
Chinese defend with 18 infantry; Russians defend with 2 infantry
Japanese roll dice for 1 cruiser in Jehol, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 7/22 hits, 7.50 expected hits
Chinese roll dice for 20 infantry in Jehol, round 2 : 7/20 hits, 6.67 expected hits
3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 9/15 hits, 6.33 expected hits
Chinese roll dice for 13 infantry in Jehol, round 3 : 3/13 hits, 4.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 4 : 3/12 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Jehol, round 4 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 5 : 6/12 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 3 artilleries, 3 infantry and 5 mech_infantrys
Casualties for Chinese: 18 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
2 fighters moved from 63 Sea Zone to New Zealand
1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Midway to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
13 submarines moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
6 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
3 fighters moved from Jehol to Kweichow
1 bomber moved from Jehol to Japan
1 bomber moved from 41 Sea Zone to Java
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -2.00
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
sorry i am not sure how this actually went through but this was supposed to be a trial run. If you notice there shouldn’t be any emails for combat rolls for US turn that would have taken place previously. I am not seeing any in my inbox so please disregard this post. I should be able to post the move tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Caucasus to Szechwan
1 bomber moved from Caucasus to Greece
1 bomber moved from Saudi Arabia to Greece
1 mech_infantry moved from Turkey to Greece
4 bombers moved from Queensland to Argentina
1 submarine moved from 51 Sea Zone to 66 Sea Zone
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Argentina
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Colombia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Gibraltar to Spain
5 fighters moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 85 Sea Zone to Argentina
Combat - Americans
Battle in Colombia
Battle in 66 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 66 Sea Zone
Americans roll dice for 1 submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Colombia from Neutral_True with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Battle in Spain
Americans attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Spain
Americans roll dice for 5 fighters and 2 infantry in Spain, round 3 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Wake Island from Japanese, taking Spain from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Greece
Americans attack with 2 bombers and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Argentina
Americans attack with 1 armour, 1 artillery, 4 bombers and 4 infantry
Japanese defend with 5 infantry
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 4 infantry in Argentina, round 2 : 5/10 hits, 4.33 expected hits
Japanese roll dice for 5 infantry in Argentina, round 2 : 3/5 hits, 1.67 expected hits
5 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Argentina
Americans win, taking Argentina from Japanese with 1 armour, 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 3 infantry
Casualties for Japanese: 5 infantry
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Szechwan to Caucasus
2 bombers moved from Greece to Caucasus
1 armour moved from Turkey to Caucasus
1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
1 mech_infantry moved from Tunisia to Morocco
5 fighters moved from Spain to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from Argentina to Brazil
1 submarine moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
2 infantry moved from New South Wales to Queensland
Place Units - Americans
1 infantry placed in Western United States
3 fighters and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in Saudi Arabia
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,6,6,6,4,2,6,5,5,3,1
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.33
Americans : -2.50
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Yunnan to Hunan
1 bomber moved from India to Hunan
2 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Rostov
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
Combat - British
Battle in Hunan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Rostov
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in 98 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
10 armour and 11 mech_infantrys moved from Turkey to Caucasus
1 armour and 1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Yunnan
3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
Place Units - British
3 mech_infantrys placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 armour and 1 infantry placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 38 PUs (2 lost to blockades); end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.83
British : -3.33
Italians : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
4 fighters moved from 97 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
3 fighters moved from Southern Italy to Greece
1 fighter moved from Ukraine to Greece
Combat - Italians
Battle in Cyprus
Italians attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Cyprus, round 2 : 4/7 hits, 3.00 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 4 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Greece to Ukraine
3 fighters moved from Greece to Southern Italy
1 bomber moved from Cyprus to Southern Italy
4 fighters moved from Cyprus to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 armour and 4 mech_infantrys moved from Volgograd to Ukraine
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : -0.33