@captainwalker 4bff8b62-0344-409b-b409-f0501d3cafd9-French 3.tsvg
UncleTs Game
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 bomber moved from Japan to 56 Sea Zone 1 bomber moved from Japan to 56 Sea Zone 1 fighter moved from 51 Sea Zone to 56 Sea Zone 1 fighter moved from 51 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 infantry moved from 57 Sea Zone to Midway 1 destroyer moved from 62 Sea Zone to 57 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Ningxia to Chinghai 1 fighter moved from Ningxia to Chinghai 1 armour moved from Sikang to Chinghai 1 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Burma 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 51 Sea Zone to 36 Sea Zone 1 cruiser moved from 51 Sea Zone to 57 Sea Zone 1 carrier moved from 51 Sea Zone to 57 Sea Zone 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. Combat - Japanese Battle in Chinghai Japanese attack with 1 armour, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 carrier, 2 fighters and 1 transport Japanese roll dice for 2 bombers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 carrier, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone Japanese roll dice for 2 bombers in 56 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 bomber and 2 fighters Casualties for Americans: 1 carrier, 2 fighters and 1 transport Battle in Buryatia S.S.R. Japanese attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Midway Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from 56 Sea Zone to Hawaiian Islands 1 fighter moved from Buryatia S.S.R. to Manchuria 1 fighter moved from Chinghai to Sikang Place Units - Japanese 1 carrier and 1 transport placed in 62 Sea Zone 2 fighters placed in 62 Sea Zone 2 armour placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.33 Russians : -0.33 Japanese : -1.33
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to 14 Sea Zone 1 bomber moved from India to 14 Sea Zone 1 bomber moved from India to 14 Sea Zone 1 bomber moved from India to 14 Sea Zone 1 infantry moved from Anglo-Egypt Sudan to Egypt British take Egypt from Italians 1 armour moved from Trans-Jordan to Egypt 1 fighter moved from French West Africa to Trans-Jordan Combat - British Battle in 14 Sea Zone British attack with 4 bombers Italians defend with 1 destroyer and 1 transport British roll dice for 4 bombers in 14 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 14 Sea Zone British win with 4 bombers remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 bomber moved from 14 Sea Zone to Trans-Jordan 1 bomber moved from 14 Sea Zone to Trans-Jordan 1 bomber moved from 14 Sea Zone to Trans-Jordan 1 bomber moved from 14 Sea Zone to Trans-Jordan Place Units - British 2 armour and 1 infantry placed in India 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : 1.33 Italians : -0.33
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 fighter moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 fighter and 3 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Italy 1 armour moved from Italy to Balkans 1 artillery moved from Italy to Balkans Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 1.17
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 3 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 3 armour moved from Morocco Algeria to Egypt Combat - Americans Battle in Egypt Americans attack with 3 armour Italians defend with 1 infantry Americans roll dice for 3 armour in Egypt, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier moved from 12 Sea Zone to 2 Sea Zone 2 fighters moved from 12 Sea Zone to 2 Sea Zone 3 transports moved from 12 Sea Zone to 2 Sea Zone 2 cruisers moved from 12 Sea Zone to 2 Sea Zone 1 infantry moved from Western Canada to Western United States Place Units - Americans 1 carrier and 2 destroyers placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.50
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 20 armour moved from East Poland to Karelia S.S.R. 13 infantry moved from East Poland to Belorussia 3 artilleries moved from East Poland to Belorussia 3 bombers moved from Germany to United Kingdom 2 fighters moved from Germany to Karelia S.S.R. 1 fighter moved from France to Karelia S.S.R. Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 1,2,5 and causes: 8 damage to unit: factory Bombing raid in United Kingdom causes 8 damage total. Battle in Belorussia Germans attack with 3 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 13 infantry in Belorussia, round 2 : 5/16 hits, 3.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 20 armour and 3 fighters Russians defend with 2 artilleries, 1 factory and 1 infantry Germans roll dice for 20 armour and 3 fighters in Karelia S.S.R., round 2 : 11/23 hits, 11.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 18 armour and 3 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 2 armour Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 3 fighters moved from Karelia S.S.R. to Baltic States 2 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 3 bombers moved from United Kingdom to Germany Place Units - Germans 1 carrier and 1 transport placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone 2 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 1.67 AA fire in United Kingdom : : -0.50
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 artillery moved from Archangel to Belorussia 1 artillery moved from Archangel to Belorussia 1 artillery moved from Archangel to Belorussia 1 artillery moved from Archangel to Belorussia 1 fighter moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 19 armour, 4 artilleries, 2 fighters and 8 infantry Germans defend with 3 artilleries and 12 infantry Russians roll dice for 19 armour, 4 artilleries, 2 fighters and 8 infantry in Belorussia, round 2 : 18/33 hits, 13.83 expected hits Germans roll dice for 3 artilleries and 12 infantry in Belorussia, round 2 : 6/15 hits, 5.00 expected hits 6 infantry owned by the Russians, 3 artilleries owned by the Germans and 12 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 19 armour, 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 30 Casualties for Russians: 6 infantry Casualties for Germans: 3 artilleries and 12 infantry Non Combat Move - Russians 1 aaGun moved from Archangel to Belorussia 1 fighter moved from Belorussia to Russia 1 fighter moved from Belorussia to Russia 1 artillery moved from Caucasus to Russia 1 artillery moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 armour moved from Trans-Jordan to Caucasus 1 infantry moved from Caucasus to Russia Place Units - Russians 1 armour placed in Caucasus 5 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 4.17
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery and 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 fighter moved from Manchuria to Stanovoj Chrebet Combat - Japanese Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 7 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Stanovoj Chrebet, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 7 infantry in Stanovoj Chrebet, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Stanovoj Chrebet 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Buryatia S.S.R. Russians win with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 carrier moved from 62 Sea Zone to 57 Sea Zone 1 fighter moved from 62 Sea Zone to 57 Sea Zone 1 fighter moved from 62 Sea Zone to 57 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Sikang to Chinghai 1 transport moved from 57 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 bomber moved from Hawaiian Islands to Philippine Islands Place Units - Japanese 3 armour, 2 fighters and 2 infantry placed in Japan 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians : 0.67 Japanese : 1.00
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British repair damage of 6x factory; Remaining resources: 32 PUs; 0 techTokens; British buy 2 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from India to Burma 1 armour moved from India to Burma 1 armour moved from India to Burma 1 armour moved from India to Burma 1 fighter moved from Trans-Jordan to Burma 1 bomber moved from Trans-Jordan to Burma 1 bomber moved from Trans-Jordan to Burma 1 bomber moved from Trans-Jordan to Burma 1 bomber moved from Trans-Jordan to Burma Combat - British Battle in Burma British attack with 4 armour, 4 bombers, 3 fighters and 3 infantry Japanese defend with 1 armour, 1 artillery, 2 fighters and 5 infantry British roll dice for 4 armour, 4 bombers, 3 fighters and 3 infantry in Burma, round 2 : 4/14 hits, 6.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 5/9 hits, 3.83 expected hits 4 infantry owned by the Japanese, 3 infantry owned by the British and 2 armour owned by the British lost in Burma British roll dice for 2 armour, 4 bombers and 3 fighters in Burma, round 3 : 5/9 hits, 5.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 2/5 hits, 2.50 expected hits 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in Burma British win with 4 bombers and 3 fighters remaining. Battle score for attacker is 15 Casualties for British: 4 armour and 3 infantry Casualties for Japanese: 1 armour, 1 artillery, 2 fighters and 5 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 bomber moved from Burma to India 1 bomber moved from Burma to India 1 bomber moved from Burma to India 1 fighter moved from United Kingdom to Belorussia 1 bomber moved from United Kingdom to Belorussia Place Units - British 2 armour and 4 infantry placed in United Kingdom 3 infantry placed in India Turn Complete - British British collect 32 PUs; end with 33 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -2.83 Japanese : 0.67
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to Balkans 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 fighter moved from Italy to Balkans 1 fighter moved from Italy to Balkans 1 armour moved from Balkans to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania Non Combat Move - Italians Place Units - Italians 2 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - Americans Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom 2 fighters moved from 2 Sea Zone to Belorussia 1 carrier, 2 cruisers and 3 transports moved from 2 Sea Zone to 9 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 armour moved from Egypt to Persia 3 infantry moved from Libya to Egypt 1 armour moved from Western United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 51 PUs; 0 techTokens; Germans buy 5 armour, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Baltic States to Belorussia 18 armour moved from Karelia S.S.R. to Belorussia 3 fighters moved from Baltic States to Belorussia 2 fighters moved from 5 Sea Zone to Belorussia 3 bombers moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 18 armour, 3 bombers, 5 fighters and 3 infantry British defend with 1 bomber and 1 fighter; Americans defend with 2 fighters; Russians defend with 1 aaGun, 19 armour, 4 artilleries and 2 infantry AA fire in Belorussia : 2/8 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Belorussia Germans roll dice for 18 armour, 2 bombers, 4 fighters and 3 infantry in Belorussia, round 2 : 10/27 hits, 12.83 expected hits Russians roll dice for 19 armour, 4 artilleries, 1 bomber, 3 fighters and 2 infantry in Belorussia, round 2 : 13/29 hits, 13.67 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians, 4 artilleries owned by the Russians, 3 infantry owned by the Germans, 10 armour owned by the Germans and 1 bomber owned by the British lost in Belorussia 8 armour owned by the Germans retreated to Karelia S.S.R. Russians win with 16 armour and 3 fighters remaining. Battle score for attacker is -32 Casualties for Germans: 10 armour, 1 bomber, 1 fighter and 3 infantry Casualties for British: 1 bomber Casualties for Russians: 3 armour, 4 artilleries and 2 infantry Non Combat Move - Germans 2 fighters moved from Belorussia to 5 Sea Zone 2 fighters moved from Belorussia to Karelia S.S.R. 2 bombers moved from Belorussia to Germany Place Units - Germans 4 armour and 4 infantry placed in Germany 2 infantry placed in Karelia S.S.R. 1 armour placed in Germany Germans undo move 2. 1 infantry placed in Karelia S.S.R. 1 infantry placed in Germany Germans undo move 2. 1 armour placed in Germany Germans undo move 3. 1 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Belorussia : : 0.67 Germans : -2.83 Russians : -0.67
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Novosibirsk to Chinghai 2 armour moved from Caucasus to Chinghai 2 fighters moved from Russia to Yakut S.S.R. 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 16 armour moved from Belorussia to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 5 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans Combat - Russians Battle in Chinghai Russians attack with 2 armour and 2 infantry Japanese defend with 1 armour and 1 fighter Russians roll dice for 2 armour and 2 infantry in Chinghai, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 fighter in Chinghai, round 2 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Chinghai 2 armour owned by the Russians retreated to Kazakh S.S.R. Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Yakut S.S.R. Russians attack with 2 fighters and 4 infantry Japanese defend with 1 armour Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Karelia S.S.R. Russians attack with 21 armour and 1 infantry Germans defend with 8 armour, 1 factory, 2 fighters and 2 infantry Russians roll dice for 21 armour and 1 infantry in Karelia S.S.R., round 2 : 12/22 hits, 10.67 expected hits Germans roll dice for 8 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 8/12 hits, 6.00 expected hits 1 infantry owned by the Russians, 7 armour owned by the Russians, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 8 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 14 armour remaining. Battle score for attacker is 28 Casualties for Russians: 7 armour and 1 infantry Casualties for Germans: 8 armour, 2 fighters and 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Eastern Ukraine 2 fighters moved from Yakut S.S.R. to Evenki National Okrug 2 artilleries moved from Russia to Belorussia 2 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 8 infantry moved from Russia to Belorussia 1 aaGun moved from Belorussia to Karelia S.S.R. Place Units - Russians 4 infantry placed in Caucasus 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : 0.33 Japanese : 1.33
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 transport moved from 36 Sea Zone to 61 Sea Zone 1 transport moved from 36 Sea Zone to 61 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Burma 1 armour moved from Burma to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Buryatia S.S.R. to Chinghai 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Midway to 57 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska Japanese take Alaska from Americans 1 fighter moved from Japan to 64 Sea Zone 1 fighter moved from Japan to 64 Sea Zone 1 cruiser moved from 62 Sea Zone to 64 Sea Zone 1 bomber moved from Philippine Islands to India Combat - Japanese Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Non Combat Move - Japanese Place Units - Japanese 2 armour, 1 bomber, 2 fighters and 2 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in India : : 0.83
-
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 1 carrier and 2 cruisers; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from India to 36 Sea Zone 1 bomber moved from India to 36 Sea Zone 1 bomber moved from India to 36 Sea Zone 1 bomber moved from India to 36 Sea Zone Combat - British Battle in Burma British attack with 3 fighters and 3 infantry Japanese defend with 1 armour British roll dice for 3 fighters and 3 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in 36 Sea Zone British attack with 4 bombers Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports British roll dice for 4 bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone British roll dice for 4 bombers in 36 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone British win with 3 bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Casualties for British: 1 bomber Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from 36 Sea Zone to India 1 bomber moved from 36 Sea Zone to India 1 bomber moved from 36 Sea Zone to India 1 fighter moved from Belorussia to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India Place Units - British 1 carrier and 2 cruisers placed in 35 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -1.33 Japanese : -0.67
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Balkans to Bulgaria Romania 1 fighter moved from Balkans to Bulgaria Romania Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 fighters moved from Belorussia to 5 Sea Zone 2 bombers moved from United Kingdom to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 2 bombers and 2 fighters Germans defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 2 bombers and 2 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 carrier, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 5 Sea Zone retreated to 5 Sea Zone Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber and 2 fighters Casualties for Germans: 1 carrier and 1 fighter 1 fighter owned by the Germans forced to land in Germany Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Greenland 3 armour moved from Persia to Burma 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Eastern Canada to Western Canada 1 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Western United States to Western Canada 1 carrier, 2 cruisers and 3 transports moved from 9 Sea Zone to 19 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : -0.33
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland Germans take Finland from Russians 2 bombers moved from Germany to United Kingdom 1 fighter moved from Germany to Poland 5 armour moved from Germany to Poland 6 infantry moved from Germany to Poland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory Bombing raid in United Kingdom causes 7 damage total. Non Combat Move - Germans 1 infantry moved from Norway to Finland 2 bombers moved from United Kingdom to Germany Place Units - Germans 1 carrier and 1 destroyer placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 2 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour moved from Kazakh S.S.R. to Chinghai 2 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Novosibirsk to Chinghai 2 fighters moved from Evenki National Okrug to Chinghai 7 armour moved from Karelia S.S.R. to Finland Combat - Russians Battle in Chinghai Russians attack with 2 armour, 2 fighters and 3 infantry Japanese defend with 1 armour and 2 fighters Russians roll dice for 2 armour, 2 fighters and 3 infantry in Chinghai, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour and 2 fighters in Chinghai, round 2 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Japanese, 3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Russians: 3 infantry Casualties for Japanese: 1 armour and 2 fighters Battle in Finland Russians attack with 7 armour Germans defend with 2 infantry Russians roll dice for 7 armour in Finland, round 2 : 2/7 hits, 3.50 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 6 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Chinghai to Russia 1 infantry moved from Russia to Caucasus 2 artilleries moved from Belorussia to Karelia S.S.R. 7 infantry moved from Belorussia to Karelia S.S.R. 2 armour moved from Russia to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug Place Units - Russians 4 armour placed in Caucasus 1 artillery and 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.00 Japanese : 1.17
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet 3 armour and 2 infantry moved from French Indo-China Thailand to Burma 1 bomber moved from Japan to Burma 1 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Alaska to 64 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to Western Canada 1 fighter moved from 65 Sea Zone to Western Canada 1 fighter moved from 65 Sea Zone to Western Canada 1 fighter moved from 65 Sea Zone to Western Canada 1 fighter moved from 65 Sea Zone to Western Canada 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Combat - Japanese Battle in Western Canada Japanese attack with 4 fighters and 1 infantry Americans defend with 1 armour and 2 infantry Japanese roll dice for 1 cruiser in Western Canada, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 4 fighters and 1 infantry in Western Canada, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 armour and 2 infantry in Western Canada, round 2 : 2/3 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Western Canada Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 armour and 2 infantry Battle in Burma Japanese attack with 3 armour, 1 bomber and 2 infantry British defend with 2 infantry; Americans defend with 3 armour Japanese roll dice for 3 armour, 1 bomber and 2 infantry in Burma, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 3 armour and 2 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Americans and 2 infantry owned by the British lost in Burma Japanese roll dice for 3 armour and 1 bomber in Burma, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Burma Japanese win, taking Burma from British with 2 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 2 infantry Casualties for Americans: 3 armour Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Burma to French Indo-China Thailand 1 fighter moved from Western Canada to 65 Sea Zone 1 fighter moved from Western Canada to 65 Sea Zone 1 fighter moved from Western Canada to 65 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from Japan to French Indo-China Thailand 1 fighter moved from Japan to Alaska 1 fighter moved from 65 Sea Zone to Alaska Place Units - Japanese 1 battleship placed in 62 Sea Zone 2 armour, 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 1.17 Japanese : 1.67
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - British British repair damage of 6x factory; Remaining resources: 33 PUs; 0 techTokens; British buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - British 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 bomber moved from India to Burma 1 bomber moved from Burma to French Indo-China Thailand 1 bomber moved from India to French Indo-China Thailand 1 bomber moved from India to French Indo-China Thailand Combat - British Battle in French Indo-China Thailand British attack with 3 bombers and 4 fighters Japanese defend with 1 bomber and 1 fighter British roll dice for 3 bombers and 4 fighters in French Indo-China Thailand, round 2 : 7/7 hits, 4.00 expected hits Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand British win with 3 bombers and 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 fighter Casualties for Japanese: 1 bomber and 1 fighter Non Combat Move - British 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo-China Thailand to 37 Sea Zone 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India Place Units - British 1 armour and 1 infantry placed in India 1 transport placed in 35 Sea Zone 1 factory placed in Egypt Turn Complete - British British collect 32 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 3.00 Japanese : 0.17