TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 bomber moved from Japan to 56 Sea Zone
1 bomber moved from Japan to 56 Sea Zone
1 fighter moved from 51 Sea Zone to 56 Sea Zone
1 fighter moved from 51 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 infantry moved from 57 Sea Zone to Midway
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Ningxia to Chinghai
1 fighter moved from Ningxia to Chinghai
1 armour moved from Sikang to Chinghai
1 infantry moved from French Indo-China Thailand to Burma
1 armour moved from French Indo-China Thailand to Burma
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 51 Sea Zone to 36 Sea Zone
1 cruiser moved from 51 Sea Zone to 57 Sea Zone
1 carrier moved from 51 Sea Zone to 57 Sea Zone
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 artillery moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 bombers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 2 bombers in 56 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber and 2 fighters
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 4/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 56 Sea Zone to Hawaiian Islands
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Chinghai to Sikang
Place Units - Japanese
1 carrier and 1 transport placed in 62 Sea Zone
2 fighters placed in 62 Sea Zone
2 armour placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.33
Russians : -0.33
Japanese : -1.33
Savegame