@cwglee51 gl&hf! No scramble and sub submerges
19L MrRoboto (Axis) vs wizmark (Allies) BM3
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 2 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Alexandria 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 bombers moved from India to Szechwan 2 bombers moved from India to Kweichow 2 bombers moved from India to Hunan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in Sumatra Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Sumatra from Japanese with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in Alexandria Americans attack with 3 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 4 infantry Americans roll dice for 3 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 4/9 hits, 4.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria Americans roll dice for 3 armour, 1 artillery and 3 bombers in Alexandria, round 3 : 5/7 hits, 3.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 3 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 4 infantry Non Combat Move - Americans 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 3 bombers moved from Alexandria to Anglo Egyptian Sudan 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 107 Sea Zone to 101 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Northern Territory to Queensland 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hunan to India 2 bombers moved from Kweichow to India 1 bomber moved from Szechwan to India 1 fighter moved from 16 Sea Zone to Midway 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour placed in Western United States 1 armour, 1 infantry and 1 marine placed in Central United States 2 carriers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Egypt 1 armour moved from Tobruk to Egypt 2 fighters moved from Tobruk to Egypt 1 infantry moved from Trans-Jordan to Egypt 3 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 3 fighters moved from India to Burma Combat - British Battle in Egypt British attack with 2 armour, 2 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 2 armour, 2 fighters and 1 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/7 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/7 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 3 fighters moved from Burma to India 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 marine moved from French Madagascar to 72 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 4 artilleries moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 4 artilleries, 1 infantry and 4 transports moved from 71 Sea Zone to 80 Sea Zone 4 artilleries and 1 infantry moved from 80 Sea Zone to Persia 1 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Iraq 2 armour moved from Trans-Jordan to Iraq 1 bomber, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 3 mech_infantrys moved from India to Eastern Persia 1 destroyer moved from 108 Sea Zone to 91 Sea Zone Place Units - British 3 fighters placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : 1.33 British : -1.50 Americans : -1.83 Japanese : 0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 2 armour in Egypt, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 armour Non Combat Move - Italians 2 fighters moved from Egypt to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 submarines moved from 95 Sea Zone to 98 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 carrier and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0,83 British : -1,00 -
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from 54 Sea Zone to New Guinea -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to Queensland 1 infantry moved from New South Wales to Queensland 2 fighters moved from Northern Territory to Sumatra 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Northern Territory to Sumatra Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.33 Japanese : 0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland 1 artillery moved from Karelia to Finland 1 armour moved from Vyborg to Finland 1 armour moved from Karelia to Finland 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 2 infantry moved from Belarus to Smolensk 1 bomber moved from Ukraine to Smolensk 1 artillery and 4 infantry moved from Ukraine to Rostov 4 fighters and 1 tactical_bomber moved from Southern Italy to Rostov 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone 3 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Battle in Finland Germans attack with 2 armour, 1 artillery and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 4/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 125 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 3 armour and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 3 armour in Volgograd, round 3 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber Russians defend with 6 infantry Germans roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/10 hits, 3,83 expected hits Russians roll dice for 6 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 3/8 hits, 3,50 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 6 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 armour moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 1 armour moved from Archangel to Eastern Poland 2 armour moved from Karelia to Baltic States 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 bomber moved from Vologda to Novgorod 2 bombers moved from 125 Sea Zone to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 5 artilleries and 9 infantry moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Western Ukraine to Bessarabia 1 armour moved from Bessarabia to Eastern Poland 4 fighters moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Smolensk to Novgorod 1 infantry moved from France to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Caucasus 1 artillery and 2 infantry placed in Novgorod 2 bombers and 1 infantry placed in Western Germany 3 armour and 2 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 3,83 British : -0,33 Americans : -0,33 Russians : -2,33 -
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Test summary from TripleA, engine version: 1.9, time: 2:04:20 PM
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Smolensk 18 armour, 11 artilleries and 17 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 3 armour and 4 infantry moved from Russia to Vologda 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Timguska to Novosibirsk 2 armour and 1 infantry moved from Tsinghai to Novosibirsk 3 infantry moved from Suiyuyan to Shensi 9 infantry moved from Suiyuyan to Kansu -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Smolensk 18 armour, 11 artilleries and 17 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 3 armour and 4 infantry moved from Russia to Vologda 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Timguska to Novosibirsk 2 armour and 1 infantry moved from Tsinghai to Novosibirsk 3 infantry moved from Suiyuyan to Shensi 9 infantry moved from Suiyuyan to Kansu Combat - Russians Battle in Belarus Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vologda Russians attack with 3 armour and 4 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 armour and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 3 armour and 3 infantry in Vologda, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 armour Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Russians attack with 9 infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry in Kansu, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 2 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Rostov Russians attack with 18 armour, 11 artilleries and 17 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 18 armour, 11 artilleries and 17 infantry in Rostov, round 2 : 15/46 hits, 17.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 18 armour, 11 artilleries and 16 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns moved from Bryansk to Rostov 2 aaGuns moved from Suiyuyan to Kansu Place Units - Russians 4 armour, 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Russians collect 24 PUs (2 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -6.17 Japanese : -0.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Chahar to Hopei 2 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 bomber moved from Yunnan to Shensi 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 3 tactical_bombers moved from Philippines to Celebes 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery, 1 bomber and 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Kazakhstan Japanese attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 42 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Kweichow Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/5 hits, 2,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 0/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Shensi Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 3 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Central Mongolia to Chahar 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 3 infantry moved from French Indo China to Shan State 1 armour, 1 artillery and 6 infantry moved from Malaya to Shan State 3 tactical_bombers moved from Celebes to 42 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Shan State 2 fighters moved from 42 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from 41 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 bomber moved from Burma to Shan State 1 bomber moved from Shensi to Kwangsi 1 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 infantry placed in Kwangtung 2 infantry placed in Manchuria 1 submarine placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUsCombat Hit Differential Summary :
French : -0,33 Americans : -0,17 Chinese : 1,33 UK_Pacific : 0,67 Japanese : -1,17 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone Americans attack with 8 bombers Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Italians Submerged Americans roll dice for 8 bombers in 98 Sea Zone, round 2 : 4/8 hits, 5.33 expected hitsCombat Hit Differential Summary :
Italians : 0.00 AA fire in Malaya : : -0.17 Americans : -0.50 Japanese : -0.33 AA fire in French Indo China : : -0.17 -
@MrRoboto order of loss in SZ98?
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone Americans attack with 8 bombers Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Italians Submerged Americans roll dice for 8 bombers in 98 Sea Zone, round 2 : 4/8 hits, 5,33 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits 2 destroyers owned by the Italians, 3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea ZoneCombat Hit Differential Summary :
Italians : 0,17 AA fire in Malaya : : -0,17 Americans : -0,50 Japanese : -0,33 AA fire in French Indo China : : -0,17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone Americans attack with 8 bombers Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Italians Submerged Americans roll dice for 8 bombers in 98 Sea Zone, round 2 : 4/8 hits, 5.33 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 destroyers owned by the Italians, 3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone retreated to 98 Sea Zone Italians win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 3 bombers Casualties for Italians: 1 carrier and 2 destroyers 2 fighters owned by the Italians could not land and were killed Non Combat Move - Americans 5 bombers moved from 98 Sea Zone to Persia 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 2 bombers moved from Hunan to India Place Units - Americans 1 battleship placed in 101 Sea Zone 1 destroyer and 2 transports placed in 10 Sea Zone 3 bombers placed in Western United States 2 infantry placed in Western United States 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians : 0.17 AA fire in Malaya : : -0.17 Americans : -0.50 Japanese : -0.33 AA fire in French Indo China : : -0.17 -
TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 3 mech_infantrys moved from Eastern Persia to Kazakhstan 1 bomber moved from Persia to Kazakhstan 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone 1 tactical_bomber moved from Persia to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 2 fighters moved from Persia to 98 Sea Zone 3 fighters moved from Persia to Kazakhstan -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone Americans attack with 8 bombers Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Italians Submerged Americans roll dice for 8 bombers in 98 Sea Zone, round 2 : 4/8 hits, 5.33 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 destroyers owned by the Italians, 3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone retreated to 98 Sea Zone Italians win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 3 bombers Casualties for Italians: 1 carrier and 2 destroyers 2 fighters owned by the Italians could not land and were killed Non Combat Move - Americans 5 bombers moved from 98 Sea Zone to Persia 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 2 bombers moved from Hunan to India Place Units - Americans 1 battleship placed in 101 Sea Zone 1 destroyer and 2 transports placed in 10 Sea Zone 3 bombers placed in Western United States 2 infantry placed in Western United States 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Sikang Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 3 mech_infantrys moved from Eastern Persia to Kazakhstan 1 bomber moved from Persia to Kazakhstan 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone 1 tactical_bomber moved from Persia to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 2 fighters moved from Persia to 98 Sea Zone 3 fighters moved from Persia to Kazakhstan Combat - British Battle in 98 Sea Zone British attack with 4 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 2 submarines and 1 transport 2 submarines owned by the Italians Submerged British roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Northwest Persia British attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/7 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Kazakhstan British attack with 1 bomber, 3 fighters and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Burma to India 3 fighters moved from Burma to India 3 fighters moved from Kazakhstan to Persia 1 bomber moved from Kazakhstan to India 3 fighters moved from Northwest Persia to Persia 2 armour moved from Iraq to Persia 1 mech_infantry moved from Iraq to Persia 4 fighters moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 fighters placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,1 British collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Germans : 0.17 Italians : -0.33 British : 5.00 AA fire in Malaya : : -0.17 Americans : -0.50 Japanese : 0.00 AA fire in French Indo China : : -0.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Sumatra to India 1 fighter moved from Persia to Rostov 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Sumatra to India 1 fighter moved from Persia to Rostov 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Anglo Egyptian Sudan to Persia Turn Complete - FrenchCombat Hit Differential Summary :





