Sub also fights in 111
Desert Admiral (Axis) vs FMRommel (Allies+16)
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 mech_infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Iraq to 98 Sea Zone 1 bomber moved from Iraq to 97 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone -
Italy scramble fighter to sz97?
Italy submerge sub in sz97?
U.S. attacking with 3 bombers & 3 subs
Italy defending with 3 destroyers; sub can submerge -
No scramble, submerge sub.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 mech_infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Iraq to 98 Sea Zone 1 bomber moved from Iraq to 97 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone Combat - Americans Battle in 97 Sea Zone Americans attack with 3 bombers and 3 submarines Italians defend with 3 destroyers and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Italians roll dice for 3 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 2 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 3 submarines Casualties for Italians: 3 destroyers Battle in 98 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 19 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to Philippines 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 transport moved from 87 Sea Zone to 89 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 3 bombers moved from 97 Sea Zone to Tobruk 1 bomber moved from 98 Sea Zone to Tobruk 1 fighter moved from 98 Sea Zone to Tobruk 1 fighter moved from 98 Sea Zone to Tobruk 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from New Brunswick Nova Scotia to Eastern United States 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Burma to Persia 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 mech_infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 4 submarines placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Italians : 1.17 Americans : -0.67 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 fighter moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kweichow 1 infantry moved from Kweichow to Hopei Place Units - Chinese 3 artilleries placed in Hunan 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese : 1.50 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 mech_infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Iraq to 98 Sea Zone 1 bomber moved from Iraq to 97 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone Combat - Americans Battle in 97 Sea Zone Americans attack with 3 bombers and 3 submarines Italians defend with 3 destroyers and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Italians roll dice for 3 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 2 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 3 submarines Casualties for Italians: 3 destroyers Battle in 98 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 19 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to Philippines 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 transport moved from 87 Sea Zone to 89 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 3 bombers moved from 97 Sea Zone to Tobruk 1 bomber moved from 98 Sea Zone to Tobruk 1 fighter moved from 98 Sea Zone to Tobruk 1 fighter moved from 98 Sea Zone to Tobruk 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from New Brunswick Nova Scotia to Eastern United States 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Burma to Persia 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 mech_infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 4 submarines placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 fighter moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kweichow 1 infantry moved from Kweichow to Hopei Place Units - Chinese 3 artilleries placed in Hunan 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 8 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Buryatia to Sakha UK_Pacific take Sakha from Japanese 1 armour moved from Sakha to Buryatia 2 mech_infantrys moved from Iraq to Northwest Persia 2 fighters moved from India to Northwest Persia 3 fighters moved from Persia to Caucasus 1 artillery moved from Iraq to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Caucasus Combat - British Battle in Caucasus British attack with 4 fighters Italians defend with 2 mech_infantrys British roll dice for 4 fighters in Caucasus, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British roll dice for 4 fighters in Caucasus, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Northwest Persia British attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour British roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Ulaanbaatar from Japanese to British EDIT: Turning off Edit Mode 2 fighters moved from Northwest Persia to Iraq 2 fighters moved from Caucasus to Iraq 2 fighters moved from Caucasus to Persia 1 tactical_bomber moved from Northwest Persia to Iraq 1 aaGun moved from India to West India 1 battleship and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk 2 infantry moved from Shan State to Yunnan 2 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 mech_infantry moved from Central Mongolia to Buryatia 1 armour moved from Yunnan to Shensi 1 armour and 1 mech_infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Tobruk to Egypt 1 mech_infantry moved from India to West India Place Units - British 3 artilleries placed in Persia 3 artilleries placed in Iraq 1 destroyer placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 6 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Some Units in India change ownership: 1 armour and 6 mech_infantrysCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.17 British : -1.50 Americans : -0.67 Chinese : 1.50 Japanese : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Volgograd to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 fighter and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia retreated to Northwest Persia British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Volgograd 1 fighter moved from Greece to Southern Italy 1 artillery moved from Greece to Bulgaria 2 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Western Germany to Northern Italy 3 mech_infantrys moved from Bessarabia to Rostov Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,4,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 Italians collect 17 PUs (3 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 0.67 -
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 2 fighters moved from Kweichow to Kiangsu -
Intercept strat bombing raid with 2 Japan fighters Kiangsu?
Bombing with 1 bomber & 2 fighter escorts. -
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 2 fighters moved from Kweichow to Kiangsu Combat - ANZAC Air Battle in Kiangsu ANZAC attacks with 3 units heading to Kiangsu Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kiangsu causes 5 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 bomber and 2 fighters moved from Kiangsu to Kweichow 2 fighters moved from Philippines to Kweichow 2 fighters moved from Queensland to Philippines 3 infantry moved from Shan State to Yunnan 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
AA fire in Kiangsu : : -0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Volgograd to Northwest Persia 2 tactical_bombers moved from Volgograd to Northwest Persia 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from UK_Pacific 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 6 bombers moved from Novgorod to 125 Sea Zone 2 fighters moved from 113 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Volgograd to Northwest Persia Combat - Germans Battle in 125 Sea Zone Germans attack with 6 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 6 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 6/12 hits, 7.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win with 6 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Northwest Persia Germans attack with 2 mech_infantrys and 3 tactical_bombers British defend with 1 artillery Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 3 tactical_bombers moved from Northwest Persia to Volgograd 6 bombers, 4 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 infantry moved from Samara to Novosibirsk 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 infantry moved from Samara to Novosibirsk 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 5 aaGuns moved from Russia to Samara 1 armour moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 2 tactical_bombers moved from Urals to Novosibirsk Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in France Germans undo move 4. 2 artilleries and 1 infantry placed in France Germans undo move 4. 2 artilleries and 1 infantry placed in France 2 artilleries placed in Western Germany 1 infantry placed in Western Germany 1 artillery and 3 infantry placed in Germany 1 destroyer and 2 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.83 British : -0.33 Russians : 0.83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Central Mongolia to Tsagaan Olom 1 infantry moved from Dzavhan to Tsagaan Olom Turn Complete - RussiansCombat Hit Differential Summary :
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I wanted the Ruskies to support the Brits in Eastern Russia. But if they went NE, there were Ger or Jpn infantry supportable by air to kill them. So decided to combine the 2 lonely wanderers and bring them next to the rest of the Russian army. Germany is dispersing its builds. A mini Sea Lion or stationed to retake Norway if its attacked? Or keep me guessing so I build troops in UK.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:00:10 PM
Savegame -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from UK_Pacific 1 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Shantung to Anhwe 2 fighters moved from Shantung to Chahar 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 infantry moved from Korea to Amur 1 fighter moved from 19 Sea Zone to Amur 2 bombers moved from Volgograd to Novosibirsk 1 bomber moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Volgograd to Novosibirsk 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Chahar to Shantung 1 fighter moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsu to Shantung 1 fighter moved from Chahar to Kiangsu 1 tactical_bomber moved from Kiangsi to Shantung Place Units - Japanese 2 artilleries and 1 infantry placed in Shantung 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 2 infantry EDIT: Adding units owned by Japanese to Jehol: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.17 Chinese : 0.33 Japanese : -4.67 -
@FMErwinRommel said in Desert Admiral (Axis) vs FMRommel (Allies+16):
I wanted the Ruskies to support the Brits in Eastern Russia. But if they went NE, there were Ger or Jpn infantry supportable by air to kill them. So decided to combine the 2 lonely wanderers and bring them next to the rest of the Russian army. Germany is dispersing its builds. A mini Sea Lion or stationed to retake Norway if its attacked? Or keep me guessing so I build troops in UK.
It’s tight for the Axis powers…
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter moved from Kweichow to Kiangsi 1 artillery moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kweichow 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 artillery and 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese : -1.17 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 119 Sea Zone to 125 Sea Zone 4 bombers moved from Tobruk to Northern Italy 6 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 6,7,3 and causes: 16 damage to unit: factory_major Bombing raid in Northern Italy causes 16 damage total. Battle in 19 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 19 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 bombers moved from Northern Italy to Tobruk 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 2 mech_infantrys moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Central United States to Western United States 1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 submarine moved from 101 Sea Zone to 123 Sea Zone 2 submarines moved from 101 Sea Zone to 118 Sea Zone 2 submarines moved from 101 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 90 Sea Zone 1 destroyer moved from 108 Sea Zone to 90 Sea Zone 6 fighters moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Midway 1 transport moved from 35 Sea Zone to 44 Sea Zone Place Units - Americans 4 submarines placed in 101 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter moved from Kweichow to Kiangsi 1 artillery moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kweichow 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 artillery and 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from West India to Turkmenistan 2 fighters moved from Persia to Turkmenistan 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Northwest Persia 1 mech_infantry moved from Kweichow to Chahar 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 1 armour moved from Hunan to Kiangsi Combat - British Battle in Chahar British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 1 armour Japanese defend with 1 infantry British roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour Battle in Northwest Persia British attack with 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Turkmenistan British attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Turkmenistan to Persia 1 tactical_bomber moved from Northwest Persia to Persia 4 fighters moved from Northwest Persia to Iraq 1 aaGun moved from West India to Eastern Persia 1 armour and 6 mech_infantrys moved from India to Eastern Persia 2 infantry moved from Shan State to Yunnan 2 infantry moved from Yunnan to Hunan 2 armour and 1 mech_infantry moved from Buryatia to Dzavhan 1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan 1 armour moved from Shensi to Kansu 1 artillery moved from Alexandria to Tobruk 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia Place Units - British 2 artilleries, 1 fighter and 3 infantry placed in United Kingdom 3 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 4 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 4 artilleries and 5 infantryCombat Hit Differential Summary :
Germans : 0.00 British : -1.50 Americans : -0.33 AA fire in Northern Italy : : 0.33 Chinese : -1.17 Japanese : 0.00 -
Perverse dice again. China attacked 2 terr., 2-1 each. Anhwe, where I had 2 ground troops, I hit & you missed. Kiangsi, where I had 1 ground troop, I missed & you hit. I wouldn’t take the flying tiger as the hit. So UK attacked with a tank & missed & you hit again. That upset the balance I had calculated to defend all the territories. Now I was short a unit & you were up a unit. After long recalculation, I found a spot where the mobile UKP army in Russia could move to with the least exposure & planes could reach: while also protecting Kansu, Kwe & Hunnan, including ANZ units.





