@666 No.
Ktylu (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 marines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
4 fighters moved from 91 Sea Zone to Morocco
2 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Algeria
Battle in Morocco
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Algeria from Italians, taking Morocco from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Morocco to 92 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Place Units - Chinese
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalCombat Move - British
1 fighter moved from Egypt to 71 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 marine moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Gibraltar to Egypt
3 artilleries moved from Egypt to Alexandria
4 infantry moved from Egypt to Alexandria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to French Indo China
UK_Pacific take French Indo China from JapanesePurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 artillery, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Tanganyika Territory
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 71 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 mech_infantrys placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,3,5,3,6,2,4,1,2,2,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Sikang : 6 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Kwangtung : 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry and 1 marine
Alexandria : 3 artilleries and 5 infantry
Gibraltar : 1 fighter, 1 harbour and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 1 artillery and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
French Central Africa : 1 flag, 1 artillery and 1 infantry
French Madagascar : 1 flag
Algeria : 1 flag, 2 marines
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
87 Sea Zone : 2 infantry and 1 transport
106 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 5 mech_infantrys
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 52 / 69
Russians : 16 / 24
Japanese : 53 / 61
Americans : 58 / 89
Chinese : 7 / 6
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 18 / 32
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Rostov to Kazakhstan
Italians take Caucasus from Russians
Italians take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
Italians take Smolensk from Russians
1 fighter moved from Southern Italy to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 3 artilleries and 5 infantry
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/9 hits
British roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 4/8 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Tobruk
British win, taking Cyprus from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Greece
1 fighter moved from Alexandria to Tobruk
1 mech_infantry moved from Romania to Greece
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Tunisia to Libya
1 fighter moved from Alexandria to TobrukPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 artilleries moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 2 marines
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 cruisers and 1 destroyer
62 Sea Zone : 1 transport
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 69
Russians : 12 / 24
Japanese : 53 / 61
Americans : 58 / 89
Chinese : 7 / 6
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 22 / 22
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
4 bombers and 2 fighters moved from Bryansk to Russia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 marine moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from RussiansPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 99 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 7,8,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
4 bombers and 2 fighters moved from Russia to Smolensk
7 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Smolensk
3 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
5 infantry moved from Bessarabia to Ukraine
3 aaGuns, 11 armour, 3 artilleries, 3 infantry and 7 mech_infantrys moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to 99 Sea Zone
1 fighter moved from Western Germany to Tobruk
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 cruiser and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier placed in 99 Sea Zone
1 fighter placed in 99 Sea Zone
1 marine placed in Greece
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
I assumed no intercept in Moscow.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
16 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to KazakhstanPurchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 4 PUs;
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 marine
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 marine
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Buryatia : 2 aaGuns and 16 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 armour
Russia : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 37 infantry
Tambov : 1 infantry
Vologda : 1 artillery
Caucasus : 1 infantry
Samara : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 76
Russians : 19 / 26
Japanese : 52 / 61
Americans : 58 / 89
Chinese : 7 / 6
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 16 / 22
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Ulaanbaatar to Buryatia
1 armour moved from Buyant-Uhaa to Buryatia
1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from 6 Sea Zone to Buryatia
1 tactical_bomber moved from 6 Sea Zone to Buryatia
1 mech_infantry moved from Burma to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery, 1 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
1 marine moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 39 Sea Zone to French Indo China
1 cruiser and 1 marine moved from 41 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from ChinesePurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in West India
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Americans roll dice for 2 infantry in Philippines, round 4 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Buryatia
Japanese attack with 2 armour, 3 artilleries, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 16 infantry
AA fire in Buryatia : 0/2 hits
Japanese roll dice for 2 armour, 3 artilleries, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 6/22 hits
Russians roll dice for 2 aaGuns and 16 infantry in Buryatia, round 2 : 3/16 hits
3 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 4 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 5/19 hits
Russians roll dice for 12 infantry in Buryatia, round 3 : 4/12 hits
4 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 4 : 5/15 hits
Russians roll dice for 7 infantry in Buryatia, round 4 : 1/7 hits
1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 5 : 6/14 hits
Russians roll dice for 2 infantry in Buryatia, round 5 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Russians: 2 aaGuns and 16 infantry
Casualties for Japanese: 10 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Hunan
1 tactical_bomber moved from Kiangsu to Japan
2 tactical_bombers moved from Buryatia to Amur
1 aaGun moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Kweichow
1 artillery moved from Burma to Yunnan
2 destroyers moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 destroyers and 2 fighters placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 marines, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 marines and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from United Kingdom to Western Germany
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 bomber, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Normandy Bordeaux
Battle in Soviet Far East
Battle in 35 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win, taking Normandy Bordeaux from Italians, taking Soviet Far East from Japanese, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 armour and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 battleship and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsCombat Move - Chinese
6 infantry moved from Sikang to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalCombat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 5 mech_infantrys moved from Iraq to Caucasus
1 marine moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Alexandria to Tobruk
3 artilleries moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
3 infantry moved from India to West India
1 infantry moved from India to Burma
UK_Pacific take Burma from JapanesePurchase Units - British
British buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat - British
Battle in Tobruk
British attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 fighter; Italians defend with 1 armour, 2 fighters and 1 mech_infantry
retreated to Tobruk
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 3 artilleries and 3 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Battle in West India
British attack with 3 infantry
Japanese defend with 1 marine
British win, taking West India from Japanese with 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Quebec
1 artillery and 2 infantry placed in Iraq
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,2,4,2,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,4,6
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 infantry
Szechwan : 8 infantry
Burma : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Kwangtung : 1 harbour
Queensland : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 infantry and 1 mech_infantry
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship and 2 transports
3 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
West India : 3 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 fighter, 1 harbour and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 flag, 2 armour and 4 infantry
French Equatorial Africa : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour and 5 mech_infantrys
106 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 3 transports
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 3 transports
110 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 19 / 26
Japanese : 56 / 66
Americans : 60 / 91
Chinese : 4 / 4
British : 35 / 34
UK_Pacific : 9 / 10
Italians : 13 / 22
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 fighter moved from Greece to BryanskPurchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits
British roll dice for 1 infantry in Malta, round 6 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 7 : 0/1 hits
British roll dice for 1 infantry in Malta, round 7 : 1/1 hits
1 artillery owned by the Italians lost in Malta
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Tunisia
1 infantry moved from Libya to Tunisia
1 fighter moved from Tobruk to Tunisia
1 fighter moved from Bryansk to UkrainePlace Units - Italians
1 fighter placed in Southern Italy
1 armour placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
German SBR on Moscow will be 3SB+1ftr, unless something changes. Intercept?
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intercept please
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Only when you post ANZAC & France!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Philippines
1 fighter moved from Celebes to Philippines
1 bomber moved from New South Wales to Philippines
2 marines moved from Caroline Islands to 33 Sea Zone
2 cruisers, 1 destroyer and 2 marines moved from 33 Sea Zone to 35 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 1 bomber and 2 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
35 Sea Zone : 2 cruisers, 1 destroyer and 2 marines
62 Sea Zone : 1 transport
Gibraltar : 1 fighter
Egypt : 2 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 18 / 26
Japanese : 52 / 66
Americans : 60 / 91
Chinese : 4 / 4
British : 35 / 34
UK_Pacific : 9 / 10
Italians : 14 / 19
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 bombers and 1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 bomber moved from Smolensk to Caucasus
2 armour, 1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Tobruk to 98 Sea Zone
1 marine moved from Greece to 99 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Greece to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Smolensk to Rostov
1 armour and 1 mech_infantry moved from Smolensk to RostovPurchase Units - Germans
Germans buy 8 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 2/2 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry; British defend with 1 armour and 5 mech_infantrys
Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/8 hits
Russians roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 3/7 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/5 hits
Russians roll dice for 1 armour and 5 mech_infantrys in Caucasus, round 3 : 3/6 hits
3 mech_infantrys owned by the British, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in Rostov
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/6 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 marine owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 marine and 1 tactical_bomber
Casualties for British: 1 infantry
1 fighter owned by the Germans retreated
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Caucasus to Bryansk
1 artillery and 5 infantry moved from Ukraine to Bryansk
3 aaGuns, 14 armour, 3 artilleries, 9 infantry and 7 mech_infantrys moved from Smolensk to Bryansk
2 bombers moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Northern Italy to France
1 fighter moved from Vologda to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Greece to VolgogradPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to RussiaPurchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 21 PUs;
Russians buy 5 artilleries; Remaining resources: 1 PUs;Combat - Russians
Non Combat Move - Russians
Place Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs totalTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Russia : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 1 fighter, 40 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 74
Russians : 13 / 14
Japanese : 52 / 66
Americans : 60 / 91
Chinese : 4 / 4
British : 35 / 34
UK_Pacific : 9 / 10
Italians : 14 / 19
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
2 units repaired.
2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 fighter moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to Kiangsi
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from ChinesePurchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
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Scramble from Philippines?
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max scramble please
ool max d
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
2 units repaired.
2 armour and 2 mech_infantrys moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 fighter moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to Kiangsi
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from ChinesePurchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 2 cruisers, 1 destroyer, 2 fighters and 2 marines
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 8/17 hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 5/14 hits
Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 10/16 hits
2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 4 carriers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 7/8 hits