17L Variance (Allies) vs simon33 (Axis) BM2.1\. Game II

  • '17 '16 '15 '14 '12

    intercept?

  • '19 '17 '16

    No intercept.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_39055_Fre15.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Research Technology - Germans

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Denmark
                4 fighters moved from 113 Sea Zone to Normandy Bordeaux
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
                Germans buy 6 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 6 fighters and 1 tactical_bomber
                    British defend with 1 aaGun and 1 infantry; Americans defend with 3 armour, 5 bombers, 1 factory_minor, 1 harbour and 2 infantry

    triplea_39055_Ger16.tsvg

  • '19 '17 '16

    6 hits. Max d means losing aa gun and all 5 bombers. Do that?

  • '17 '16 '15 '14 '12

    Lose 1 AA, 3 inf, 2 bombers

  • '19 '17 '16

    3 hits rd2.  You have 3arm 3 bombers left. Ool?

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Research Technology - Germans

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Denmark
                4 fighters moved from 113 Sea Zone to Normandy Bordeaux
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
                Germans buy 6 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 6 fighters and 1 tactical_bomber
                    British defend with 1 aaGun and 1 infantry; Americans defend with 3 armour, 5 bombers, 1 factory_minor, 1 harbour and 2 infantry

    triplea_39055_Ger16.tsvg

  • '17 '16 '15 '14 '12

    Lose 1 tank and 2 bombers

  • '19 '17 '16

    2bomb 1ftr hit once on your 1bomb 2arm

  • '17 '16 '15 '14 '12

    lose 1 tank

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Research Technology - Germans

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Denmark
                4 fighters moved from 113 Sea Zone to Normandy Bordeaux
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
                Germans buy 6 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 6 fighters and 1 tactical_bomber
                    British defend with 1 aaGun and 1 infantry; Americans defend with 3 armour, 5 bombers, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 bombers, 6 fighters and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 armour, 5 bombers and 2 infantry

    Non Combat Move - Germans
                2 aaGuns, 3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                3 artilleries and 3 infantry moved from Volgograd to Caucasus
                3 armour and 3 mech_infantrys moved from Novosibirsk to Caucasus
                1 artillery moved from Poland to Germany
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                7 armour and 17 mech_infantrys moved from Volgograd to Turkmenistan
                3 artilleries moved from Tambov to Volgograd
                2 artilleries moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 artilleries placed in Volgograd
                3 fighters placed in 113 Sea Zone
                2 artilleries, 1 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_39055_Ger16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Combat Move - Japanese

    Purchase Units - Japanese
                Japanese repair damage of 2x factory_major; Remaining resources: 0 SuicideAttackTokens; 11 PUs;
                Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,2,6,3,5,2,6,2,4,5,1,6,3,6,6,2,3,1,5,5,6,2,4,5,6,6,2,4,3,3,5,2,6,5
                Japanese collect 8 PUs (8 lost to blockades); end with 9 PUs total

    triplea_39055_Jap16.tsvg

  • '19 '17 '16

    I assumed you’d lose the bomber in the last round but if you want to claim that you would have lost the tank, feel free to edit.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Combat Move - British
                1 mech_infantry moved from Sikang to Novosibirsk
                      British take Novosibirsk from Germans

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                2 fighters moved from India to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from Trans-Jordan to Iraq
                6 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from United Kingdom to Norway

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 fighters and 1 mech_infantry

    triplea_39055_UK_16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Combat Move - Italians
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                3 fighters moved from Western Germany to Southern France

    Purchase Units - Italians
                Italians buy 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Kazakhstan from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 6 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Southern France from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Western Germany
                3 fighters moved from Southern France to Southern Italy
                1 fighter moved from Germany to Western Germany
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                1 transport placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 28 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_39055_Ita16.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Combat Move - ANZAC
                1 marine moved from Okinawa to 19 Sea Zone
                1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 1 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 2 infantry and 1 marine moved from 6 Sea Zone to Japan
                3 destroyers moved from 19 Sea Zone to 6 Sea Zone
                8 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Guam to 6 Sea Zone
                1 bomber moved from Guam to Japan
                2 bombers moved from Iwo Jima to Japan
                1 armour moved from Siberia to Sakha
                      ANZAC take Sakha from Japanese
                1 armour moved from Sakha to Buryatia
                      ANZAC take Buryatia from Japanese

    triplea_39055_ANZ16.tsvg

  • '17 '16 '15 '14 '12

    scramble and OOL for Japan?

  • '19 '17 '16

    No scramble and max D except preserve one AA Gun.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    triplea_39055_Fre16.tsvg

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