16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                2 tactical_bombers moved from Japan to Manchuria
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Anhwe to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 armour, 3 artilleries and 5 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 2 infantry moved from Shan State to Burma
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
                2 bombers and 1 fighter moved from Yunnan to India
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from Yunnan to Chahar
                1 tactical_bomber moved from Yunnan to Chahar

    triplea_38870_Jap5.tsvg

  • '15

    if you’re waiting on intercept orders you can send up all 3 Anzac fighters.

  • '19 '17 '16

    @rgp44:

    if you’re waiting on intercept orders you can send up all 3 Anzac fighters.

    Oops, sorry, must have forgotten to post!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                2 tactical_bombers moved from Japan to Manchuria
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Anhwe to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 armour, 3 artilleries and 5 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 2 infantry moved from Shan State to Burma
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
                2 bombers and 1 fighter moved from Yunnan to India
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from Yunnan to Chahar
                1 tactical_bomber moved from Yunnan to Chahar

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    UK_Pacific launches 3 interceptors out of India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Japanese attack with 1 armour, 5 fighters, 1 mech_infantry and 5 tactical_bombers
                    Americans defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 tactical_bombers moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Anhwe to Kweichow
                1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Hunan
                2 bombers moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from 46 Sea Zone to New Guinea
                1 fighter moved from 37 Sea Zone to Yunnan
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                5 fighters moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                3 tactical_bombers moved from Manchuria to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery and 2 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 carrier and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_38870_Jap5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from South Australia to 46 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
                1 artillery moved from Amur to Manchuria
                4 fighters moved from Amur to Manchuria
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 1 artillery and 4 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 artillery and 4 fighters in Manchuria, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 :  2/2 hits
                        1 artillery owned by the Americans, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
                    retreated to Manchuria
                    Japanese win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 artillery and 1 fighter
                    Casualties for Japanese: 1 mech_infantry
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Neutral_Axis defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Neutral_Axis and 1 cruiser owned by the Neutral_Axis lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Neutral_Axis: 1 cruiser and 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 marine moved from French West Africa to 87 Sea Zone
                1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Manchuria to Buryatia
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                1 marine placed in Western United States
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber and 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Buryatia : 3 fighters
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 3 destroyers and 1 submarine
        54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Southeast Mexico : 1 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
        British Guiana : 1 infantry
        Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
        French Central Africa : 1 flag, 2 infantry
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Libya : 1 flag
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 38 / 50
        Japanese : 61 / 66
        Americans : 58 / 83
        Chinese : 4 / 12
        British : 28 / 33
        UK_Pacific : 5 / 9
        Italians : 18 / 29
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Ame5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Shensi to Szechwan
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Shensi to Sikang
                8 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 16 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 16 infantry in Szechwan, round 2 :  1/16 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 2 infantry
        Szechwan : 18 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 38 / 50
        Japanese : 59 / 66
        Americans : 58 / 83
        Chinese : 6 / 6
        British : 28 / 33
        UK_Pacific : 5 / 9
        Italians : 18 / 29
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Chi5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 artilleries, 11 infantry, 1 marine and 2 mech_infantrys moved from India to Burma
                2 fighters and 1 tactical_bomber moved from West India to Burma
                1 mech_infantry moved from West India to Burma

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  3/4 hits
                        1 fighter owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for British: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Italians: 3 infantry
                    1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Egypt, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 3 artilleries, 2 fighters, 11 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 4 artilleries and 7 infantry
                        British roll dice for 3 artilleries, 2 fighters, 11 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  6/21 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 7 infantry in Burma, round 2 :  4/12 hits
                        6 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                        British roll dice for 3 artilleries, 2 fighters, 7 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  7/17 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 1 infantry in Burma, round 3 :  1/6 hits
                        1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 3 artilleries, 2 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for British: 5 infantry
                    Casualties for Japanese: 1 armour, 4 artilleries and 7 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Burma to India
                1 aaGun and 1 infantry moved from West India to India
                2 aaGuns moved from India to Burma
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 3 artilleries, 6 infantry, 1 marine and 3 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        39 Sea Zone : 1 destroyer and 1 submarine
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Tunisia : 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 carrier
        109 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 38 / 50
        Japanese : 58 / 66
        Americans : 58 / 83
        Chinese : 6 / 6
        British : 32 / 35
        UK_Pacific : 6 / 9
        Italians : 14 / 29
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 3 infantry and 1 marine moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Southern Italy to Rostov
                1 artillery moved from Ukraine to Rostov
                1 battleship, 2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 3 infantry and 1 marine
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                    British win with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -19
                    Casualties for Italians: 2 artilleries, 3 infantry and 1 marine
                    Casualties for British: 1 infantry
                    1 bomber owned by the Italians retreated
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in Rostov
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                6 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_38870_Ita5.tsvg

  • '19 '17 '16

    Well, those dice were historically accurate for the Italians.

  • '15

    If you want to edit the Egypt combat, you can just give me 4 hits against your landing force and we can go from there

    rgp

  • '19 '17 '16

    Well it’s a dice game. You can’t complain about the dice or change them.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    retreated to 42 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -22
                    Casualties for ANZAC: 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 fighter moved from South Australia to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from South Australia to New South Wales
                4 infantry moved from South Australia to Queensland
                1 aaGun and 1 artillery moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
        Northern Territory : 1 fighter
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 36 / 50
        Japanese : 58 / 66
        Americans : 58 / 83
        Chinese : 6 / 6
        British : 32 / 35
        UK_Pacific : 6 / 9
        Italians : 16 / 21
        ANZAC : 10 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_ANZ5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 36 / 50
        Japanese : 58 / 66
        Americans : 58 / 83
        Chinese : 6 / 6
        British : 32 / 35
        UK_Pacific : 6 / 9
        Italians : 16 / 21
        ANZAC : 10 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Fre5.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Ukraine to Russia
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Germany to Poland
                3 fighters moved from Western Germany to Poland
                1 bomber and 1 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 bomber moved from Norway to 105 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians

    triplea_38870_Ger6.tsvg

  • '19 '17 '16

    Intercept in Moscow?

  • '15

    yes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Ukraine to Russia
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Germany to Poland
                3 fighters moved from Western Germany to Poland
                1 bomber and 1 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 bomber moved from Norway to 105 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 1 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Finland
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    retreated to Finland
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    British defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Poland
                    Germans attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Poland from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Poland to Western Germany
                1 bomber moved from Russia to Ukraine
                4 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                11 artilleries and 1 infantry moved from Bessarabia to Ukraine
                10 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Finland to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Bessarabia
                1 artillery moved from Slovakia Hungary to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from 105 Sea Zone to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in France
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_38870_Ger6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 44 PUs;
                Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                2 mech_infantrys moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Russia to Rostov
                1 infantry moved from Bryansk to Rostov
                1 bomber moved from Novgorod to Poland
                1 mech_infantry moved from Novgorod to Poland

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    1 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Poland
                    Russians attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 1 mech_infantry in Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Rostov to Russia
                2 aaGuns, 3 armour, 11 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 bomber moved from Poland to Novgorod
                2 infantry moved from Karelia to Finland
                1 artillery moved from Novgorod to Karelia
                1 mech_infantry moved from Finland to Novgorod
                4 infantry moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Vologda
                6 infantry moved from Shensi to Szechwan
                2 aaGuns and 7 infantry moved from Amur to Buryatia

    Place Units - Russians
                7 artilleries, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Szechwan : 6 infantry
        Amur : 1 infantry
        Buryatia : 2 aaGuns and 7 infantry
        Poland : 1 flag, 1 mech_infantry
        Karelia : 1 artillery and 4 infantry
        Rostov : 1 infantry
        Archangel : 1 aaGun, 1 infantry and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 18 artilleries, 1 factory_major, 3 fighters, 28 infantry, 4 mech_infantrys and 1 tactical_bomber
        Vologda : 2 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 63
        Russians : 34 / 46
        Japanese : 58 / 66
        Americans : 58 / 83
        Chinese : 6 / 6
        British : 32 / 35
        UK_Pacific : 6 / 9
        Italians : 14 / 21
        ANZAC : 10 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38870_Rus6.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 bombers and 2 fighters moved from Yunnan to India
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from Dutch
                2 infantry and 1 marine moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                2 fighters moved from Japan to 25 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 marine moved from 25 Sea Zone to Midway

    triplea_38870_Jap6.tsvg

  • '19 '17 '16

    Going to assume no intercept in Calcutta.

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