@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
OUCH! I was hoping that the dice would turn around, just like last game!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 5 infantry and 3 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            3 artilleries and 3 infantry moved from Western Australia to 56 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 56 Sea Zone to 62 Sea Zone
            3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
            3 bombers, 8 fighters and 1 tactical_bomber moved from Western Australia to New South Wales
            1 fighter moved from 56 Sea Zone to New South Wales
            1 tactical_bomber moved from 56 Sea Zone to New South Wales
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
Combat - Japanese
            Battle in New South Wales
                Japanese attack with 3 artilleries, 3 bombers, 9 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
                Japanese captures 15PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 artilleries, 3 bombers, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for ANZAC: 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZAC
Non Combat Move - Japanese
            1 cruiser moved from 56 Sea Zone to 62 Sea Zone
            1 carrier moved from 56 Sea Zone to 62 Sea Zone
            1 carrier moved from 56 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from New South Wales to 62 Sea Zone
            1 fighter moved from New South Wales to 62 Sea Zone
            8 fighters moved from New South Wales to Western Australia
            1 tactical_bomber moved from New South Wales to Western Australia
            3 bombers moved from New South Wales to Western Australia
            1 carrier moved from 56 Sea Zone to 62 Sea Zone
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 armour and 2 mech_infantrys moved from French Indo China to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 artilleries moved from Philippines to 35 Sea Zone
            2 artilleries and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            2 artilleries moved from 20 Sea Zone to Kwangtung
            2 destroyers moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from Philippines to Japan
            3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
            3 artilleries placed in Kwangtung
            1 fighter and 5 infantry placed in Japan
            3 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 50 PUs; end with 65 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to Algeria
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine; Italians defend with 1 destroyer
                Americans win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                Americans win, taking Algeria from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Egypt
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            5 submarines moved from 30 Sea Zone to 26 Sea Zone
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Americans
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            4 infantry moved from Anhwe to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
            4 infantry placed in Chahar
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,5,6,5,3,5
            Chinese collect 16 PUs (1 lost to blockades); end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 33 PUs;
            British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 bomber moved from India to Szechwan
            1 fighter moved from India to Kweichow
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Szechwan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                British win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sumatra
Non Combat Move - British
            1 fighter moved from Kweichow to Yunnan
            1 bomber moved from Szechwan to India
            1 mech_infantry moved from Yunnan to India
            2 aaGuns and 5 infantry moved from Burma to India
            1 aaGun moved from Shan State to Malaya
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Hunan
            5 artilleries, 1 fighter and 3 infantry moved from Yunnan to Burma
            1 infantry moved from India to West India
            1 infantry moved from India to West India
Place Units - British
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Changing PUs for British from 3 to 1
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Egypt
            Turning on Edit Mode
            2 fighters placed in Union of South Africa
            EDIT: Removing units owned by British from Union of South Africa: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
            EDIT: Removing units owned by British from Gibraltar: 5 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Egypt: 7 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
            British collect 31 PUs (3 lost to blockades); end with 32 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
            1 fighter placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 6 transports moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 armour, 7 artilleries, 18 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Combat - Italians
Non Combat Move - Italians
            2 aaGuns moved from Belarus to Novgorod
            2 aaGuns moved from Alexandria to Tobruk
Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Finally got Italy’s income under control!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Combat Move - French
Turn Complete - French
You can generally skip over ANZAC and France unless there is something obvious that I need to do with those measly 2 units.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            4 fighters moved from Novgorod to 97 Sea Zone
            10 bombers moved from Novgorod to Southern Italy
            1 mech_infantry moved from Western Germany to Poland
            1 artillery and 1 infantry moved from France to Western Germany
            6 armour moved from Belarus to Eastern Poland
Combat - Germans
            Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
            1 bomber moved from Alexandria to Southern Italy
            1 infantry moved from Alexandria to Tobruk
Place Units - Germans
            3 artilleries placed in Novgorod
            4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
            1 fighter moved from Russia to Ukraine
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            1 armour moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            9 infantry moved from Russia to Bryansk
            2 infantry moved from Samara to Russia
            2 infantry moved from Volgograd to Tambov
            1 armour moved from Egypt to Iraq
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            2 aaGuns and 14 infantry moved from Anhwe to Kiangsi
Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 7 PUs;
Combat Move - Japanese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery moved from South Australia to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 artillery moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 bomber moved from Western Australia to 41 Sea Zone
            2 armour, 4 artilleries and 6 mech_infantrys moved from Kwangtung to Kiangsi
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            6 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Japan to Kiangsi
            1 fighter moved from Japan to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                British defend with 1 transport
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Queensland
                Japanese attack with 3 artilleries and 1 infantry
                ANZAC defend with 1 aaGun, 1 airfield and 1 harbour; Americans defend with 1 marine
                Japanese win, taking Queensland from ANZAC with 3 artilleries remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 aaGun
                Casualties for Americans: 1 marine
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 armour, 4 artilleries, 2 fighters, 7 infantry and 6 mech_infantrys
                Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 14 infantry
                Japanese win, taking Kiangsi from Chinese with 2 armour, 3 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 2 aaGuns and 14 infantry
                Casualties for Japanese: 1 artillery, 7 infantry and 4 mech_infantrys
Non Combat Move - Japanese
            2 fighters moved from Kiangsi to Kwangtung
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 bomber moved from 41 Sea Zone to Borneo
            2 bombers moved from Western Australia to Philippines
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Paulau Island
            5 fighters and 1 tactical_bomber moved from Western Australia to 62 Sea Zone
Place Units - Japanese
            3 infantry placed in Kwangtung
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
            1 transport placed in 6 Sea Zone
            4 artilleries, 1 fighter and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 destroyers
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 destroyers
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 44 PUs; end with 51 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 fighter moved from Western United States to Midway
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Egypt to 91 Sea Zone
Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            5 infantry moved from Chahar to Hopei
            4 infantry moved from Hunan to Kweichow
Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            6 infantry placed in Kweichow
            Chinese undo move 1.
            1 infantry placed in Hunan
            1 infantry placed in Anhwe
            4 infantry placed in Kweichow
Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
            British buy 3 artilleries and 2 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
            1 armour moved from Yunnan to Kwangtung
            1 mech_infantry moved from Hunan to Kwangtung
            1 bomber moved from India to 20 Sea Zone
            1 fighter moved from Burma to 41 Sea Zone
            EDIT: 1 infantry moved from Hunan to Kwangsi
            EDIT: 4 infantry moved from Kweichow to Kwangsi
            EDIT: British undo move 2.
            EDIT: British undo move 1.
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            2 fighters moved from Egypt to 91 Sea Zone
            1 fighter moved from Egypt to 91 Sea Zone
Combat - British
            Battle in 20 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 destroyer and 3 transports
                British win with 1 bomber remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 destroyer and 3 transports
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alexandria
                British attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            2 fighters moved from Union of South Africa to Egypt
            1 mech_infantry moved from Hunan to Kwangsi
            1 armour, 1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 aaGun and 1 infantry moved from Malaya to Shan State
            1 fighter moved from 41 Sea Zone to India
            1 bomber moved from 20 Sea Zone to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to French Indo China
            4 artilleries and 3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Burma
            2 infantry moved from West India to India
            1 mech_infantry moved from Burma to Yunnan
Place Units - British
            3 artilleries placed in Egypt
            2 fighters placed in Union of South Africa
Turn Complete - British
            British collect 34 PUs; end with 37 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            3 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour and 1 mech_infantry
                Americans defend with 1 mech_infantry
                Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
            1 artillery and 7 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs total
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC