G40L variance vs simon33 (allies + technologically superior Soviet Union)

  • '19 '17 '16

    1-2 here your tac’s hit in the first round is removed:
    DiceRolling 1d6:
    (6)

    1-4 here your tac’s hit in the second round is removed:

  • '19 '17 '16

    Oops, left off the dice:
    DiceRolling 1d6:
    (1)

  • '19 '17 '16

    Ok bummer.

    You get your 4 planes back. Should have taken your offer. I don’t think I saw how generous it was.

  • '17 '16 '15 '14 '12

    ok edit however you see fit and you can do the allies move.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 techTokens; 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    triplea_37959_Ame4.tsvg

  • '19 '17 '16

    Scramble SZ112?

  • '19 '17 '16

    @variance:

    ok edit however you see fit and you can do the allies move.

    Let’s just proceed as is.

  • '17 '16 '15 '14 '12

    sure.  all good.

  • '19 '17 '16

    But what about the scramble in SZ112?

  • '19 '17 '16

    Ok, given that I think a scramble would be ridiculous here, I’m going to assume no scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 techTokens; 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 bomber and 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win with no units remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kwangtung

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Philippines to Kwangsi
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to Tunisia
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 factory_minor placed in Korea
                3 artilleries, 2 bombers, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_37959_Ame4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                    EDIT: Chinese takes Shantung from Japanese
                    EDIT: Chinese takes Kiangsu from Japanese
                    EDIT: Chinese takes Kiangsi from Japanese
                    EDIT: Chinese takes Chahar from Japanese
                EDIT: 2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
                EDIT: 1 infantry moved from Anhwe to Shantung
                EDIT: 1 infantry moved from Anhwe to Kiangsu
                EDIT: 1 infantry moved from Anhwe to Kiangsi
                EDIT: 1 infantry moved from Anhwe to Chahar
                EDIT: 1 infantry moved from Hopei to Shensi

    Combat - Chinese
                EDIT: Recording Battle Statistics
                EDIT: Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Anhwe to Chahar
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

    triplea_37959_Chi4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Heavy Bomber

    Activate Technology - British
                British activating Heavy Bomber
                British giving technology to UK_Pacific: Heavy Bomber

    Purchase Units - British
                British buy 2 bombers; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 bomber and 1 fighter moved from Eastern Persia to 39 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in 39 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -1
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour moved from Persia to Trans-Jordan
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Brazil to British Guiana
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone

    Place Units - British
                2 bombers placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    triplea_37959_Bri4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 armour, 1 bomber, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 armour; Russians defend with 1 armour and 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to France
                1 fighter moved from Western Germany to Egypt
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Trans-Jordan to Egypt
                2 aaGuns moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37959_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_37959_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya

    Turn Complete - French

    triplea_37959_Fre4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Belarus to Russia
                2 bombers, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                15 armour, 5 artilleries, 18 infantry and 8 mech_infantrys moved from Smolensk to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 17 armour, 5 artilleries, 2 bombers, 2 fighters, 18 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 3 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 52PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 11 armour and 2 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 6 armour, 5 artilleries, 2 fighters, 18 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 3 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Russia to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Belarus to Eastern Poland
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 armour and 3 mech_infantrys moved from Western Germany to Germany
                2 armour moved from Holland Belgium to Germany
                1 aaGun moved from Holland Belgium to France
                3 armour and 2 mech_infantrys moved from Denmark to Germany
                2 aaGuns moved from Denmark to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Germany
                3 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 96 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_37959_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Combat Move - Russians
                Rocket attack in Western Germany does 4 damage to factory_major owned by Germans
                    Rockets in Novgorod roll: 4
                1 infantry moved from Bryansk to Russia
                3 artilleries and 9 infantry moved from Tambov to Russia
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Russia
                    Russians attack with 3 artilleries and 10 infantry
                    Germans defend with 1 airfield, 11 armour and 1 factory_minor
                    Germans win with 2 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 9 armour
                    Casualties for Russians: 3 artilleries and 10 infantry

    Non Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 artilleries and 7 infantry moved from Finland to Karelia
                1 artillery moved from Kansu to Novosibirsk

    Turn Complete - Russians

    triplea_37959_Rus5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from India to West India
                1 bomber moved from Siam to West India

    Combat - Japanese
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 artillery and 1 mech_infantry; French defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in West India
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                    retreated to West India
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from West India to India
                1 tactical_bomber moved from Siam to India
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 80 Sea Zone to 81 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                1 aaGun moved from Siam to French Indo China
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                3 armour placed in India
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,6,6,5,6,2,5
                Japanese collect 17 PUs (5 lost to blockades); end with 18 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_37959_Jap5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from India to West India
                1 bomber moved from Siam to West India

    Combat - Japanese
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 artillery and 1 mech_infantry; French defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in West India
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                    retreated to West India
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from West India to India
                1 tactical_bomber moved from Siam to India
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 80 Sea Zone to 81 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                1 aaGun moved from Siam to French Indo China
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                3 armour placed in India
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,6,6,5,6,2,5
                Japanese collect 17 PUs (5 lost to blockades); end with 18 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 carrier and 1 transport
                EDIT: Turning off Edit Mode

    triplea_37959_Jap5.tsvg

Suggested Topics

  • 5
  • 19
  • 28
  • 107
  • 198
  • 39
  • 63
  • 118
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.4k

Topics

1.8m

Posts