No scramble.
16L G40 Cyanight (Allies +25) vs Shin Ji (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from West India to Rostov
2 fighters moved from Russia to Rostov
7 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from West India to India
4 armour and 2 mech_infantrys moved from Eastern Persia to IndiaCombat - British
Battle in Rostov
British attack with 1 bomber and 2 fighters
Germans defend with 2 mech_infantrys
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in India
British attack with 11 armour, 1 artillery, 9 infantry and 6 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking India from Japanese with 11 armour, 1 artillery, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
3 aaGuns moved from West India to India
2 fighters moved from Persia to Russia
3 armour moved from Persia to Turkmenistan
5 mech_infantrys moved from Egypt to Iraq
4 armour moved from Egypt to Iraq
2 fighters moved from Egypt to Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 bomber moved from Rostov to Russia
2 fighters moved from Rostov to Russia
2 tactical_bombers moved from West India to Persia
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - British
3 fighters placed in Persia
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 8 infantry moved from Northern Italy to Southern Italy
1 armour moved from Bryansk to UkraineNon Combat Move - Italians
4 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 fighter placed in 97 Sea Zone
Italians undo move 1.
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 79 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Bryansk to Russia
3 fighters moved from Novgorod to Russia
3 fighters moved from Bessarabia to Russia
1 bomber moved from Bryansk to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Western Germany to Caucasus
1 bomber moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from France to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from Novgorod to 114 Sea Zone
1 tactical_bomber moved from Bessarabia to Southern Italy -
You know, I couldn’t understand why you were using air units to attack small groups of trucks, but I get it now. Nice play!
Anyway, would you like to intercept in Russia?
-
Yea, intercept with all 9 fighters.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Bryansk to Russia
3 fighters moved from Novgorod to Russia
3 fighters moved from Bessarabia to Russia
1 bomber moved from Bryansk to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Western Germany to Caucasus
1 bomber moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from France to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from Novgorod to 114 Sea Zone
1 tactical_bomber moved from Bessarabia to Southern ItalyCombat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Russians launches 9 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 114 Sea Zone
Germans attack with 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 3 bombers and 3 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Caucasus to Germany
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Tambov to Germany
1 bomber moved from Tambov to Germany
3 bombers moved from Russia to Germany
4 fighters moved from Russia to Bryansk
1 fighter moved from Bryansk to Ukraine
3 tactical_bombers moved from 114 Sea Zone to Novgorod
1 infantry moved from Karelia to FinlandPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
Feel free to sub Brit fighter casualties for the Russian ones. Wasn’t sure what you would prefer.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Sakha to SiberiaCombat - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Sakha to SiberiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Sakha to SiberiaCombat - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Sakha to SiberiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 3 fighters
EDIT: Adding units owned by Russians to Russia: 3 fighters
EDIT: Turning off Edit Mode -
Use latest file I forgot to edit the fighters in Moscow.
-
Sure!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
4 carriers moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Java
2 bombers moved from Borneo to Philippines
1 destroyer moved from 41 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 4 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 4 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 aaGun, 3 armour, 5 artilleries and 2 infantry moved from Burma to Yunnan
3 armour moved from Yunnan to Hunan
1 aaGun moved from Kwangsi to Hunan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
2 fighters moved from Japan to KwangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
4 fighters placed in Japan
3 armour placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 8 Sea Zone to 7 Sea Zone
4 fighters moved from 8 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 10 Sea Zone
2 carriers and 1 destroyer moved from 8 Sea Zone to 10 Sea Zone
4 fighters moved from 7 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 infantry placed in Eastern United States
Americans undo move 5.
1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Szechwan to Shensi
1 artillery moved from Kweichow to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 armour moved from Turkmenistan to Volgograd
2 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 armour moved from Turkmenistan to VolgogradCombat - British
Battle in Volgograd
British attack with 2 armour
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Russia
5 fighters and 2 tactical_bombers moved from Persia to Russia
1 fighter moved from Caucasus to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 armour moved from Turkmenistan to West India
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
3 armour placed in Persia
1 armour and 2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 8 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 6 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Cyprus
Battle in SyriaNon Combat Move - Italians
1 armour moved from Ukraine to RostovPlace Units - Italians
2 artilleries and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 63 Sea Zone to Queensland
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 cruiser, 1 destroyer and 3 submarines moved from 55 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 armour moved from Ukraine to Bryansk
3 fighters moved from Bryansk to Germany
3 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
3 tactical_bombers moved from Novgorod to Western Germany
6 bombers moved from Germany to Western Germany
5 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Ukraine to Southern ItalyCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Caucasus to Germany
1 bomber moved from Volgograd to Slovakia Hungary
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 4 fighters placed in 112 Sea Zone
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs