Thanks for sharing. I’m always interested in new ways to improve this game while keeping it simple enough for a first or second time player to understand. The CP’s are certainly in need of help. But that help must not come at the expense of game play balance or time. Most of my friends and family that I convince to play with me get “worn out” after a few hours. We have waited so long for a A&A WWI game and now we finally have one, we just need to tweak it a little more to make it work the best.
Movement Question Regarding Tournament Rules
Haven’t played many games of WWI yet, but had a movement question regarding the tournament rules. They state that units can now move two spaces, unless they are entering a contested or hostile territory. That does not preclude a player from moving from a friendly territory, into a second friendly territory, and then into a hostile territory two spaces away does it?
ColonelCarter last edited by
That does not preclude a player from moving from a friendly territory, into a second friendly territory, and then into a hostile territory two spaces away does it?
That is exactly what the rules prevent. You must use your full movement to enter a hostile territory (one that contains no friendly units); think of this in the same way that you can’t move ground units before loading onto a transport.
You can move units multiple spaces into a contested territory though, and they would participate in an attack in said contested territory if you made one.