Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
No problem :-D
Rapidly approaching the finish line anyway. Its kind of comical how there are like 30+ Western Fighters dancing around the globe, and the Germans can still just turtle and drag their feet hehe. It kind of demonstrates how the VC spread is rather narrow on this board. I preferred the AA50 spread, with 18 total VCs.
This is the point in a losing game where I rather miss the long shot tech roll option, for the guy who’s clearly going down. If only we had a few wonder weapons haha.
:-DCatch you next round
AA50 is a super cool version. Everybody likes it. I was quite busy last few days and couldn’t really find a moment to sit down to play.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 15 PUs;
Germans buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Italy
Germans take Italy from British
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Baltic States
2 fighters moved from Germany to Bulgaria Romania
2 fighters moved from Germany to Poland
2 fighters moved from Germany to Baltic States
2 bombers moved from Germany to Northwestern Europe
1 armour moved from Szechwan to Burma
1 bomber moved from Germany to Northwestern Europe
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
retreated to Bulgaria Romania
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Northwestern Europe
Germans attack with 3 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to Germany
2 fighters moved from Poland to Germany
2 fighters moved from Bulgaria Romania to Germany
3 bombers moved from Northwestern Europe to Germany
Place Units - Germans
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 20 PUs; end with 20 PUs total
The Reds win 2 out of 3 defenses, still rocking it. I’d say the Soviets have played a damn near perfect game hehe.
Back to you dude
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from France to Northwestern Europe
1 infantry moved from France to Italy
3 fighters moved from France to Northwestern Europe
3 fighters moved from France to Italy
1 fighter moved from 8 Sea Zone to Northwestern Europe
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from France to Northwestern Europe
1 infantry moved from France to Italy
3 fighters moved from France to Northwestern Europe
3 fighters moved from France to Italy
1 fighter moved from 8 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Italy
British attack with 3 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
British win, taking Italy from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Italy to Belorussia
4 fighters moved from Northwestern Europe to Belorussia
1 artillery and 5 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
5 fighters moved from Belorussia to India
1 submarine moved from 33 Sea Zone to 29 Sea Zone
Place Units - British
1 fighter placed in 8 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
The Reds win 2 out of 3 defenses, still rocking it. I’d say the Soviets have played a damn near perfect game hehe.
Back to you dude
I have been quite lucky so far. Not a single bomber got shot down yet.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Anhwei to Sinkiang
1 artillery and 2 fighters moved from Szechwan to Sinkiang
5 infantry moved from Anhwei to Szechwan
1 armour moved from Manchuria to Szechwan
2 armour moved from Burma to Yunnan
1 armour moved from Szechwan to Yunnan
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Burma
1 artillery and 5 infantry moved from Yunnan to Burma
1 bomber moved from Szechwan to Sinkiang
3 transports moved from 61 Sea Zone to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
6 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
6 infantry moved from 61 Sea Zone to Yunnan
3 infantry moved from Manchuria to Anhwei
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Sinkiang from Americans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sinkiang to Burma
1 bomber and 1 fighter moved from Sinkiang to Szechwan
Place Units - Japanese
1 artillery and 3 infantry placed in East Indies
3 infantry placed in Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
The triple hit on Berlin should be pretty easy to set up, now that Stalin can grind in there as well hehe.
Japan really needed to be in its current position back in like round 6, when Germany was still driving. But there are way too many Allied fighters and way too few Axis bombers to do much of anything now. I’m content just pushing you out to the 13th or 14th round, given the way Axis have been performing in battle haha.
Back to the Americans
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 artillery and 1 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from Russia to Sinkiang
1 fighter moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Belorussia to Poland
1 infantry moved from Bulgaria Romania to Southern Europe
Russians take Southern Europe from Germans
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 fighter moved from Belorussia to Baltic States
Combat - Russians
Battle in Sinkiang
Russians attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Sinkiang from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belorussia
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 4 aaGuns; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Germany to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 armour moved from Burma to 36 Sea Zone
1 armour, 1 battleship, 1 destroyer and 1 transport moved from 36 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Okinawa
Combat - Germans
Battle in Sinkiang
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 artillery
Germans win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 bombers moved from Sinkiang to Szechwan
Place Units - Germans
4 aaGuns placed in Germany
Turn Complete - Germans
Germans collect 11 PUs; end with 11 PUs total
The Germans have prepared their final defenses. Pinning their last hopes on the longest of long shots… a gang 1s firing flak at your massive fighter force hehe.
Secret documents carrying advanced designs and sensitive information have been flown half way across the globe to Japanese forward bases in China.
The world waits for the Americans next move :-D
My OOL for the German capital will be
Vs Britain, use the TUV value for the OOL by unit price (eg preserve flak, AAGUNS after artillery)
Vs USA, max defense for the OOL (eg. kill AA off any remaining flak in the first round of combat.)
Or we push it out a round hehe, and maybe Stalin gets to blow it up. Catch you after UK dude
:-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
1 submarine moved from 29 Sea Zone to 34 Sea Zone
7 fighters moved from Belorussia to India
1 fighter moved from 8 Sea Zone to France
1 artillery and 5 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
1 infantry moved from Italy to France
1 armour moved from Libya to Trans-Jordan
Place Units - British
1 fighter placed in 8 Sea Zone
1 artillery and 2 infantry placed in India
6 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Berlin is still strong enough to hold itself. Can’t risk it this round. Have to wait for the right time to come. Back to you Sir.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factories and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 infantry moved from Anhwei to Szechwan
1 carrier moved from 36 Sea Zone to 51 Sea Zone
1 fighter moved from Burma to 51 Sea Zone
1 fighter moved from Szechwan to 51 Sea Zone
2 transports moved from 61 Sea Zone to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
4 infantry and 2 transports moved from 60 Sea Zone to 51 Sea Zone
4 infantry moved from 51 Sea Zone to Okinawa
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry moved from Burma to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Caroline Islands
1 battleship, 1 destroyer and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 transport moved from 36 Sea Zone to 50 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 50 Sea Zone
2 fighters moved from 36 Sea Zone to 50 Sea Zone
2 armour moved from Burma to Szechwan
3 armour and 6 infantry moved from Yunnan to Szechwan
3 infantry moved from Manchuria to Anhwei
5 artilleries and 16 infantry moved from Burma to Yunnan
1 bomber moved from Szechwan to Yunnan
Combat - Japanese
Non Combat Move - Japanese
1 aaGun moved from Szechwan to Yunnan
Place Units - Japanese
1 factory placed in Kwangtung
1 factory placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;
Non Combat Move - Americans
2 fighters moved from 8 Sea Zone to Western Canada
1 fighter moved from Eastern United States to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 armour moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
8 fighters moved from France to Eastern Canada
4 bombers moved from India to France
4 fighters moved from India to Belorussia
4 fighters moved from India to Kazakh S.S.R.
2 fighters moved from Belorussia to France
1 fighter moved from Belorussia to France
1 armour moved from France to 8 Sea Zone
1 armour and 1 transport moved from 8 Sea Zone to 23 Sea Zone
1 armour moved from 23 Sea Zone to French West Africa
1 transport moved from 10 Sea Zone to 18 Sea Zone
1 transport moved from 10 Sea Zone to 18 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 destroyer moved from 8 Sea Zone to 23 Sea Zone
Place Units - Americans
1 battleship, 2 destroyers and 1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 44 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Sinkiang
2 infantry moved from Kazakh S.S.R. to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 infantry moved from Baltic States to Belorussia
2 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
3 infantry moved from Russia to Archangel
2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Kazakh S.S.R.
1 submarine moved from 52 Sea Zone to 56 Sea Zone
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 9 PUs;
Germans buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
2 fighters moved from Germany to Baltic States
2 fighters moved from Germany to Poland
2 fighters moved from Germany to Bulgaria Romania
1 armour moved from Okinawa to 51 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
1 armour moved from 53 Sea Zone to Hawaiian Islands
3 bombers moved from Szechwan to Japan
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Germans attack with 1 armour
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Non Combat Move - Germans
2 fighters moved from Bulgaria Romania to Germany
2 fighters moved from Poland to Germany
2 fighters moved from Baltic States to Germany
Place Units - Germans
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to Burma
7 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 7 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 armour moved from India to Kazakh S.S.R.
1 armour moved from Trans-Jordan to Kazakh S.S.R.
1 bomber moved from Burma to Kazakh S.S.R.
7 fighters moved from Burma to Kazakh S.S.R.
5 fighters moved from India to Kazakh S.S.R.
1 aaGun, 6 artilleries and 13 infantry moved from India to Persia
6 infantry moved from United Kingdom to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Place Units - British
1 fighter placed in 8 Sea Zone
6 infantry placed in United Kingdom
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
3 infantry moved from Anhwei to Sinkiang
1 artillery moved from Szechwan to Sinkiang
5 artilleries and 14 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Iwo Jima to 59 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
3 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 destroyer moved from 50 Sea Zone to 53 Sea Zone
4 infantry moved from Okinawa to 51 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 51 Sea Zone to 53 Sea Zone
4 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 50 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 11 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 10 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Szechwan
1 bomber moved from Burma to Szechwan
Place Units - Japanese
1 armour and 1 artillery placed in Kwangtung
2 armour placed in Kiangsu
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total