@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 51 PUs;
Germans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery and 8 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Belarus
3 aaGuns, 9 armour, 9 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
10 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Belarus
1 aaGun moved from Karelia to Novgorod
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
3 bombers and 1 fighter moved from Western Germany to Southern Italy
3 bombers moved from France to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 mech_infantry placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
Combat - Russians
Non Combat Move - Russians
3 artilleries and 19 infantry moved from Ukraine to Bryansk
1 aaGun, 3 artilleries and 16 infantry moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Samara to Russia
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Timguska to Kansu
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
1 aaGun and 1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 armour moved from Tambov to Russia
2 infantry moved from Russia to Bryansk
1 armour moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 factory_minor, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Kwangsi to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Kweichow
1 artillery moved from Kweichow to Yunnan
2 armour moved from Yunnan to Kweichow
3 mech_infantrys moved from Hopei to Kweichow
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 aaGuns, 2 artilleries and 11 infantry moved from Sakha to Buryatia
3 artilleries moved from Manchuria to Amur
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 bombers moved from Philippines to Kwangsi
3 fighters moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 3 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from India to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 artillery, 3 infantry and 3 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 bomber and 1 fighter moved from Iraq to Persia
3 infantry moved from Persia to Iraq
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 28 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Belarus to Archangel
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Archangel
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Belarus to Archangel
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 13 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Belarus to Archangel
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Archangel
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Belarus to Archangel
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 13 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Southern Italy to Persia
Combat - Germans
Battle in Persia
Germans attack with 6 bombers
British defend with 1 bomber, 1 factory_minor, 2 fighters and 2 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 bombers
Casualties for British: 1 bomber, 2 fighters and 2 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Persia to Trans-Jordan
1 mech_infantry moved from France to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 10 infantry moved from Novgorod to Belarus
10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
3 infantry placed in France
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Hmm I don’t seem to be getting notifications for this thread, so feel free to message me if you see that I’ve made my turn in other games and not this one. I will be refreshing the thread periodically though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Russia to 127 Sea Zone
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
1 tactical_bomber moved from 127 Sea Zone to Smolensk
1 aaGun and 1 infantry moved from Vologda to Smolensk
3 infantry moved from Kansu to Novosibirsk
1 aaGun and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 8 artilleries and 54 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
16 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Iraq
1 fighter moved from Russia to Iraq
1 mech_infantry moved from Sikang to Caucasus
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 harbour, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Jehol
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
3 artilleries moved from Amur to Buryatia
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters moved from Kiangsi to Japan
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
2 bombers moved from Burma to Kweichow
Place Units - Japanese
1 harbour placed in Java
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
OOL 104?
I posted the turn ^
Cruiser