@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
L15 G40 wheatbeer (Axis) vs Rasmustb (Allies +20) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
2 fighters moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 23 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
5 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from 98 Sea Zone to Eastern Persia
1 armour moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Malta to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Egypt
3 fighters moved from Gibraltar to Malta
2 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 mech_infantry moved from Suriname to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
2 fighters and 2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 cruiser and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 34 / 36
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
3 fighters moved from Java to IndiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Malta
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to RomaniaCombat - Germans
Non Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
1 aaGun, 12 artilleries and 26 infantry moved from Poland to Baltic States
11 armour and 6 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Western Germany to Germany
1 aaGun and 2 artilleries moved from Normandy Bordeaux to France
1 armour moved from Greece to Romania
1 infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Yugoslavia to Germany
1 infantry moved from Greece to Bulgaria
2 fighters moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
Germans undo move 1.
1 artillery and 2 infantry placed in France
1 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 46 / 51
Russians : 32 / 36
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Amur to SakhaCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 9 infantry moved from Amur to Buryatia
6 infantry moved from Yenisey to Timguska
4 aaGuns, 6 artilleries and 23 infantry moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 3 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
1 fighter moved from Novgorod to Russia
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 armour moved from Bryansk to CaucasusPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Ukraine
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from Kwangsi to 43 Sea ZoneCombat - Japanese
Battle in Queensland
Battle in 43 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/0 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Queensland from ANZAC with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
4 fighters moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 bombers moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
3 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Manchuria to Hopei
1 armour moved from Manchuria to Anhwe
1 fighter moved from 43 Sea Zone to Philippines
2 tactical_bombers moved from Manchuria to Japan
2 fighters and 4 tactical_bombers moved from Kwangsi to Philippines
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 submarine placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
2 fighters and 1 infantry placed in Japan
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 33
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 12 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
posting as a reminder
(not a bump)
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Hi wheat
Ill get back to this game soon. Haven’t experienced the japanese in Australia so early before and figuring out the next move demands alot of effort which I guess is why Im more active in my other games (got alot atm).
Ill get back to this challenge soon!
Thanls for your patience
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I know I know… Sry
Good news is that I have the allied turn rdy for the final trail run. Should be out soon
Bad good news is that my team is up in XDAP2 which means yet another game… Should have some finished soon however
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in Norway
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 108 Sea Zone
2 aaGuns moved from Western United States to British Columbia
2 aaGuns and 1 infantry moved from Central United States to Western United States
1 bomber moved from 112 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from Malta to Alexandria
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters moved from 81 Sea Zone to Alexandria
1 bomber moved from Eastern Persia to Alexandria
2 fighters and 1 tactical_bomber moved from India to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 3 artilleries, 5 fighters and 4 infantry
Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
2 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Burma to Shan State
2 aaGuns, 6 artilleries and 12 infantry moved from India to Burma
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 tactical_bomber moved from Alexandria to 98 Sea Zone
4 infantry moved from Brazil to SurinamePlace Units - British
1 factory_minor placed in Persia
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
Finally…
Terrible LL in Alexandria :(
Also I assumed no scramble when US attacked Norway: CC, Fig, TB, SB vs. possibly TB, 2Fig. Let me know if this was wrong
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
1 armour moved from Romania to Belarus
2 armour moved from Poland to BelarusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking 97 Sea Zone from British, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 artillery moved from Northern Italy to France
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 43 / 51
Russians : 32 / 33
Japanese : 49 / 51
Americans : 53 / 70
Chinese : 7 / 8
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 12 / 13
ANZAC : 12 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Malta to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Finland to Norway
2 fighters and 2 tactical_bombers moved from Western Germany to Norway
2 bombers and 1 tactical_bomber moved from Southern Italy to Norway
4 armour and 1 mech_infantry moved from Baltic States to Belarus
4 armour and 1 mech_infantry moved from Belarus to ArchangelCombat - Germans
Battle in Norway
Germans attack with 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 3 infantry and 1 mech_infantry; Americans defend with 1 armour and 1 infantry
AA fire in Norway : 1/0 hits
1 tactical_bomber owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in Norway, round 2 : 4/1 hits
Americans roll dice for 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry in Norway, round 2 : 2/1 hits
2 aaGuns owned by the British, 1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Norway, round 3 : 4/1 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 3 : 1/1 hits
1 mech_infantry owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Archangel
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour and 1 mech_infantry in Archangel, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Baltic States to Archangel
1 infantry moved from Eastern Poland to Belarus
2 armour moved from Romania to Belarus
12 artilleries and 26 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
2 bombers, 2 fighters and 2 tactical_bombers moved from Norway to Western Germany
1 mech_infantry moved from Germany to Romania
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
4 armour and 2 mech_infantrys moved from Baltic States to Belarus
4 armour moved from Baltic States to Belarus
1 aaGun moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 fighter and 5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 2.
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,3
Germans collect 48 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 51 / 59
Russians : 27 / 33
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 7 / 8
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 12 / 13
ANZAC : 12 / 12
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0