15L bmnielsen (Axis) vs. Gamerman01 (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 79 PUs;
                Germans buy 3 artilleries, 3 bombers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers and 1 fighter moved from Southern Italy to 112 Sea Zone
                2 bombers moved from Western Germany to 112 Sea Zone
                2 bombers moved from Western Germany to Norway
                2 bombers moved from Bryansk to Norway
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Bryansk to Tambov
                4 bombers moved from Trans-Jordan to Tambov

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 4 bombers and 1 fighter
                    Americans defend with 1 carrier, 2 destroyers and 1 transport
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 carrier, 2 destroyers and 1 transport
                Battle in Norway
                    Germans attack with 4 bombers
                    Americans defend with 2 infantry; ANZAC defend with 1 bomber
                    Germans win with 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 bomber
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 2 infantry
                Battle in Tambov
                    Germans attack with 4 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Tambov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Trans-Jordan to Egypt
                2 bombers moved from Trans-Jordan to Southern Italy
                3 mech_infantrys moved from Southern Italy to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 bomber moved from Norway to Finland
                2 bombers moved from Norway to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                3 bombers moved from 112 Sea Zone to Southern Italy
                2 mech_infantrys moved from Bryansk to Novgorod
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Bryansk to Novgorod

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 fighters placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs


  • @bmnielsen:

    It would look worse if any of my defenders had hit :)

    Right
    It would have been a bummer for me if both AA missed and both bombers hit, because that’s not what I meant to do, as tempting as it was


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Manchuria to Korea
                      Russians take Korea from Japanese
                1 armour moved from Korea to Manchuria
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Novosibirsk to Caucasus
                2 infantry moved from Samara to Volgograd
                1 tactical_bomber moved from Russia to Caucasus
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                4 fighters moved from Volgograd to Russia
                1 mech_infantry moved from Suiyuyan to Jehol
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Archangel to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,2
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                4 bombers moved from Northwest Persia to Rostov
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour and 3 infantry moved from 6 Sea Zone to Korea
                3 artilleries and 7 infantry moved from Java to 42 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 42 Sea Zone to 62 Sea Zone
                3 artilleries and 7 infantry moved from 62 Sea Zone to New South Wales
                4 fighters and 4 tactical_bombers moved from 46 Sea Zone to New South Wales
                1 fighter moved from Northwest Persia to Rostov

    Combat - Japanese
                Japanese creates battle in territory 71 Sea Zone
                Battle in Korea
                Battle in New South Wales
                    Japanese attack with 3 artilleries, 4 fighters, 7 infantry and 4 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
                    Japanese captures 15PUs while taking ANZAC capital
                    Japanese win, taking Korea from Russians, taking New South Wales from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                Battle in Rostov
                    Japanese attack with 4 bombers and 1 fighter
                    Russians defend with 1 mech_infantry
                    Japanese win with 4 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Rostov to Bryansk
                4 bombers moved from Rostov to Egypt
                1 tactical_bomber moved from Northwest Persia to Egypt
                1 mech_infantry moved from West India to Persia
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 carrier, 1 fighter and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
                3 carriers moved from 46 Sea Zone to 62 Sea Zone
                3 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
                1 carrier and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone

    Place Units - Japanese
                3 artilleries, 1 bomber and 3 infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs


  • I give up -
    Well played, bmnielsen -
    Sorry I drug it out so long


  • Yeah, it’s been pretty much over since the Italian debacle, but I would’ve soldiered on in your position as well, never know what can happen. Thanks for the game!


  • Right - thank you too -

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