14L G40 FuzzyKittens (Axis) vs Cyanight (Allies +12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                1 infantry moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                1 infantry moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk

    Combat - Germans
                Battle in Yenisey
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 5 armour
                    Germans win, taking Caucasus from Russians with 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 5 armour

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                3 fighters moved from Western Germany to 113 Sea Zone
                1 fighter moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Archangel to Belarus

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western Germany
                1 artillery and 2 infantry placed in Rostov
                1 infantry placed in Novgorod
                1 infantry placed in Volgograd
                Germans undo move 3.
                2 artilleries and 1 infantry placed in Rostov
                2 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Samara to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                3 fighters moved from Russia to Volgograd
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                1 bomber moved from Persia to Rostov
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Rostov
                    Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Rostov causes 6 damage total.

    Non Combat Move - Russians
                1 bomber moved from Rostov to Russia
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                2 mech_infantrys moved from Northwest Persia to Persia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 2 mech_infantrys moved from Jehol to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar
                1 artillery, 2 infantry and 11 mech_infantrys moved from Anhwe to Chahar
                3 fighters and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter moved from Amur to Chahar
                1 fighter and 1 tactical_bomber moved from Japan to Chahar
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Amur
                2 artilleries and 7 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 artillery and 1 infantry moved from Italian Somaliland to Kenya
                      Japanese take Kenya from British
                1 fighter and 1 tactical_bomber moved from Shensi to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 2 mech_infantrys moved from Jehol to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar
                1 artillery, 2 infantry and 11 mech_infantrys moved from Anhwe to Chahar
                3 fighters and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter moved from Amur to Chahar
                1 fighter and 1 tactical_bomber moved from Japan to Chahar
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Amur
                2 artilleries and 7 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 artillery and 1 infantry moved from Italian Somaliland to Kenya
                      Japanese take Kenya from British
                1 fighter and 1 tactical_bomber moved from Shensi to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 6 fighters, 5 infantry, 13 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 fighter and 18 infantry
                    Japanese win, taking Chahar from Chinese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery, 5 infantry and 11 mech_infantrys
                    Casualties for Chinese: 1 fighter and 18 infantry

    Non Combat Move - Japanese
                5 fighters and 2 tactical_bombers moved from Chahar to Shensi
                1 mech_infantry moved from Kansu to Kazakhstan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 carriers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                1 artillery moved from India to West India
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Anhwe to Kweichow
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Hopei

    Place Units - Japanese
                3 tactical_bombers placed in India
                1 artillery and 1 infantry placed in Malaya
                2 infantry placed in French Indo China
                1 transport placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                2 destroyers placed in 20 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                4 fighters moved from Normandy Bordeaux to Southern France
                2 bombers moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Normandy Bordeaux to France
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 50 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in New Guinea
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 4 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in France
                    Bombing raid in France rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 7 damage total.  Damaged units is as follows: airfield = 1, factory_minor = 6
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 8,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 12 damage total.

    Non Combat Move - Americans
                1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Southern France to Gibraltar
                1 fighter moved from Southern France to Normandy Bordeaux
                1 tactical_bomber moved from France to Normandy Bordeaux
                1 bomber moved from France to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Northern Italy to Egypt
                1 bomber moved from Northern Italy to Normandy Bordeaux
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 50 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Central United States to Western United States
                1 aaGun moved from Central United States to Eastern United States
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                3 artilleries, 4 fighters and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                Americans undo move 3.
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 artilleries and 9 infantry moved from Persia to Eastern Persia
                2 armour moved from Turkmenistan to Eastern Persia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 bomber moved from Normandy Bordeaux to Egypt

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 armour, 6 artilleries and 9 infantry
                    Japanese defend with 2 artilleries and 7 infantry
                    British win, taking Eastern Persia from Japanese with 2 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                6 infantry placed in United Kingdom
                2 armour and 1 infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 10 PUs;
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 10 PUs;
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Southern France

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 2 infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 fighters moved from Southern France to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2
                Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Alexandria to Egypt
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry, 6 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 mech_infantry moved from Caucasus to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Rostov to Volgograd
                2 artilleries moved from Caucasus to Northwest Persia
                2 artilleries moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry, 6 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 mech_infantry moved from Caucasus to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Rostov to Volgograd
                2 artilleries moved from Caucasus to Northwest Persia
                2 artilleries moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                6 submarines placed in 112 Sea Zone
                4 tactical_bombers placed in Western Germany
                1 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6
                Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Persia to Trans-Jordan
                1 bomber moved from Russia to Western Ukraine

    Combat - Russians
                Strategic bombing raid in Western Ukraine
                    Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Ukraine causes 6 damage total.
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Russia

    Place Units - Russians
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from West India to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                3 artilleries and 5 infantry moved from India to 39 Sea Zone
                3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
                3 fighters and 3 tactical_bombers moved from India to Eastern Persia
                2 mech_infantrys moved from Chahar to Kansu
                5 fighters and 2 tactical_bombers moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                      Japanese take Tanganyika Territory from British
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from West India to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                3 artilleries and 5 infantry moved from India to 39 Sea Zone
                3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
                3 fighters and 3 tactical_bombers moved from India to Eastern Persia
                2 mech_infantrys moved from Chahar to Kansu
                5 fighters and 2 tactical_bombers moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                      Japanese take Tanganyika Territory from British
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Eastern Persia
                    Japanese attack with 4 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 armour, 6 artilleries and 5 infantry
                    Japanese win, taking Eastern Persia from British with 4 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 2 armour, 6 artilleries and 5 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Yunnan to India
                1 aaGun moved from Kweichow to Yunnan
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                6 fighters and 3 tactical_bombers moved from Kansu to Kazakhstan
                2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                7 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Eastern Persia to Kazakhstan
                3 fighters moved from Eastern Persia to 80 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in West India
                1 artillery and 2 infantry placed in India
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                2 destroyers and 1 submarine placed in 20 Sea Zone
                Japanese undo move 5.
                2 destroyers and 1 submarine placed in 36 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from West India to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                3 artilleries and 5 infantry moved from India to 39 Sea Zone
                3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
                3 fighters and 3 tactical_bombers moved from India to Eastern Persia
                2 mech_infantrys moved from Chahar to Kansu
                5 fighters and 2 tactical_bombers moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                      Japanese take Tanganyika Territory from British
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Eastern Persia
                    Japanese attack with 4 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 armour, 6 artilleries and 5 infantry
                    Japanese win, taking Eastern Persia from British with 4 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 2 armour, 6 artilleries and 5 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Yunnan to India
                1 aaGun moved from Kweichow to Yunnan
                2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                6 fighters and 3 tactical_bombers moved from Kansu to Kazakhstan
                2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                7 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Eastern Persia to Kazakhstan
                3 fighters moved from Eastern Persia to 80 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in West India
                1 artillery and 2 infantry placed in India
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                2 destroyers and 1 submarine placed in 20 Sea Zone
                Japanese undo move 5.
                2 destroyers and 1 submarine placed in 36 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • I edited my placement of a DD from SZ 36 to SZ 20.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 3 carriers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                3 fighters moved from Gibraltar to Southern France
                2 bombers moved from Normandy Bordeaux to Germany
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Eastern United States to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                4 fighters and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 bomber moved from Egypt to Tanganyika Territory
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tanganyika Territory
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Tanganyika Territory from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to Normandy Bordeaux
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                4 fighters moved from Southern France to 110 Sea Zone
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from 16 Sea Zone to Midway
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 1 infantry moved from 25 Sea Zone to Midway
                4 fighters moved from Western United States to Hawaiian Islands
                4 fighters moved from New South Wales to 54 Sea Zone
                1 bomber moved from Tanganyika Territory to Egypt

    Place Units - Americans
                3 carriers placed in 110 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Western United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Egypt to Eastern Persia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Persia to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 armour, 1 bomber and 1 infantry
                    Japanese defend with 4 artilleries, 1 infantry and 1 mech_infantry
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for British: 2 armour, 1 bomber and 1 infantry

    Non Combat Move - British
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,6,3,1,2,5,4,1,4
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

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