@simon33 Vive La France!
14L G40 FuzzyKittens (Axis) vs Cyanight (Allies +12)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in Yenisey
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 armour
Germans win, taking Caucasus from Russians with 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 5 armourNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Archangel to BelarusPlace Units - Germans
1 carrier placed in 113 Sea Zone
4 fighters and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Rostov
1 infantry placed in Novgorod
1 infantry placed in Volgograd
Germans undo move 3.
2 artilleries and 1 infantry placed in Rostov
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Volgograd
3 fighters moved from Russia to Volgograd
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 bomber moved from Persia to Rostov
1 infantry moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Rostov
Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Rostov causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Rostov to Russia
2 fighters moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 mech_infantrys moved from Northwest Persia to Persia
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 2 mech_infantrys moved from Jehol to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 artillery, 2 infantry and 11 mech_infantrys moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Amur to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Amur
2 artilleries and 7 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 1 infantry moved from Italian Somaliland to Kenya
Japanese take Kenya from British
1 fighter and 1 tactical_bomber moved from Shensi to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 2 mech_infantrys moved from Jehol to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 artillery, 2 infantry and 11 mech_infantrys moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Amur to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Amur
2 artilleries and 7 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 1 infantry moved from Italian Somaliland to Kenya
Japanese take Kenya from British
1 fighter and 1 tactical_bomber moved from Shensi to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 6 fighters, 5 infantry, 13 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 18 infantry
Japanese win, taking Chahar from Chinese with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery, 5 infantry and 11 mech_infantrys
Casualties for Chinese: 1 fighter and 18 infantryNon Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from Chahar to Shensi
1 mech_infantry moved from Kansu to Kazakhstan
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery moved from India to West India
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Anhwe to Kweichow
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to HopeiPlace Units - Japanese
3 tactical_bombers placed in India
1 artillery and 1 infantry placed in Malaya
2 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
2 destroyers placed in 20 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 destroyer moved from 50 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in New Guinea
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in France
Bombing raid in France rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 7 damage total. Damaged units is as follows: airfield = 1, factory_minor = 6
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8,5 and causes: 12 damage to unit: factory_major
Bombing raid in Northern Italy causes 12 damage total.Non Combat Move - Americans
1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Southern France to Gibraltar
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Northern Italy to Egypt
1 bomber moved from Northern Italy to Normandy Bordeaux
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 50 Sea Zone to 26 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 aaGun moved from Central United States to Eastern United States
1 bomber moved from Hawaiian Islands to Eastern United StatesPlace Units - Americans
3 armour placed in Normandy Bordeaux
3 artilleries, 4 fighters and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
6 artilleries and 9 infantry moved from Persia to Eastern Persia
2 armour moved from Turkmenistan to Eastern Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from Normandy Bordeaux to EgyptCombat - British
Battle in Eastern Persia
British attack with 2 armour, 6 artilleries and 9 infantry
Japanese defend with 2 artilleries and 7 infantry
British win, taking Eastern Persia from Japanese with 2 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 7 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
6 infantry placed in United Kingdom
2 armour and 1 infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 10 PUs;
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 10 PUs;
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Southern FranceCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Southern France to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Alexandria to Egypt
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 6 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Rostov to Volgograd
2 artilleries moved from Caucasus to Northwest Persia
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 6 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Rostov to Volgograd
2 artilleries moved from Caucasus to Northwest Persia
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 aaGun moved from Western Germany to FrancePlace Units - Germans
6 submarines placed in 112 Sea Zone
4 tactical_bombers placed in Western Germany
1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Persia to Trans-Jordan
1 bomber moved from Russia to Western UkraineCombat - Russians
Strategic bombing raid in Western Ukraine
Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Western Ukraine to RussiaPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 5 infantry moved from India to 39 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 fighters and 3 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from Chahar to Kansu
5 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 5 infantry moved from India to 39 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 fighters and 3 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from Chahar to Kansu
5 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Persia
Japanese attack with 4 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 armour, 6 artilleries and 5 infantry
Japanese win, taking Eastern Persia from British with 4 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 4 infantry
Casualties for British: 2 armour, 6 artilleries and 5 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
6 fighters and 3 tactical_bombers moved from Kansu to Kazakhstan
2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
7 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to 80 Sea ZonePlace Units - Japanese
1 factory_minor placed in West India
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 20 Sea Zone
Japanese undo move 5.
2 destroyers and 1 submarine placed in 36 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 5 infantry moved from India to 39 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 fighters and 3 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from Chahar to Kansu
5 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Persia
Japanese attack with 4 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 armour, 6 artilleries and 5 infantry
Japanese win, taking Eastern Persia from British with 4 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 4 infantry
Casualties for British: 2 armour, 6 artilleries and 5 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
6 fighters and 3 tactical_bombers moved from Kansu to Kazakhstan
2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
7 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to 80 Sea ZonePlace Units - Japanese
1 factory_minor placed in West India
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 20 Sea Zone
Japanese undo move 5.
2 destroyers and 1 submarine placed in 36 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I edited my placement of a DD from SZ 36 to SZ 20.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers moved from Normandy Bordeaux to Germany
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Eastern United States to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Tanganyika Territory
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Tanganyika Territory from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 16 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from 25 Sea Zone to Midway
4 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from New South Wales to 54 Sea Zone
1 bomber moved from Tanganyika Territory to EgyptPlace Units - Americans
3 carriers placed in 110 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 bomber and 1 infantry
Japanese defend with 4 artilleries, 1 infantry and 1 mech_infantry
Japanese win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 bomber and 1 infantryNon Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,6,3,1,2,5,4,1,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific