You should read this. Nobody buys Battleships or Cruisers in OOB, except in extremely extremely extremely rare situations.
L14 G40 Ghostglider (axis) vs. Rasmustb (allied +9) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians repair 2 damage on 1 factory_minor; Remaining resources: 6 PUs;
Italians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 6 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 6 infantry and 1 mech_infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters and 1 infantry; Americans defend with 1 bomber
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians retreated to Southern Italy
British win with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
Place Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3,4,6
Italians collect 2 PUs (3 lost to blockades); end with 2 PUs total -
Hvis du hellere vil miste US bmb i Norditalien, sÃ¥ bare byt om, men da jeg kun ramte én, sÃ¥ gik jeg ud fra at du hellere ville af med en af dine UK INF’s.
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Hvis du hellere vil miste US bmb i Norditalien, så bare byt om, men da jeg kun ramte én, så gik jeg ud fra at du hellere ville af med en af dine UK INF’s.
Korrekt men for soeren da. Jeg havde hele tiden regnet franskmaendene med til forsvaret af Norditalien - endnu en bommert
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French repair 1 damage on 1 factory_minor; Remaining resources: 18 PUs;
French buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
1 mech_infantry moved from Western Germany to Slovakia Hungary
French take Slovakia Hungary from Germans
1 armour and 2 mech_infantrys moved from France to Western GermanyCombat - French
Non Combat Move - French
Place Units - French
3 artilleries placed in France
2 infantry placed in Southern FranceTurn Complete - French
French collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
2 fighters moved from Novgorod to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
3 fighters moved from Germany to Greater Southern Germany
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 armour moved from Baltic States to Germany
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Northwest Persia to Persia
11 armour and 5 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Kazakhstan to Samara
Germans take Samara from RussiansCombat - Germans
Battle in West India
Germans attack with 11 armour and 5 mech_infantrys
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 11 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters and 1 infantry
French defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Greater Southern Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Slovakia Hungary to Germany
3 fighters moved from Greater Southern Germany to Germany
8 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from Kazakhstan to Turkmenistan
3 artilleries and 2 infantry moved from Northwest Persia to PersiaPlace Units - Germans
3 infantry placed in Novgorod
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 33 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Urals to Yenisey
Russians take Evenkiyskiy from Japanese
Russians take Yenisey from Japanese
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 mech_infantry moved from Ukraine to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Baltic States
3 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 artillery and 4 infantry moved from Belarus to Novgorod
1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Novgorod
1 mech_infantry moved from Egypt to Iraq
Russians take Iraq from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians win, taking Baltic States from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Novgorod to Bryansk
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
6 artilleries and 10 infantry moved from Caucasus to Kazakhstan
5 artilleries and 9 infantry moved from Volgograd to KazakhstanPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to French Indo China
1 armour, 2 artilleries and 6 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Malaya to Burma
1 battleship, 2 cruisers, 2 destroyers and 5 submarines moved from 54 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Philippines to French Indo China
2 fighters moved from Philippines to Kwangsi
1 fighter moved from Philippines to Kwangsi
3 mech_infantrys moved from Kweichow to BurmaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 2 destroyers and 8 submarines
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 destroyers and 8 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking French Indo China from French with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 8 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry; Americans defend with 1 infantry
Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries and 12 mech_infantrys
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
5 carriers, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 fighters moved from 54 Sea Zone to Philippines
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Western Australia to Philippines
1 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
8 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 aaGun moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 aaGun and 1 infantry moved from Sakha to Amur
5 fighters moved from Japan to Philippines
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 fighter moved from Japan to AnhwePlace Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 mech_infantry placed in Kiangsu
3 infantry placed in New South Wales
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,6,4,6,3,1,5,1,6,5,1,3,1,2,6,2,1,1,2,3,4,3,1,3,5,2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,2,4,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Japanese collect 63 PUs (18 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
Hej Jakob
Tak for din enorme tålmodighed med vores spil!
Jeg har haft det åbnet mange gange, og det har sgu udviklet sig til noget tricky shit synes jeg :) - i alle fald noget jeg ikke helt har haft overskud til at gennemtænke men here goes, og så vil jeg ligge mig i selen for at gennemføre resten af spillet inden for 72 timers reglen.
/Rasmus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
6 fighters moved from 36 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Okinawa
Battle in Kiangsu
Americans attack with 6 fighters and 2 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greater Southern Germany
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
1 bomber moved from Northern Italy to Kansu
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 39 Sea Zone to Northwest Persia
3 submarines moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
6 fighters moved from Kiangsu to 19 Sea Zone
2 fighters moved from Wake Island to 19 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
4 submarines moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 8 Sea Zone
1 carrier, 4 destroyers and 5 submarines moved from 10 Sea Zone to 8 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea ZonePlace Units - Americans
3 infantry placed in Western Germany
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 12 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit Mode
6 artilleries, 2 fighters and 11 infantry moved from India to West India
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 cruiser, 5 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 5 infantry moved from 79 Sea Zone to West India
1 battleship moved from 36 Sea Zone to 19 Sea ZoneCombat - British
Battle in West India
British attack with 7 artilleries, 2 fighters and 16 infantry
Germans defend with 11 armour and 4 mech_infantrys
British win, taking West India from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 11 armour and 4 mech_infantrys
Casualties for British: 6 artilleries and 16 infantryNon Combat Move - British
3 aaGuns moved from India to West India
2 carriers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from West India to 80 Sea Zone
1 fighter moved from Northern Italy to Northwest Persia
2 fighters moved from Northern Italy to 80 Sea Zone
1 mech_infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
5 transports moved from 112 Sea Zone to 110 Sea Zone
9 infantry moved from United Kingdom to 110 Sea Zone
9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
9 infantry moved from 112 Sea Zone to Western GermanyPlace Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 infantry placed in Northern Italy
6 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Southern Italy
British win with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2
Italians collect 0 PUs (3 lost to blockades); end with 2 PUs total -
SÃ¥ er spillet vist ved at være afgjort… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French repair 0 damage on 1 factory_minor; Remaining resources: 24 PUs;
French buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
1 fighter and 2 mech_infantrys moved from Western Germany to Slovakia HungaryCombat - French
Battle in Slovakia Hungary
French attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
French win, taking Slovakia Hungary from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for French: 1 mech_infantryNon Combat Move - French
1 fighter moved from Slovakia Hungary to Western Germany
3 artilleries moved from France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 destroyer moved from 98 Sea Zone to 80 Sea ZonePlace Units - French
3 mech_infantrys placed in France
3 mech_infantrys placed in Southern FranceTurn Complete - French
French collect 23 PUs; end with 23 PUs total -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Eastern Poland
3 armour moved from Germany to Baltic States
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
2 armour moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Persia to IraqCombat - Germans
Battle in Eastern Poland
Germans attack with 5 armour and 2 fighters
Russians defend with 2 artilleries and 3 infantry
Germans win, taking Eastern Poland from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter and 2 infantry
French defend with 1 mech_infantry
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for French: 1 mech_infantry
Battle in Iraq
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Iraq from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 5 armour and 1 fighter
Russians defend with 1 artillery and 3 infantry
Germans win, taking Baltic States from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Germany
2 fighters moved from Eastern Poland to Germany
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Greater Southern Germany to Germany
2 artilleries moved from Persia to Eastern Persia
1 aaGun, 8 artilleries and 5 infantry moved from Turkmenistan to Eastern Persia
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,1,3,5,2,3,4,6
Germans collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Novgorod to Baltic States
2 fighters moved from Bryansk to Baltic States
2 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Kansu to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
1 mech_infantry moved from Novosibirsk to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 artillery and 3 infantry moved from Northwest Persia to Iraq
11 artilleries and 19 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from GermansCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 armour
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Iraq from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Persia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Shensi
1 mech_infantry moved from Novosibirsk to Suiyuyan
1 mech_infantry moved from Samara to Kansu
6 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Yenisey to Kansu
1 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 fighters moved from Baltic States to Novgorod
2 aaGuns moved from Western Ukraine to Eastern Poland
2 submarines moved from 97 Sea Zone to 98 Sea ZonePlace Units - Russians
3 armour placed in Volgograd
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 62 PUs -
Jeg har lige flyttet min tur, men jeg er ikke sikker pÃ¥ at jeg kunne “post summary”…
Har du fået rullene? - Jeg har dem i min inbox.
Jeg angreb Indien med alle mine landenheder og du ramte med Arm + jeg tog dine US landtropper ud + din Russiske ARM.
Jeg sluttede med 6 Pacific VC’s.Dvs. med mindre du kan vinde over mine 15 landtropper i Indien, sÃ¥ vinder jeg ved næste Japan tur.
(satte 3 FTR ind i Australien)Hvad gør vi? skal jeg tage turen om eller bruge de rullede dice eller bare vente pÃ¥ at mit summary dukker op…
Hvad vil du foreslå?
mvh.
Jacob -
Hej Jakob
Jeg har også fået mails om de sørgelige terningeslag. Skulle vist have beholdt mændene på bådene. Du kunne dog også med gode odds sænke hele flåden med det japanske luftwaffe, så havde du set det, var resultatet nok blevet det samme (dog med en 80/20% usikkerhed). Og du ville jo så ikke kunne have brugt flyene på noget andet hmm.
Anyways der er ingen grund til at gøre mere. Jeg rapporterer nederlaget - suk
Spændende spil synes jeg! Jeg fik bestemt lavet nogle ret stor fuck ups, men sådan er det vel ofte, og så havde vi også et par obligatoriske slag som gik stik i mod alle forventninger. Kan bedst huske slaget om Tyskland, Australien og så den sidste britiske manøvre mod tyskerne i østindien.
Hvis vi får spillet nok spil, kan det være jeg vender tilbage i en bedst af 5 og snupper 3 hurtige sejre :evil:
Godt spillet!
Rasmus