4d6<=2: 3, 1, 1, 4; Hits: 2
14L Whackamatt (Axis) vs. Steveo (Allies +11) TECH TOKENS
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 units repaired.
1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from Philippines to Celebes
1 armour moved from Western Australia to New South Wales
1 infantry moved from Western Australia to South Australia
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 3 destroyers
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 3 destroyers
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 bombers; British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
UK_Pacific win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 bombers
1 fighter owned by the Japanese retreated
Battle in Celebes
Japanese attack with 4 fighters
British defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters moved from Celebes to Philippines
2 tactical_bombers moved from Borneo to Philippines
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from Java to 39 Sea Zone
1 bomber moved from Japan to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
1 bomber placed in New South Wales
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,1,1,5,6,2,5,6,4,4,5,4,3,5,5,5,3,3,2,3,1,2
Japanese collect 31 PUs (9 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs; 2 techTokens;
Americans buy 1 destroyer, 2 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 tactical_bombers moved from Southern France to 92 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Southern France to Holland Belgium
1 artillery and 2 infantry moved from Southern France to France
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
3 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Amur to Manchuria
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Formosa
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 destroyers and 3 fighters
Japanese win with 2 destroyers and 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 tactical_bombers
Italians defend with 1 cruiser, 2 destroyers and 1 transport
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 2 destroyers
Casualties for Americans: 2 tactical_bombers
Battle in Egypt
Americans attack with 1 artillery
Germans defend with 1 fighter; Italians defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Italians win with 2 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in France
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking French Equatorial Africa from Americans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win with no units remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
2 artilleries, 1 carrier, 8 destroyers, 2 fighters, 2 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Siberia to 20 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
British buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Finland to Karelia
1 mech_infantry moved from Finland to Karelia
2 fighters moved from Southern France to 92 Sea Zone
3 armour moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to IndiaCombat - British
Battle in 92 Sea Zone
British attack with 2 fighters
Italians defend with 1 cruiser and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Battle in Karelia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British win, taking Karelia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Trans-Jordan
British attack with 3 armour and 3 mech_infantrys
Italians defend with 1 armour
British win, taking Trans-Jordan from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
3 aaGuns moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Norway to Finland
1 fighter moved from 92 Sea Zone to Southern FrancePlace Units - British
3 mech_infantrys placed in Norway
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,4,2,1
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Egypt to Western Germany
2 armour moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Southern France to FranceNon Combat Move - French
Turn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Norway does 3 damage to factory_minor owned by British
Rockets in Western Germany roll: 3
Rocket attack in Norway does 3 damage to factory_minor owned by British
Rockets in Novgorod roll: 6
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Poland to Novgorod
1 fighter moved from Egypt to Western GermanyCombat - Germans
Battle in Southern France
Germans attack with 2 artilleries and 2 infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 fighter
Germans win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Bryansk to Novgorod
1 armour moved from Vyborg to Novgorod
2 infantry moved from Northern Italy to Southern FrancePlace Units - Germans
3 infantry placed in Novgorod
1 armour, 3 artilleries and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Germans collect 2 PUs from War Bonds; end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
3 mech_infantrys moved from Russia to Archangel
3 mech_infantrys moved from Russia to Archangel
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 mech_infantrys moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
3 mech_infantrys moved from Ukraine to Bryansk
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 infantry and 6 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 6 infantry and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - Russians
1 fighter moved from Slovakia Hungary to Romania
1 armour moved from Albania to RomaniaPlace Units - Russians
2 infantry and 1 mech_infantry placed in Romania
3 mech_infantrys placed in Ukraine
2 bombers and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 20 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from New South Wales to New Zealand
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
UK_Pacific win with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Casualties for British: 3 infantry
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Zealand
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking New Zealand from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from New Zealand to New South Wales
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Sumatra
1 fighter and 1 tactical_bomber moved from Sumatra to Philippines
1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Japanese undo move 2.
1 armour and 1 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6
Japanese collect 32 PUs (5 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Americans buy 6 artilleries, 3 submarines and 6 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Manchuria to Jehol
1 infantry moved from France to Holland Belgium
Americans take Holland Belgium from Germans
2 submarines moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 63 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 artilleries moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 8 destroyers, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Shan State
3 infantry moved from 37 Sea Zone to Shan State
1 aaGun moved from 37 Sea Zone to Shan State
2 fighters moved from 35 Sea Zone to 37 Sea ZonePlace Units - Americans
6 artilleries placed in Eastern United States
6 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 30 PUs;
British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 submarines; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
3 mech_infantrys moved from Norway to Finland
3 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from India to Eastern PersiaCombat - British
Battle in Egypt
British attack with 4 armour and 4 mech_infantrys
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - British
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Kwangsi to Yunnan
3 aaGuns moved from Kwangsi to YunnanPlace Units - British
3 destroyers placed in 106 Sea Zone
2 infantry placed in NorwayTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
3 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in 39 Sea Zone change ownership: 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 fighters and 2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Northern Italy to FranceCombat - Italians
Battle in France
Italians attack with 1 artillery, 2 fighters and 4 infantry
French defend with 1 airfield, 1 factory_minor and 6 infantry; Americans defend with 1 artillery
retreated to France
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for French: 5 infantry
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Changing ownership of Rhodesia from British to Italians
EDIT: Turning off Edit Mode
2 armour moved from Anglo Egyptian Sudan to Rhodesia
2 fighters moved from France to Southern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 armour, 1 artillery and 1 fighter placed in FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
I will concede now, sir. I got distracted by taking AU as Japan. Fun, though!
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Ya that move certainly had me on my toes :-D Great game thank you