14L G40 variance vs helmutpower (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Kiangsu
                3 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs total

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 30 / 42
        Japanese : 20 / 32
        Americans : 66 / 93
        Chinese : 27 / 29
        British : 18 / 22
        UK_Pacific : 4 / 0
        Italians : 32 / 45
        ANZAC : 17 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Nigeria to French Central Africa
                      British take French Central Africa from Italians


  • Intercept in western germany?

  • '17 '16 '15 '14 '12

    ok intercept with both fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Nigeria to French Central Africa
                      British take French Central Africa from Italians

    Combat - British
                Air Battle in Western Germany
                    British attacks with 1 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Holland Belgium
                    British attack with 1 armour, 5 artilleries and 11 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 1 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 23 PUs total

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 30 / 42
        Japanese : 20 / 32
        Americans : 66 / 93
        Chinese : 27 / 29
        British : 22 / 23
        UK_Pacific : 4 / 0
        Italians : 31 / 45
        ANZAC : 17 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 armour moved from Gold Coast to French Central Africa
                1 bomber moved from Ukraine to Russia

    Combat - Italians
                Battle in French Central Africa
                    Italians attack with 1 armour and 1 infantry
                    British defend with 2 infantry
                    Italians win, taking French Central Africa from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
                    Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Russia
                    Italians attack with 1 bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
                    Russians win with 2 aaGuns, 1 armour, 2 artilleries and 51 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in France
                10 infantry placed in Northern Italy
                2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 35 PUs; end with 35 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 carrier and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer and 2 fighters moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Sumatra to Burma

    Combat - ANZAC
                Battle in Siam
                Battle in Shan State

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 30 / 42
        Japanese : 18 / 32
        Americans : 66 / 93
        Chinese : 27 / 29
        British : 21 / 23
        UK_Pacific : 4 / 0
        Italians : 35 / 51
        ANZAC : 19 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Turn Complete - French

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 30 / 42
        Japanese : 18 / 32
        Americans : 66 / 93
        Chinese : 27 / 29
        British : 21 / 23
        UK_Pacific : 4 / 0
        Italians : 35 / 51
        ANZAC : 19 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                11 armour, 11 artilleries, 6 infantry and 16 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                3 armour moved from Ukraine to Russia
                3 fighters moved from Eastern Poland to Russia
                2 bombers and 5 tactical_bombers moved from Novgorod to Russia
                1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 18 armour, 11 artilleries, 2 bombers, 3 fighters, 6 infantry, 16 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
                    Germans captures 42PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -51
                    Casualties for Germans: 17 armour, 11 artilleries, 6 infantry and 16 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 51 infantry

    Non Combat Move - Germans
                3 fighters and 5 tactical_bombers moved from Russia to Bryansk
                2 bombers moved from Russia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Bryansk to Russia
                1 aaGun moved from Ukraine to Bryansk
                3 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 5 infantry placed in Western Germany
                10 infantry placed in Germany
                1 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 93 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs

  • '17 '16 '15 '14 '12

    OK so axis have 8VCs in Europe.  you have til G10 to liberate a VC.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Combat Move - Russians
                7 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 51 / 113
        Russians : 17 / 0
        Japanese : 18 / 32
        Americans : 66 / 93
        Chinese : 27 / 29
        British : 21 / 23
        UK_Pacific : 4 / 0
        Italians : 35 / 51
        ANZAC : 19 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 armour moved from 94 Sea Zone to Algeria
                1 armour and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 armour moved from 94 Sea Zone to Tunisia
                1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                5 bombers moved from Bryansk to Tobruk
                1 transport moved from 81 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to Tobruk
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Libya
                1 armour moved from 96 Sea Zone to Tobruk

    Combat - Japanese
                Battle in Algeria
                Battle in Tunisia
                Battle in Libya
                Battle in Tobruk
                    Japanese attack with 1 armour, 5 bombers, 2 fighters and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 1 armour and 1 infantry
                    Japanese win, taking Algeria from French, taking Tunisia from French, taking Libya from French, taking Tobruk from French with 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Tobruk to 95 Sea Zone
                3 bombers moved from Tobruk to Alexandria
                3 mech_infantrys moved from Eastern Persia to India
                1 armour and 5 mech_infantrys moved from Kazakhstan to Eastern Persia

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan
                Japanese undo move 2.
                1 aaGun and 2 infantry placed in India
                1 infantry placed in Japan
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1,3,3,4,3,4
                Japanese collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 3 bombers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                1 armour moved from Borneo to 43 Sea Zone
                1 armour and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 19 Sea Zone
                3 armour moved from Suiyuyan to Novosibirsk
                2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 armour, 3 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany


  • Need your scramble order in SZ112

    Thank you

  • '17 '16 '15 '14 '12

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 3 bombers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                1 armour moved from Borneo to 43 Sea Zone
                1 armour and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 19 Sea Zone
                3 armour moved from Suiyuyan to Novosibirsk
                2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 armour, 3 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Battle in India
                    Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
                    2 fighters owned by the Americans retreated
                    Japanese win with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Denmark
                Battle in Western Germany
                    Americans attack with 3 artilleries and 5 infantry
                    Germans defend with 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major, 1 harbour and 10 infantry; Italians defend with 2 fighters
                    Germans win, taking Denmark from Germans with 10 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Americans: 3 artilleries and 5 infantry

    Non Combat Move - Americans
                6 infantry moved from 109 Sea Zone to United Kingdom
                3 artilleries moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                2 aaGuns, 2 armour, 3 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 armour and 4 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 armour moved from 38 Sea Zone to Burma
                2 fighters moved from India to 39 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 infantry placed in Korea
                2 armour, 3 artilleries and 5 infantry placed in Eastern United States
                3 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
                Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Production/PUs Summary :

    Germans : 49 / 113
        Russians : 17 / 0
        Japanese : 20 / 22
        Americans : 68 / 92
        Chinese : 27 / 29
        British : 21 / 23
        UK_Pacific : 4 / 0
        Italians : 36 / 51
        ANZAC : 19 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kiangsu
                4 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs total

    Production/PUs Summary :

    Germans : 49 / 113
        Russians : 17 / 0
        Japanese : 20 / 22
        Americans : 68 / 92
        Chinese : 27 / 29
        British : 21 / 23
        UK_Pacific : 4 / 0
        Italians : 36 / 51
        ANZAC : 19 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 armour, 5 artilleries and 11 infantry moved from Holland Belgium to Western Germany
                5 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                5 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone


  • I need your order again in SZ112

    We’ll do an other turn… But I think you already win. Just a question of time!

  • '17 '16 '15 '14 '12

    no scramble

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