@cwglee51 No scramble
14L G40 variance vs helmutpower (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs totalProduction/PUs Summary :
Germans : 41 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 18 / 22
UK_Pacific : 4 / 0
Italians : 32 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Nigeria to French Central Africa
British take French Central Africa from Italians -
Intercept in western germany?
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ok intercept with both fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Nigeria to French Central Africa
British take French Central Africa from ItaliansCombat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Holland Belgium
British attack with 1 armour, 5 artilleries and 11 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Western Germany to United KingdomPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 23 PUs totalProduction/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 22 / 23
UK_Pacific : 4 / 0
Italians : 31 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from French Equatorial Africa to French Central Africa
1 armour moved from Gold Coast to French Central Africa
1 bomber moved from Ukraine to RussiaCombat - Italians
Battle in French Central Africa
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
Italians win, taking French Central Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Russia
Italians attack with 1 bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
Russians win with 2 aaGuns, 1 armour, 2 artilleries and 51 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in France
10 infantry placed in Northern Italy
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Sumatra to BurmaCombat - ANZAC
Battle in Siam
Battle in Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
Production/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
11 armour, 11 artilleries, 6 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 fighters moved from Eastern Poland to Russia
2 bombers and 5 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Karelia to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Russia
Germans attack with 18 armour, 11 artilleries, 2 bombers, 3 fighters, 6 infantry, 16 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
Germans captures 42PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -51
Casualties for Germans: 17 armour, 11 artilleries, 6 infantry and 16 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 51 infantryNon Combat Move - Germans
3 fighters and 5 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Russia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 5 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 93 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs -
OK so axis have 8VCs in Europe. you have til G10 to liberate a VC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Combat Move - Russians
7 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Production/PUs Summary :
Germans : 51 / 113
Russians : 17 / 0
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
1 armour and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
5 bombers moved from Bryansk to Tobruk
1 transport moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Tobruk
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
1 armour moved from 96 Sea Zone to TobrukCombat - Japanese
Battle in Algeria
Battle in Tunisia
Battle in Libya
Battle in Tobruk
Japanese attack with 1 armour, 5 bombers, 2 fighters and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 armour and 1 infantry
Japanese win, taking Algeria from French, taking Tunisia from French, taking Libya from French, taking Tobruk from French with 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 2 bombers
Casualties for French: 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Tobruk to 95 Sea Zone
3 bombers moved from Tobruk to Alexandria
3 mech_infantrys moved from Eastern Persia to India
1 armour and 5 mech_infantrys moved from Kazakhstan to Eastern PersiaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Japan
Japanese undo move 2.
1 aaGun and 2 infantry placed in India
1 infantry placed in Japan
3 mech_infantrys placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1,3,3,4,3,4
Japanese collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 3 bombers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 19 Sea Zone
3 armour moved from Suiyuyan to Novosibirsk
2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour, 3 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany -
Need your scramble order in SZ112
Thank you
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 3 bombers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 19 Sea Zone
3 armour moved from Suiyuyan to Novosibirsk
2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour, 3 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western GermanyCombat - Americans
Battle in India
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
2 fighters owned by the Americans retreated
Japanese win with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Denmark
Battle in Western Germany
Americans attack with 3 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major, 1 harbour and 10 infantry; Italians defend with 2 fighters
Germans win, taking Denmark from Germans with 10 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 3 artilleries and 5 infantryNon Combat Move - Americans
6 infantry moved from 109 Sea Zone to United Kingdom
3 artilleries moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
2 aaGuns, 2 armour, 3 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 4 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from 38 Sea Zone to Burma
2 fighters moved from India to 39 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Korea
2 armour, 3 artilleries and 5 infantry placed in Eastern United States
3 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 49 / 113
Russians : 17 / 0
Japanese : 20 / 22
Americans : 68 / 92
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 36 / 51
ANZAC : 19 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kiangsu
4 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs totalProduction/PUs Summary :
Germans : 49 / 113
Russians : 17 / 0
Japanese : 20 / 22
Americans : 68 / 92
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 36 / 51
ANZAC : 19 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 armour, 5 artilleries and 11 infantry moved from Holland Belgium to Western Germany
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone -
I need your order again in SZ112
We’ll do an other turn… But I think you already win. Just a question of time!
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no scramble





