Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs14L Whackamatt (Axis) vs. PGMatt (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 1 factory_minor, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 20 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
8 infantry moved from Manchuria to Jehol
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Szechwan to Sikang
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Japanese: 5 fighters and 5 tactical_bombers
Casualties for Americans: 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Central Mongolia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Jehol
Japanese attack with 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Jehol from Chinese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Buyant-Uhaa to Jehol
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to PhilippinesPlace Units - Japanese
3 armour placed in Manchuria
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Algeria to 91 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from Queensland to 39 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits
1 transport owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine and 3 transportsNon Combat Move - Americans
3 bombers moved from 91 Sea Zone to Eastern United States
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 battleship, 2 destroyers, 3 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Formosa : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
39 Sea Zone : 1 fighter
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 artillery and 1 infantry
101 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 3 transports
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 67
Russians : 28 / 29
Japanese : 57 / 60
Americans : 51 / 71
Chinese : 11 / 12
British : 26 / 0
UK_Pacific : 6 / 6
Italians : 12 / 21
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 tactical_bomber moved from West India to 39 Sea Zone
3 fighters moved from West India to India
1 fighter moved from Trans-Jordan to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 armour moved from Alexandria to Egypt
1 fighter moved from Trans-Jordan to Ukraine
1 infantry moved from Northwest Persia to PersiaCombat - British
Non Combat Move - British
Place Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 1 fighter
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 1 artillery and 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 28 / 29
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 11 / 21
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Novgorod
Italians take Baltic States from Russians
3 armour moved from Slovakia Hungary to Bessarabia
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Bessarabia
Italians attack with 3 armour and 1 artillery
Russians defend with 3 aaGuns and 1 infantry
Italians win, taking Bessarabia from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 18
Casualties for Russians: 3 aaGuns and 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Queensland to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 armour moved from South Australia to Queensland
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
New Guinea : 3 fighters
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 2 submarines
Belgian Congo : 1 flag
Anglo Egyptian Sudan : 2 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 27 / 29
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 cruiser and 2 destroyers
Alexandria : 2 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 27 / 29
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
1 armour moved from Poland to Belarus
2 armour and 2 mech_infantrys moved from Romania to Ukraine
2 tactical_bombers moved from Romania to Ukraine
2 fighters moved from Romania to Ukraine
2 fighters moved from Romania to Belarus
2 bombers moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 4 infantry and 4 mech_infantrys
Germans win, taking Belarus from Russians with 2 armour, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry and 4 mech_infantrys
Battle in Ukraine
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Casualties for British: 1 fighter
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in MoroccoNon Combat Move - Germans
3 aaGuns, 3 artilleries and 15 infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
2 bombers moved from Belarus to Bessarabia
1 aaGun and 2 artilleries moved from Poland to Baltic StatesPlace Units - Germans
3 submarines placed in 93 Sea Zone
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Romania
1 bomber, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 armour and 7 mech_infantrys moved from Western Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 armour and 7 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 6 armour and 7 mech_infantrys in Belarus, round 2 : 4/13 hits
Germans roll dice for 2 armour in Belarus, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
4 artilleries and 17 infantry moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 6 armour and 6 mech_infantrys
Bryansk : 4 artilleries and 25 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Vologda : 5 infantry
Volgograd : 1 artillery, 1 factory_minor and 5 infantry
Samara : 1 aaGun and 9 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 58 / 69
Russians : 25 / 25
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I certainly don’t consider myself even a good player in relation to the top talent on the board, but I keep reading how Sealion is a death sentence for the Axis but every time it has happened to me, I feel like I have no way to dig out of the hole i’m in.
I’m finding this game very frustrating…which must mean your executing very well!
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I have lost after successfully completing Sealion, but by no means consider it a death sentence. Yeah, Russia can be a tough nut to crack, but how does the US respond? Without a strong Egypt supporting India, it can be hard for the US to leave Europe alone and go after Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kazakhstan to Szechwan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
7 infantry moved from Jehol to Anhwe
2 armour moved from French Indo China to Yunnan
1 armour moved from French Indo China to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 bombers and 1 fighter moved from Philippines to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
3 armour moved from Manchuria to Anhwe
1 armour moved from Central Mongolia to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kansu to Shensi
1 fighter moved from Kwangtung to AnhweCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 destroyers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Kiangsu
Battle in Kwangsi
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Battle in Formosa
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Kiangsi from Chinese, taking Formosa from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anhwe
Japanese attack with 4 armour, 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber
Chinese defend with 15 infantry
Japanese win, taking Anhwe from Chinese with 3 armour, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 7 infantry
Casualties for Chinese: 15 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 tactical_bomber moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
2 bombers moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to KwangtungPlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 tactical_bomber placed in 36 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Eastern United States to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 39 Sea Zone to Eastern Persia -
2 hits for my subs in 91. Your OOL?
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max defense, please. CV & BB hits, subs, DD, carrier loses, cruisers, tacs, fighters, BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Eastern United States to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 39 Sea Zone to Eastern PersiaCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 5/10 hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 3/9 hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 battleship, 5 bombers, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 7/10 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 2/2 hits
1 battleship owned by the Americans , 2 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 tactical_bombers owned by the Germans , 1 transport owned by the Germans , 1 cruiser owned by the Germans , 2 fighters owned by the Germans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 5 bombers, 3 submarines and 2 transports remaining. Battle score for attacker is 61
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers and 2 fighters
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Americans
5 bombers moved from 91 Sea Zone to BrazilPlace Units - Americans
3 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 artilleries and 2 fighters placed in Eastern United States
Americans undo move 2.
2 artilleries placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Quebec : 2 aaGuns and 2 mech_infantrys
Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
Eastern Persia : 1 fighter
101 Sea Zone : 3 destroyers, 2 submarines and 2 transports
Brazil : 5 bombers
91 Sea Zone : 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 58 / 69
Russians : 25 / 25
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 3 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 56 Sea Zone
3 fighters moved from India to Western Australia
1 tactical_bomber moved from India to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Western Australia : 2 artilleries, 3 fighters and 2 infantry
39 Sea Zone : 1 flag
56 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 1 artillery and 3 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 69
Russians : 25 / 25
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 3 / 23
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Bessarabia to Ukraine
2 armour moved from Bessarabia to Ukraine
1 armour moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to NovgorodCombat - Italians
Battle in Cyprus
Battle in SyriaNon Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern PolandPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from New Guinea to New South Wales
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
South Australia : 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 artillery
45 Sea Zone : 2 submarines
Belgian Congo : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 69
Russians : 20 / 25
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 3 / 23
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 57 Sea Zone
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
56 Sea Zone : 1 cruiser
57 Sea Zone : 1 destroyer
Egypt : 4 infantryProduction/PUs Summary :
Germans : 58 / 69
Russians : 20 / 25
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 3 / 23
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 bombers, 5 fighters and 3 tactical_bombers moved from Bessarabia to Belarus
1 mech_infantry moved from Romania to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 artilleries moved from Baltic States to Belarus
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 105 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to AlgeriaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 submarines and 2 transports
3 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Algeria
Battle in Belarus
Germans attack with 2 artilleries, 2 bombers, 5 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 6 armour and 6 mech_infantrys
Germans win, taking Algeria from French, taking Belarus from Russians with 2 artilleries, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 6 armour and 6 mech_infantrysNon Combat Move - Germans
3 aaGuns, 3 artilleries and 15 infantry moved from Bessarabia to Ukraine
2 bombers, 5 fighters and 3 tactical_bombers moved from Belarus to Ukraine
1 aaGun moved from Baltic States to Novgorod
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
2 submarines placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
1 bomber and 1 fighter placed in Normandy Bordeaux
3 infantry placed in Ukraine
3 infantry placed in Romania
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs





