Made some NCM adjustments to USA and UK, please use later file if you are OK with it. Thanks!
14L variance (axis) vs PGMatt (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2
Italians collect 1 PU (7 lost to blockades); end with 2 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs -
I’m going to need an OOL for Moscow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Russia
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Morocco : 1 infantry
Russia : 1 fighter
96 Sea Zone : 1 destroyer
99 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser -
I’m going to need an OOL for Moscow.
yar, I expect you will.
Max defense, taking French, then UK, then US, then Russian at each defense level.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 74 PUs;
Germans buy 1 airfield, 1 destroyer, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour moved from Smolensk to Russia
1 armour, 12 artilleries, 14 infantry and 20 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
2 fighters and 8 tactical_bombers moved from Novgorod to Russia
1 carrier moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to Denmark
1 armour moved from Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 armour and 3 infantry
British defend with 2 infantry
Germans win, taking Denmark from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 7 armour, 12 artilleries, 2 fighters, 14 infantry, 20 mech_infantrys and 8 tactical_bombers
French defend with 1 fighter; British defend with 1 bomber; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 3 fighters, 27 infantry and 1 tactical_bomber; Americans defend with 5 fighters and 1 tactical_bomber
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -40
Casualties for Germans: 6 armour, 12 artilleries, 2 fighters, 14 infantry, 20 mech_infantrys and 8 tactical_bombers
Casualties for French: 1 fighter
Casualties for Russians: 3 aaGuns, 1 armour, 12 artilleries, 3 fighters, 27 infantry and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Americans: 5 fighters and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Tambov to Russia
3 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Novgorod
3 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Romania to Belarus
4 mech_infantrys moved from Germany to Baltic States
1 armour moved from Romania to Belarus
1 bomber moved from Trans-Jordan to Southern Italy
2 aaGuns and 7 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
10 infantry placed in Germany
3 infantry placed in Novgorod
1 airfield placed in Trans-Jordan
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,3,1
Germans collect 64 PUs (4 lost to blockades); end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs -
Check out Russia’s dice! You wiped out everything I had except 1 tank. Nevertheless every last Bolshevik unit has been EXTERMINATED so I will do Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 9 armour and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 battleships and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
4 bombers, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
4 artilleries, 2 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Russia
1 infantry moved from Buryatia to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 98 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber
French defend with 1 cruiser; British defend with 2 cruisers and 2 destroyers
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 98 Sea Zone from Neutral with 2 battleships, 4 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for French: 1 cruiser
Casualties for British: 2 cruisers and 2 destroyers
Battle in Eastern Persia
Japanese attack with 4 artilleries, 2 infantry and 1 mech_infantry
British defend with 2 armour and 4 infantry
British win with 2 armour remaining. Battle score for attacker is -14
Casualties for Japanese: 4 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
1 aaGun moved from Kazakhstan to Turkmenistan
2 armour and 2 infantry moved from Persia to 80 Sea Zone
2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour and 2 infantry moved from 81 Sea Zone to Egypt
3 carriers, 3 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
4 bombers moved from 98 Sea Zone to Novgorod
9 bombers moved from Turkmenistan to Novgorod
1 transport moved from 71 Sea Zone to 81 Sea ZonePlace Units - Japanese
3 armour placed in Persia
2 armour and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
1 aaGun, 1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,6,4,1,1,2,2,5,5,6,2,6,6
Japanese collect 19 PUs (8 lost to blockades); end with 19 PUs total -
8 VCs in Europe.
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edit: ncm’d 2 inf, 1 art from South France and 6 inf, 6 art from France all to Northern Italy
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to Novgorod
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Sakha to Buryatia
1 bomber moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Korea to Amur
1 bomber moved from Eastern United States to 110 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in Normandy Bordeaux
Battle in Amur
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Amur
Americans roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Amur, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Normandy Bordeaux from Germans, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Buryatia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Buryatia, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Novgorod
Americans attack with 4 bombers
Japanese defend with 13 bombers; Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
Americans roll dice for 4 bombers in Novgorod, round 2 : 3/4 hits
Germans roll dice for 13 bombers, 6 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/23 hits
3 bombers owned by the Japanese and 4 bombers owned by the Americans lost in Novgorod
Germans win with 10 bombers, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Japanese: 3 bombers
Casualties for Americans: 4 bombersNon Combat Move - Americans
1 armour, 11 infantry, 4 mech_infantrys and 8 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 11 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 bomber moved from Buryatia to Korea
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea ZonePlace Units - Americans
3 artilleries, 1 bomber, 5 infantry and 1 mech_infantry placed in Eastern United States
2 armour and 1 artillery placed in Central United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Korea : 1 flag, 1 bomber and 1 factory_minor
Okinawa : 1 flag
Hainan : 1 flag, 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag, 1 artillery
Java : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 3 transports
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
5 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 8 submarines
54 Sea Zone : 1 destroyer
Central United States : 2 armour, 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 13 infantry and 4 mech_infantrys
101 Sea Zone : 5 transports
91 Sea Zone : 1 artillery, 2 destroyers, 9 infantry and 5 transports
110 Sea Zone : 1 cruiser and 8 transports
105 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 66 / 100
Russians : 3 / 0
Japanese : 25 / 19
Americans : 65 / 90
Chinese : 23 / 29
British : 30 / 35
UK_Pacific : 24 / 30
Italians : 8 / 7
ANZAC : 12 / 34
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Jehol : 1 infantry
Manchuria : 1 artillery and 6 infantry
Shensi : 7 artilleries, 1 fighter and 31 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 airfield and 1 infantry
Sikang : 1 infantry
Burma : 9 infantryProduction/PUs Summary :
Germans : 66 / 100
Russians : 3 / 0
Japanese : 25 / 19
Americans : 65 / 90
Chinese : 23 / 29
British : 30 / 35
UK_Pacific : 24 / 30
Italians : 8 / 7
ANZAC : 12 / 34
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
bit of an oops there; was thinking my brits could get around to Novo, not that I would have won that fight anyways with all those Japan bombers.
good game, beat me by one turn :)
I shall post the loss.
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Thanks PGMatt, fun game!
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yep, I haven’t been all in on the Euro board like that for awhile.
Did you want a rematch?
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sure, let 'er rip. same bid, flip sides. I’ll take a transport in z71 next to south africa, an infantry in Alexandria, and $2 in the bank for UK Europe.