14L variance (axis) vs PGMatt (allies +12)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2
                Italians collect 1 PU (7 lost to blockades); end with 2 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs

  • '17 '16 '15 '14 '12

    I’m going to need an OOL for Moscow.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Russia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Morocco : 1 infantry
        Russia : 1 fighter
        96 Sea Zone : 1 destroyer
        99 Sea Zone : 1 destroyer
        98 Sea Zone : 1 cruiser

  • '16

    @variance:

    I’m going to need an OOL for Moscow.

    yar, I expect you will.

    Max defense, taking French, then UK, then US, then Russian at each defense level.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_majors; Remaining resources: 74 PUs;
                Germans buy 1 airfield, 1 destroyer, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 armour moved from Smolensk to Russia
                1 armour, 12 artilleries, 14 infantry and 20 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                2 fighters and 8 tactical_bombers moved from Novgorod to Russia
                1 carrier moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Western Germany to Denmark
                1 armour moved from Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 armour and 3 infantry
                    British defend with 2 infantry
                    Germans win, taking Denmark from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 7 armour, 12 artilleries, 2 fighters, 14 infantry, 20 mech_infantrys and 8 tactical_bombers
                    French defend with 1 fighter; British defend with 1 bomber; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 3 fighters, 27 infantry and 1 tactical_bomber; Americans defend with 5 fighters and 1 tactical_bomber
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -40
                    Casualties for Germans: 6 armour, 12 artilleries, 2 fighters, 14 infantry, 20 mech_infantrys and 8 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for Russians: 3 aaGuns, 1 armour, 12 artilleries, 3 fighters, 27 infantry and 1 tactical_bomber
                    Casualties for British: 1 bomber
                    Casualties for Americans: 5 fighters and 1 tactical_bomber

    Non Combat Move - Germans
                1 aaGun moved from Tambov to Russia
                3 mech_infantrys moved from Bryansk to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                3 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour moved from Romania to Belarus
                4 mech_infantrys moved from Germany to Baltic States
                1 armour moved from Romania to Belarus
                1 bomber moved from Trans-Jordan to Southern Italy
                2 aaGuns and 7 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                10 infantry placed in Germany
                3 infantry placed in Novgorod
                1 airfield placed in Trans-Jordan
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,3,1
                Germans collect 64 PUs (4 lost to blockades); end with 71 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

  • '17 '16 '15 '14 '12

    Check out Russia’s dice!  You wiped out everything I had except 1 tank.  Nevertheless every last Bolshevik unit has been  EXTERMINATED so I will do Japan.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 9 armour and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                2 battleships and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
                4 bombers, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                4 artilleries, 2 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Samara to Russia
                1 infantry moved from Buryatia to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 98 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber
                    French defend with 1 cruiser; British defend with 2 cruisers and 2 destroyers
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 98 Sea Zone from Neutral with 2 battleships, 4 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
                    Casualties for French: 1 cruiser
                    Casualties for British: 2 cruisers and 2 destroyers
                Battle in Eastern Persia
                    Japanese attack with 4 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 2 armour and 4 infantry
                    British win with 2 armour remaining. Battle score for attacker is -14
                    Casualties for Japanese: 4 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kazakhstan to Turkmenistan
                2 armour and 2 infantry moved from Persia to 80 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 armour and 2 infantry moved from 81 Sea Zone to Egypt
                3 carriers, 3 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
                4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
                4 bombers moved from 98 Sea Zone to Novgorod
                9 bombers moved from Turkmenistan to Novgorod
                1 transport moved from 71 Sea Zone to 81 Sea Zone

    Place Units - Japanese
                3 armour placed in Persia
                2 armour and 1 infantry placed in Egypt
                3 armour placed in Union of South Africa
                1 aaGun, 1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,6,4,1,1,2,2,5,5,6,2,6,6
                Japanese collect 19 PUs (8 lost to blockades); end with 19 PUs total

  • '17 '16 '15 '14 '12

    8 VCs in Europe.

  • '17 '16 '15 '14 '12

    edit: ncm’d 2 inf, 1 art from South France and 6 inf, 6 art from France all to Northern Italy

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from United Kingdom to Novgorod
                2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Sakha to Buryatia
                1 bomber moved from Korea to Buryatia
                1 armour and 1 mech_infantry moved from Korea to Amur
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Amur
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Amur
                        Americans roll dice for 1 armour and 1 mech_infantry in Amur, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Amur, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Americans win, taking Normandy Bordeaux from Germans, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Buryatia
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Buryatia, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Buryatia, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia
                    Americans win, taking Buryatia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 cruiser
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Novgorod
                    Americans attack with 4 bombers
                    Japanese defend with 13 bombers; Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
                        Americans roll dice for 4 bombers in Novgorod, round 2 :  3/4 hits
                        Germans roll dice for 13 bombers, 6 infantry and 4 mech_infantrys in Novgorod, round 2 :  6/23 hits
                        3 bombers owned by the Japanese and 4 bombers owned by the Americans lost in Novgorod
                    Germans win with 10 bombers, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 bombers
                    Casualties for Americans: 4 bombers

    Non Combat Move - Americans
                1 armour, 11 infantry, 4 mech_infantrys and 8 transports moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 11 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 117 Sea Zone to 101 Sea Zone
                1 bomber moved from Buryatia to Korea
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone

    Place Units - Americans
                3 artilleries, 1 bomber, 5 infantry and 1 mech_infantry placed in Eastern United States
                2 armour and 1 artillery placed in Central United States
                4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Korea : 1 flag, 1 bomber and 1 factory_minor
        Okinawa : 1 flag
        Hainan : 1 flag, 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Buryatia : 1 flag, 1 artillery
        Java : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 3 transports
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 8 submarines
        54 Sea Zone : 1 destroyer
        Central United States : 2 armour, 1 artillery and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 13 infantry and 4 mech_infantrys
        101 Sea Zone : 5 transports
        91 Sea Zone : 1 artillery, 2 destroyers, 9 infantry and 5 transports
        110 Sea Zone : 1 cruiser and 8 transports
        105 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 66 / 100
        Russians : 3 / 0
        Japanese : 25 / 19
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 30 / 35
        UK_Pacific : 24 / 30
        Italians : 8 / 7
        ANZAC : 12 / 34
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Yunnan to Burma

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Manchuria : 1 artillery and 6 infantry
        Shensi : 7 artilleries, 1 fighter and 31 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Chahar : 1 airfield and 1 infantry
        Sikang : 1 infantry
        Burma : 9 infantry

    Production/PUs Summary :

    Germans : 66 / 100
        Russians : 3 / 0
        Japanese : 25 / 19
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 30 / 35
        UK_Pacific : 24 / 30
        Italians : 8 / 7
        ANZAC : 12 / 34
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    bit of an oops there; was thinking my brits could get around to Novo, not that I would have won that fight anyways with all those Japan bombers.

    good game, beat me by one turn :)

    I shall post the loss.

    Variance_g1.tsvg

  • '17 '16 '15 '14 '12

    Thanks PGMatt, fun game!

  • '16

    yep, I haven’t been all in on the Euro board like that for awhile.

    Did you want a rematch?

  • '17 '16 '15 '14 '12

    sure, let 'er rip.  same bid, flip sides.  I’ll take a transport in z71 next to south africa, an infantry in Alexandria, and $2 in the bank for UK Europe.

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