I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 Vold vs Amon-Sul (Allies +12) No tech
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I neglected to declare war with Russia before I started combat so I have to roll the combat for sz 114 here and edit the result.
Bomber att
Rolling 1:
(3)Fighter att
Rolling 1:
(6)Cruiser def
Rolling 1:
(1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Albania to Yugoslavia
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Libya to Tunisia
1 bomber moved from Northern Italy to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser and 1 transport
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 submarine
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 1 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
French win with no units remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Editing Political Relationship for Italians and Russians from Neutrality to War
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 114 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from 114 Sea Zone to Germany
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5,4,2
Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 2 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea ZoneCombat - French
Battle in 95 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
92 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
3 artilleries and 3 mech_infantrys moved from France to Normandy Bordeaux
1 armour and 12 infantry moved from Poland to Baltic States
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
2 artilleries and 7 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 3 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries and 15 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from 97 Sea Zone to Poland
3 aaGuns moved from Poland to Baltic States
2 infantry moved from Western Germany to Germany
5 armour moved from France to Germany
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 106 Sea Zone to 90 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
3 artilleries, 1 infantry and 6 mech_infantrys placed in Germany
1 bomber, 2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
Very good allied shooters :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 6 infantry moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser and 3 transports
1 submarine owned by the Russians Submerged
Battle in Karelia
Russians attack with 4 artilleries and 6 infantry
Germans defend with 5 infantry
Russians winGermans win with 1 carrier, 1 cruiser and 3 transports remaining, taking Karelia from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Yunnan
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
11 infantry moved from Belarus to Bryansk
1 aaGun, 3 artilleries and 6 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
2 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Russia
2 aaGuns moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 submarine moved from 112 Sea Zone to 105 Sea ZonePlace Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Shensi : 1 armour and 1 mech_infantry
Yunnan : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Sikang : 2 mech_infantrys
Yakut S.S.R. : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Karelia : 4 artilleries and 3 infantry
Bryansk : 3 aaGuns, 4 artilleries and 19 infantry
Archangel : 2 aaGuns
Russia : 1 airfield, 1 factory_major, 10 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 harbour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
4 infantry moved from Hunan to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 7 infantry and 5 tactical_bombers
Russians defend with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 19 infantry
2 artilleries owned by the Japanese retreated to Kwangsi
Chinese win with 1 armour, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for Chinese: 12 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 artillery moved from Chahar to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from Anhwe to Hunan
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
2 transports placed in 6 Sea Zone
1 harbour placed in Hainan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Removing units owned by Japanese from Siam: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
ya, your defense is slaying me.
Edit is to non-com 2 inf from Siam to Kwang with the 1 trans that I left there.
V
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Well those Chinese guys could do better this time but overall i can not have much complaints so far 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers and 4 fighters
10 Sea Zone : 1 battleship and 2 carriers
63 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 4 aaGuns, 1 factory_minor and 2 infantry
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 7 infantry
Hopei : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian SomalilandCombat - British
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
1 armour moved from Libya to Tobruk
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 infantry moved from Shan State to Yunnan
3 aaGuns and 7 infantry moved from Burma to Yunnan
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Kwangtung to KiangsiPlace Units - British
2 destroyers placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Yunnan : 3 aaGuns, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 2 submarines
Belgian Congo : 2 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
109 Sea Zone : 1 battleship and 2 destroyers
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Germany to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 7 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 7 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Yunnan : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 fighter and 2 infantry
98 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 armour, 3 artilleries and 15 infantry moved from Baltic States to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
3 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 3 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Southern Italy to France
3 aaGuns moved from Holland Belgium to Western Germany
2 submarines moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Germans
2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
2 mech_infantrys moved from Sikang to Kweichow
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Hunan
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 infantry
1 armour owned by the Russians retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Russians attack with 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Kweichow from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
4 artilleries and 2 infantry moved from Karelia to Finland
2 aaGuns moved from Archangel to Vologda
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
10 infantry moved from Russia to Vologda
3 aaGuns, 4 artilleries and 18 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Russia to Novosibirsk
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
9 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Yunnan : 1 armour, 2 fighters and 1 tactical_bomber
Suiyuyan : 1 armour and 1 mech_infantry
Kweichow : 1 mech_infantry
Sikang : 1 mech_infantry
Yenisey : 2 aaGuns and 18 infantry
Rostov : 1 infantry
Russia : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 27 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 mech_infantry
Vologda : 2 aaGuns and 10 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
113 Sea Zone : 1 submarine
Finland : 1 flag, 4 artilleries and 3 infantry
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Manchuria to 19 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
5 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 artillery and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery moved from Anhwe to Hopei
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
3 artilleries moved from Kwangsi to Kiangsi
1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Siberia
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Siberia from Russians, taking Borneo from UK_Pacific with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hopei
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Aleutian Islands
Battle in JavaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Hainan
5 fighters and 2 tactical_bombers moved from Kwangsi to Hainan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hainan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hainan
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Philippines
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 battleship, 2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 bomber moved from 8 Sea Zone to Western United States
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 2 submarines and 1 transport
26 Sea Zone : 1 battleship and 2 carriers
10 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
54 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Central United States : 3 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 transport





